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Showing results for tags 'customizations'.
These are ideas I think you should consider: -Local Multiplayer (Xbox) -Maybe different level creatures (normal, beginner, end-game, bosses) -Customizable bases/ rooms -NPC (that will expand in real time)/(forming into colonies and factions) -Base defense -Allow the player to create colonies and factions (that will turn into space races) -More player customization options -Farming/Planting -Terraforming (I know that's technically already in the game but I mean like changing the environment) -Servers -Pvp element -Shields -
The game is fantastic, and I love how it is so far. I've been using the rovers and the trucks a lot lately, and now that I'm expanding my base, it's time to haul all that gear. That being said, while I understand the more rovers/trucks you have setup as a train slow it down, it would be nice to have different selections of speed. For example: Performance: Increases energy usage, but is faster, has higher top end, but less torque (single rover/truck, allowing for faster transport) Towing: Increases energy, is slower, has lower top end, but much higher torque (allowing it to not