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Showing results for tags 'critical'.
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Mytos posted a topic in Bug Reports, CrashesSummary: 0.10.2.0 – Steam – Sky and Planets extremely lagging Description: Critical Bug After playing many days, building a big base and exploring many caves with a huge tether network on terran the sky and the planets don't almost move. Time seems to freeze. At sunset I took the large rover truck for a scrap tour. In a distance of my base the truck had no energy left (2x medium batteries and 2x medium solars which normaly covers the consumption). Wondering why, I realized it was still night though I was on tour for a while. The sky and the planets moved extremely slow. There was no chance getting back to my base due to the lack of energy. I knew this "sky freeze" before but I thought it was just an optical bug like the broken planet bug. No, time also goes on extremely slow making energy management worse. Though the rest of the game runs at normal speed this is why i call it a critical bug like the vehicle glitch and the tether network lags. Btw: Though having no energy left, the truck still giving energy to my backpack. Really strange. Platform: Steam Version / Build Number: 0.10.2.0 Specifications: OS: Windows 10 Home | 1803 | 17134.345 CPU: Intel i5-4460 3.20GHz GPU: NVIDIA GeForce GTX 1050 Ti RAM: Kingston 2x8GB DDR3 800Hz Drive: Western Digital 1TB (WD10EZRZ-00Z5HB0)
125 - Rover Sinking into terrain when you get out and return [Critical issue] Rover must be unearthed before using again. Alternate bugs / Issues 125 - power nuggets losing powered state after partial use [persistent through 122 and 123 also] 125 - Tether node light rage levels are low. Brightness is A OK, range for the light is low 125 - Solar panels on vehicles when traversing rough terrain open and close, no variable threshold