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Found 17 results

  1. I found this crash site, I was wondering if this is as intended
  2. So I drove my extra large shredder into a cave, drilling and paving using three rovers connected. As I tried to scrap some debris, I noticed my shredder was closed and has a full scrap on the output. I can't take the scrap and I can't find a way to open back up my shredder.
  3. I found this bug. Debris just disappeared. But why? [Before] I'm just tried attach package to this because I want know "Can I package this?". Yeah, It can't be packaged. So I went to another planet to make Explosive Powder. But... When I went back and came back... It is just disappeared! WTF Why this is happening? Why the some debris just disappearing when it touched after? That's odd...
  4. There were no problems until an update was forced on his xbox from version 1.11.61 to version 1.11.62 (approx 2.25GB in size). I updated my game so he could join and play. My friend found a crash site at night time. Didn't know anything was wrong with it. He started mining the dirt out to get inside and crashed and broke our whole game. Intense lag, my character can only walk very slowly now. I can still host and play on my PC but he cannot join on his Xbox. As you can see from the photos. Something has gone very wrong with gereation of the structures and multiple have ben genereated ontop
  5. Just got the game in Game Preview about three days ago via the Xbox Game Pass on Windows 10 and got one lovely bug with my friend today. A slew of items that either i've interacted with, or built were mass spawned in a cave underground by our base that we dug into to try and get to the center of Sylva. Prior to the glitch we were just returning from the center. Items like Medium Generators, Research Sites, Research Items, and (majorly) Debris are all there and interactable with. Some you see were pulled out in my utter confusion as to why. Not sure how it appeared, but I assume it h
  6. I would really like to be able to use a drill and crane to break down all the detritus around my area to use as scrap. As you use more and more resources, they become more scarce and I rely mostly on my trading platform when things become frustrating to find. The idea of having a trading platform is really amazing but finding scrap for it is really scarce. I really like the idea of attaching a crane, drill, some medium batteries, starage, and a large shredder on some rovers to go around the cleaning up and picking up scrap.
  7. Crashed spaceships when I try to mine around them to get the stuff inside they glitch out like crazy Platform: Steam Controls: Mouse/keyboard What I was doing leading up to bug: Mining near a crashed spaceship Reproduce bug: Just start mining inside or near a crashed spaceship
  8. I built a medium shedder and loaded a cannister into it. The shredding animations kicked in, but then it stopped and the cannister remained on top of the shredder
  9. I have been trying to get scrap on astroneer and havent found away of transporting multiple amounts of scrap and debris to shred.i was thinking of a bucket that could be attached to the medium and large rovers that could hold and carry debris with out falling out or glitching the rover.
  10. In a world I started in build 0.9.0.0, I'm still getting seams and floating debris when returning to a saved game.
  11. I just updated the game again today. I use mouse and keyboard and play the game on Steam. I started a new save for this update and was exploring the new debris feature. I found a medium platform with some debris around it. After removing the debris attached to it, I picked up the platform and brought it to my base. I tried to place my research chamber onto the "debris" platform and i am unable to unpack the research chamber or remove it from the platform. In the attached images, you can see that the platform is a procedural generated one, because it only has one cable plug (vs the 4 on on
  12. So now we have a reason to collect all that debris and haul it back to base there needs to be a way to do so better than just carrying one piece at a time by hand. My idea is for a tier 2 Medium Mag-Dome and a tier 3 Large Mag-Dome. Mag-Dome is short for Electromagnetic Dome, and would allow players to magnetise bits of Debris to the surface of the dome. The player could then transport a number of bits of debris back to base in one go. The Medium Mag-Dome could hold something along the lines of 6 to 8 small bits of Debris, or 3 to 4 medium bits, or a combination of the two. The Large Mag-Dome
  13. I think it would be fantastic if I could re-purpose the space debris littered on the planets for decoration/customization of my base. Things such as the metal scaffolding, exterior paneling, ect would looks so cool if I could collect it like a resource from space wrecks and actually BUILD things with it (even if they are somewhat abstract). Other uses of these debris items could be using the smelter to extract compound, resin, metals from them. Remember, we are responsible for cleaning up these planets and maintaining their natural ecosystem! #InterstellarEnvironmentalism.
  14. Hello All, My name is Charlie and I have been playing Astroneer for just over 15 hours now. I would like to make a modest suggestion for a possible feature in the game. It seems unlikely that this would become a priority, but I thought it was an interesting idea and it does not seem like it appears anywhere in this sub, however I may not be searching very well. Anyways, my suggestion is just to add persistence to the debris in Storms. In this way, the rocks may begin to accumulate in predictable ways, for example on what geologists might call the "lee" side of a given slope (d
  15. while I was learning to play this wasn't an issue as I would look to mount a vehicle or the habitat and if too far away just dig a whole. When I figured I could literally raise the ground right in front of me to protect against sandstorm winds and debris I began building some walls in the case of Sandstorms. The I started noticing that the rocks thrown by the sandstorm were simply going through walls that I had raised using the deform tool. I eventually built a really tall garage with three walls and a roof to protect my vehicles but when a sandstorm hit the same thing happened. at certain poi
  16. https://gyazo.com/66babfa0194edc42081e5f88777edfa7 Debris like solar panels and other crashed objects become static and dont move (and cant be tugged) after a certain amount of time!