Search the Community

Showing results for tags 'crash'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support + Suggestions
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 506 results

  1. I was playing on vesania, ready to head back to sylva when i decided to package a research chamber that had a partially researched item from one of the research aids. I pressed pack and the game immediately crashed. I will test this on other planets in a minute and reply to this thread with the results. Also thank you for making, and continuing to support this game, it's one of my favorites : )
  2. Summary: Game will not start. Description: When i click to open the game the splash screen shows for a split second then closes. No error message. Started today. The game worked fine yesterday. Restarting the PC has no impact. Uninstalling and reinstalling the game has no impact. Platform: Windows 10 Store - This is the version purchased on the XBOX but I'm playing on my Windows 10 PC. Version / Build Number: 1.8.64.0 Specifications: OS: Windows 10 Pro x64 | v. 1909 | Build 18363.535 CPU: AMD Ryzen 7 3700x GPU: Nvidia GeForce GTX 1060 6GB RAM: 32gb Drive: Samsung 970 Evo Plus 1TB
  3. I have a razer 2019 15 blade, 16 gig ram. I've been playing the game for months no issue. Then today, when I opened the app it shows the loading screen for 5 seconds, then just closes the window. I have tired restarting computer, uninstalling then reinstalling the game numerous times. Nothing seems to be working. Running windows 10, 19041.1 Using xbox Networking: Latency: 79 ms packet loss 1% server connected any help would be appreciated. When I play the game on my xbox one x everything seems to be running just fine.
  4. Zoe Page

    Save Crash

    Every time I go to save the game by entering a shelter or shuttle, my game crashes
  5. If you need any money in order to try to fix the lag I can try to help. Because the lag is extremely bad ! Please help I made two other posts and the lag is real 25mb and 100 mb internet ( two different times and the internet is slow please help. My only guess is I need to be popular for this to get read or get any help. Because nobody is viewing or even trying to help. System Era has never fixed the lag since alpha.
  6. Summary: After I build EXO Request Platform and saved, trying to load save causes Astroneer game to crash and 50% of time my Windows 10 system emenergy reboots thru black screen. Description: crash to system / system crash 50/50 on loading save file or just after loading of the save file is finished Platform: Steam Version / Build Number: 1.8.64.0 Specifications: OS: Windows 10 Pro v. 1903; Installed on: 22.9.2019; OS build: 18362.535 CPU: Intel Core i7-6700K @ 4.00 GHz GPU: Nvidia GeForce GTX 670, Chipset: GK104 rev. A2 Memory 16 Gb DDR4 Drive: Samsung SSD 850 EVO 2TB ----- Strangely the crash seemed to be caused by my GPU but no gametime crashes were before this dreadful save. The following information was included with the event: \Device\Video3 Graphics Exception: ESR 0x404000=0x80000002 The message resource is present but the message was not found in the message table Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="nvlddmkm" /> <EventID Qualifiers="49322">13</EventID> <Level>2</Level> <Task>0</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2019-12-22T17:14:11.349180000Z" /> <EventRecordID>12115</EventRecordID> <Channel>System</Channel> <Computer>DESKTOP-NL240TQ</Computer> <Security /> </System> <EventData> <Data>\Device\Video3</Data> <Data>Graphics Exception: ESR 0x404000=0x80000002</Data> <Binary>0000000002003000000000000D00AAC0000000000000000000000000000000000000000000000000</Binary> </EventData> </Event>
  7. I attempted to pack up a LVL 3 Drill that was on the front of a Large Rover. Think I selected the cable with the packer which made the game crash. This happened on: Steam/PC using Mouse/Keyboard while also having a controller plugged in
  8. I run the game on steam normally, but once it gets to the solar system loading animation and the bar saying that the solar system is loading appears, the animation freezes and a few minutes later the game just closes. I don't know what the problem can be because other games (for example: League of Legends, Hollow Knight, Stardew Valley, Paladins...) run correctly. I have Windows 10. I'm looking for a solution for this problem. Thanks.
  9. Hello, After the last update, every time I try to save my progress the game crashes and don't save. If I open my save on my computer (Xbox Play Anywhere) I can play and save the game. I made a video showing the crash. This situation can't be treated as normal. I mean, it is not even listed in the common bugs area. C'mon guys!!!! IMG_1561.mov
  10. I packaged a Rover Seat that I had connected to a Medium Rover, which was tethered to another Medium Rover with a Rover Seat. I placed the packaged seat in my Backpack, and attempted to enter the front rover's seat, causing a crash-to-desktop. This prompts "Saving Game," but the save does not succeed. This does not always create a log when duplicating the bug. I have also tried leaving the packaged seat on the rover, and even leaving the packaged seat on the ground before entering the front rover's seat; this does not change the outcome. The only log files I've gotten from troubleshooting this have been attached to this post. unreal-v0-2019.12.20-00.46.45.dmp 6cb70ec3-0175-412e-ac72-aa50f44c29fb.dmp 6cb70ec3-0175-412e-ac72-aa50f44c29fb.dmp.container
  11. Avunia Takiya

    Extreme memory leaks

    Summary: 1.8.64.0 - Steam - Extreme memory leaks (~20GB), crashes Description: After a certain amount of playtime, the memory usage becomes extremely high, inducing swapping and other problems (external applications crashing). The used memory also does not get allocated to the Astro.exe process afterwards, although the OS GC does clear it after the process terminates. The game process also seems to take a much longer time to terminate in this case, probably a result of trying to discard memory before exiting. Example 1: 27 GB of total memory usage, approximately 21 GB used by Astro.exe, 9GB reported by OS. Playtime was about ~3 hours. A friend joined midway as well and left later on. Example 2: 17GB total usage, 9GB used by Astro.exe after 30 minutes of playtime. Also co-op. Furthermore I do understand that the more memory a machine has, the more should be used (unused memory is wasted memory), but it shouldn't impact the performance of the entire system, or make other applications outright crash, and under no circumstance leak. This issue was also observed on the friend that joined me in the above two examples, albeit it ends with the game crashing (CTD). His setup composes of a i7 4790K at stock and 16GB of memory. In both examples I was the game host, with a save originally created on the version before the "Holiday Update". Platform: Steam Version / Build Number: 1.8.64.0 Specifications: OS: Windows 10 Pro x64 | Version 1909 | Build 18363.535 CPU: AMD Ryzen 7 1700 @ 3.6GHz GPU: AMD Radeon RX 480 (8GB vram) RAM: 4x 8GB (32GB total) G.Skill TridentZ 14-16-16-36 @ 3000 MHz Chipset: AMD X370 (AX370-Gaming K7) Drive: Seagate ST4000DM000-1F2168 (4TB SATA3 HDD)
  12. My game crashes when I load a save, but when I create a new save, everything is fine, if I wait too long, it crashes my computer. I know that before the September update, I had never seen this problem before the September update. And I have no error messages when this occurs. I tried different resolutions, but that doesn't change anything.
  13. I bought the game in July 2019 and my wife and I have played consistently since. I've completed researching most items, opened gates on all but Glacio. We started noticing this on Glacio when going to the center. Getting in and out of the Medium Rover caused a crash and we lost progress from last save. This initially happened only a couple times in several days playing. Now, as we have progressed in the game, its happening more frequently. I'm lucky to get to save once in four attempts. I assumed this was either save file size or save file file corruption. I have since reinstalled the game, renamed my save files (hoping files were rewritten), hard rebooted the console, cleaned out old games to make sure we have at least 30G space. Nothing so far has helped. In fact, right after reinstall, I couldn't initial load the game (crashed).
  14. Helioid

    Ps4 Crashed

    Not much info about this, but when me and my friends are playing on ps4, the host crashes quite frequently, probably roughly every 1-2 hours, causing large rollbacks to do no saves.
  15. Please help! I can't load my saves. Every time I go in, it crashes my whole computer. I was monitoring the game from the task manager, and it seems it's taking all the memory of my computer. No signs of a crash report. All I could find is a very long file. My specs file is attached and the "log" life. Don't know if it's actually a crash log file. Specs.txt ga_log.1.txt It would be amazing if SystemEra would to patch this enormous bug. 😄🙂
  16. I tried loading my regular world tonight. I play daily on this world currently. 14mb in size. 5 of 7 planets visited, 3 cores complete. It froze my PC while trying to load (at about 30% in) and crashed to desktop. CPU usage dropped to >1% and ram usage kept going up until crashing to desktop. I tried loading a different, second world that I havent played in over a month. 10mb in size. 4 of 7 planets visited, 2 cores complete. It had the exact same result. CPU usage dropped to >1% and ram usage kept going up until crashing to desktop. I started a new world. Loaded up instantly without errors. Saved fine, loaded fine. Then I tried switching from new world, to either of my saves and it locked up, froze, CPU dropped, ram increased, crashed to desktop. Tried copying and renaming worlds, then loading. Same results. Freeze/Crash Game save included in this post. NEW NICK$2019.10.27-22.22.48.savegame
  17. I am experiencing constant crashing on XB1 after the latest Groundwork update. When using a large rover with a drill and paver combo, hardly any mining progress can be made (on any planet) before the game freezes then crashes going back to the Xbox home panel. Presume updates are tested prior to release (I know you won’t catch every bug) but this bug is destroying my enjoyment and I hope that you can look into this and patch it asap.
  18. Summary: 1.6.62.0 - Steam - Massive Memory Leak - Game Wont load old save file Version/Build number (Of ASTRONEER): 1.6.62.0 Platform: Steam (Latest version as of Monday, November 04, 2019 10:41AM MST) Specifications: KEYBOARD AND MOUSE (I'm just writing these as the computer puts them excluding *Personal comments*) OS: Windows 10 Pro, 64-bit OS, x64-based processor GPU: ASUS GeForce GTX 570 CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz 2.39 GHz RAM: 8.00 GB (*all I could find, It's two different sets of ram chips*) DRIVE: ST3320620AS ATA Device, 304619 MB (*note: This is a SATA drive and not the older kind of drive*) DESCRIPTION: Attempting to open my save file (Which i had not played for a short while, however I had played it when the Wanderer update had come out) the game appears to load it however the loading bar stops right after the "N" in the word "LOADING" at this point looking at memory usage the game appears to be using all of the remaining memory not already in use by other programs, The game never ends up loading and either crashes or freezes the computer at which point It has to be "force shut-down." I had seen that you ask for the "Crash Logs" in (C:\Users\%Username%\AppData\Local\Astro\Saved\Logs) however this appears to be empty regardless of "Show Hidden Files," I did however find something else that seemed potentially useful (C:\Users\%Username%\AppData\Local\Astro\Saved\Config\CrashReportClient) however looking through each file within it regardless of when they were dated always showed the same thing. So In the end I am unable to send you any crash logs as there are none to be found, However I do firmly believe this is caused by a memory Leak. Best I could do... Sorry for any Inconveniences.
  19. After installing the "Groundwork Update" on XB1, the game consistently crashes in one of two ways. First, it consistently crashes upon saving that is triggered by entering a vehicle or habitat. Second, it sometimes (randomly) crashes mid game without warning. At crash there is a sudden loud audio hum, without an error message or anything, and it returns to the Xbox dashboard. All progress since the last save is lost. This has only occurred after installing the update (never happened to me before). My game save is probably large because I've been playing for months. So far I've tried clearing the Xbox cache, uninstalling and reinstalling, and neither has worked. I'm playing the game directly from the XB1 hard drive so my next try is to install the game to an external drive. But this is bad: It renders the game unplayable if you can't save progress.
  20. TheChris2009

    Can't beat it?

    Ok, so I’m on an Xbox one, and after inserting all truipths or whatever they’re called into the satellite and activating the odd stone, the cutscene happens like normal and the credits roll, then after the thank you scene it fades to back then BAM, game crashed. I keep the achievement and suit, but the same truiptch is missing, I’m back to my last save. I am running the latest version as of Nov 4, 2019 The specs of the Xbox one are as follows: Serial number: 006634273816 Console ID: 1d010b1d.f512d9ca.9eeb756d.33de8405.01 OS: 10.0.18363.7196 Xbox live device ID: FD008004355EBAE8 global device ID: 655405852370502
  21. when the game starts, this loading and before 2 minutes of loading my laptop freezes, i have to turn it off and reinstall the game later, but ater reinstallation this happens again in 80-85% of starts. sorry for my eng, im used translator.
  22. thats pertygood

    Xbox one crash when saving game

    It very unforunate that when I spend my time playing astroneer and making progress in the game I know I have wasted my time because whenever I try to save my game with any vehicle or shuttle or even save menu in the game, it just crashes to the xbox home menu. And all time spent is lost. Wont play this game on xbox till it's fixed, so upsetting.
  23. Title says it all, any help? xbox one? saves file looks to be about 250mb, put to much time in to restart again feel like uninstalling it Cleared cache & restarted, uninstalled, re-installed, still crashs every 5 min Was fine in this state last night (picture), now have ALOT less but keeps crashing
  24. Markku Mc Grath

    Xbox one crash

    Hello, I have been playing the game, basically since start, and it has been a lot of fun. Really like the game. But now the game crashes aloooot, like really a lot. I am able to play like 4-5 minutes and the it crashes, mostly when I enter a vehicle, but sometimes even when opening the backpack. I have visited all planets and fixed all gateways etc and there might be a lot of items spread around the world's. If that would be the problem? It might not crash if I created a new save but I don't want to start over again. Any fixes on this? Regards
  25. So I've been playing this game on an Xbox one X and I've noticed that there's much more Lag when running at 4k and the game crashes almost every time I enter a vehicle or the hab, running it in HD helps but game still crashes around 25% of the time I enter a vehicle I've tried to be a responsible astroneer and not leave to much junk lying around and I've deleted all my tethers. Lag is tolerable in HD (which is a great improvement from previous versions) but 4K is close to miserable. Any chance of getting an in-game toggle for 4k to HD? Or even better a frame-rate prioritizer for Xbox? Having to switch my video output from system settings is kinda a pain