Search the Community

Showing results for tags 'deconstruct'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. This IDEA does not need images or pictures to explain. = MODULE MANAGEMENT = I encountered an issue, where my modules once expanded began to pinch one another in, and one even spawned under a full platform where it could barely be reached. My suggestion would be perhaps, OPEN BACK BACK to trigger a MODIFY MODULE reticle, maybe with combined keypress (example left and right trigger, while targeting a module, perhaps highlights RED to warn you, you are modifying your platform). Then an option to MOVE the MODULE out of the way for better placement, or deconstruct It, for a return of materials.
  2. I just think the game would benefit greatly from a terraria-like set of goals, enemies/bosses. Also why can't I destroy buildings I've placed?