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  1. OMG I`m getting so frustrated with this game. On the final planet trying to activate. Just trying to find the last node on the surface but the damn game crashes almost every freakin time I enter my Tractor. Like seriously over 20 times in the past 2 days. Seriously still need to do some major stability fixes damn!
  2. Hi, I downloaded the game on xbox(beta)PC but I can't play it. When I click on run nothing happens. I have all driver and Directx updated. There are just two games that don't work, Astroneer and Moonlighter. Could you help me?
  3. I was digging towards the core of Sylva for about 2 hours?? then my game just crashed and lost all of the progress even though I saved about every 30 minutes. please fix this so it doesn't happen ever again. ;-;
  4. Hello, Looks like I have a crashing and freezing issue starting with 1.2.8.0 and 1.2.9.0. With 1.2.8.0 Astroneer would randomly freeze, cursor would work but the app would show on task mgr as "not Responding". Now in 1.2.9.0 it sometimes just crashes on startup, 15 min into the game (random. Really not sure what the issue is, I am not having issues with any other programs. I also ran the steam validate files to rule out corruption. Note: After realizing previous system memory was bad, I ran the commands as admin: DISM /ONline /Cleanup-Image /RestoreHealth SFC /SCANNOW both came back with no issues found. Also the bad memory issue happened before Astroneer started crashing. (Using a stick of 8gb ddr 4 2400 {passed windows memory diagnostic} to get by until rma comes back) Config: Windows 10 Version 10.0.17763 Build 17763 Steam Hw: CPU: I7 8700, HDD Samsung 970 Evo m.2, RAM 8gb (waiting for RMA on defective 16gb kit) GPU: EVGA 1060 SSC 6GB Nvidia Driver: 430.86 9660dc45-bae8-4fd6-b8b8-9bac23c78460_1.2.9.0.dmp 9660dc45-bae8-4fd6-b8b8-9bac23c78460_1.2.9.0.dmp 54eac5d9-f166-4458-9ca7-fd1ea705f40b.dmp 54eac5d9-f166-4458-9ca7-fd1ea705f40b.dmp.container
  5. Hey, I've played with my friend before and done quite alot, but now when we try to join each other it just closes the game... I've tried starting a new game, both restarted computers but no luck. Hope someone can help. Daniel
  6. Summary: Can no longer load save. Description: I had been playing the save since release of 1.0 and have managed to nearly complete everything in that file and was working toward unlocking all the gates to get the last achievement I can with out doing multiplayer. I played for a few hours yesterday, saved and quit, but the game did not fully close on its own and I had to shut it down using the task manager, that wasn't something new, I've had to shut the game down that way a few times and was still able to play fine. However this time when I try to load up my save, the game freezes and if I don't already have the task manager up to shut it down it will cause my entire computer to freeze, because it starts to eat up my computer's memory like crazy. I know I wasn't doing anything crazy with my game and I was making sure I was cleaning up everything I could or didn't use as I was moving around to try and reduce lag and such. I was in the middle of moving base to the satellite and moved almost all my stuff to it before I closed down the game before it wouldn't load anymore, so I don't know if that could have anything to do with it. I am able to start a new game no problem, but being so close to the end and having to start over really kicks the wind out of me and makes me really not want to play the game anymore. That and I don't know if I get to that point again if it will just become unplayable again. Platform: Steam Version / Build Number: 1.0.7.0 Specifications: OS: Windows 10 Home x64 | V. 1809 | Build 17763.316 CPU: AMD Ryzen 5 1400 Quad-Core Processor, 3200 Mhz GPU: Radeon 550 Series RAM: 8GB (I can't find what type anywhere, this computer literally doesn't tell me what type. It just says 8GB of RAM.) Drive: 1TB hard-drive. Don't know the brand or other stuff.
  7. Summary: Game crash when Connecting Power between Platforms Description: Game crashed late last night after 2 hours of work. So this afternoon I decided to test what caused the issue. Each time I connecting Power between platforms the game crashes. Below are the steps I tried. 1. Large Platform B to Extra large Platform B - Crash 2. Extra large platform B to large platform B - Crash 3. Large Platform A to large platform B - OK 4. Medium platform A to Extra large platform B - Crash 5. Extra large platform B to Medium platform A - Ok 6. Uninstall and reinstall game 7. Large Platform A to large platform B - OK 8. Medium platform A to Extra large platform B - Crash 9. Medium Platform A to large platform B - crash 10. large platform B to Medium Platform A - ok 11. Shelter to Medium Platform A - OK 12. Medium Platform A to Shelter - Crash 13. Solar Array to Medium Platform A - OK 14. Medium Platform A to Solar Array - ok 15. Large Platform B to Medium Platform A - crash 16. Created a new save point 17. Tall Platform to Large Platform A - Crash Created a new save point to avoid recreating the Tall platform and move things around after each crash to test each connection. 18. Large Platform A to Tall Platform - OK 19. Large Platform B to Tall Platform - Ok 20. Tall Platform to Large Platform B - OK 21. Tall Platform to Medium Platform A - Ok 22. Reran all the above that caused crashes before and experienced no additional crashes. I will continue to re -do all the work I lost yesterday and make sure I save every 30 minutes or so. I will follow-up with results once I reach the point I was at last night. Platform: Steam Version / Build Number: 1.2.9.0 Specifications: OS: Windows 10 Pro x64 | v. 1803 | Build 17134.829 CPU: AMD FX 8350 Eight-Core - 4GHz GPU: NVIDIA GTX 1660 RAM: G.SKILL Ripjaws X Series 32GB (4 x 8GB) 240-Pin DDR3 SDRAM 1866 (PC3 14900) Drive: Western Digital WD6000 600GB Raptor
  8. Cannot load saved game after summer update. New game works. Xbox One 1.2.8.0
  9. Summary: 1.0.4.0 - Steam - Catastrophic PC freeze Description: Random hard freeze of computer while playing the latest build of Astroneer (Steam). My entire PC just crashes to a black or other solid colored screen, audio buzzing, and I have no option but to physically push the reset or power button. This happened in the launch 1.0.3 build and again today in the latest 1.0.4 build. I was able to play all previous Early Release builds without this particular issue. 2/6/2019 - First Freeze was minutes after I landed after starting the tutorial in 1.0.3 build. I then updated my AMD drivers to 19.2.1 from 19.1.1 in hopes that might help and then managed to play for a couple of hours without problems. Assumed it was fixed. 2/9/2019 - Second Freeze was not long after starting my saved game in 1.0.4 build and I was just running around looking for resources / exploring. 2/9/2019 - Third freeze was while mining some Malachite on a mountain top on my starting planet. Played for nearly 2.5 hours happily since previous crash. Unfortunately, the log file located in the logs directory below is almost a year old. Is there a new location in 1.0 to get log files? ~\AppData\Local\Astro\Saved\Logs I’m loving the updates in 1.0 and really want to play, but I don’t want to keep losing so much progress with these crashes. I’ll have to wait until a fix or workaround is discovered before I can play any more. Specifications: OS: Windows 10 Pro | v. 1809 | Build 17763.253 CPU: Intel i7 6700k @ 4.0ghz GPU: Sapphire Radeon Vega 64 Nitro+ RAM: G.Skill Ripjaws 4 4x8GB DDR4 2400 Drive: Intel 710 series 100gb SSD DxDiag.txt
  10. Hi everyone, I have had high hopes for multiplayer since release but we are still running into many issues with playing. A bit of background I have been playing since EA and shelved the game for release in hope some of the niggling bugs in MP were fixed. Alas, the game is a lot more unplayable than it was in EA. I have sent in multiple crash reports, but I thought I would collate all the issues in this thread. MAJOR ISSUES: The host launching a shuttle can cause players connected to crash out of the game Sometimes, when a player is in orbit (not host) they cannot land their shuttle, here is a screenshot of what this looks like; I would like to add, this is a common occurrence, we have around 7 large shuttles in space with a lot of materials and what not. The player (again not host) will crash in orbit, again leaving a rouge shuttle in orbit The game becomes virtually unplayable, with the clients only sitting on arounf 1FPS, this makes the game extremely awful to play. Quitting and re-entering the MP game may or maynot alleviate the issues... and if it does it is only temporary. Many desync the clients will run into, soil/rock floating in the air (which you cannot drive through on a rover) or entire chunks of the environment re-appearing, which in turn will cause loss of equipment and death. Picture as follows; Storage/items will spontaneously disappear and never return When client crashes, you may or may not come back with your inventory/mods. It seems to be the luck of the draw. MINOR ISSUES: Random Graphical stuff and things, similar to the image you see below. To be honest, these crack me up but I would like to see them fixed Please let me know if anyone else is experiencing things like this, I would like to know that I am not alone out there in the various things that are keeping me from fully enjkoying the shit out of this game! Thanks friends~ Tal
  11. declanpatrickdavis

    AMD launch crash

    I'm having problems launching astroneer I'm using an amd processor and was wondering if there is any way to fix this problem or when the patch will come out.
  12. 5/10/2019 got an update to Astroneer from steam to ver 1.1.2.0 and in older save or a new start it totally freezes in about 12 to 15 minutes then it will take down whole system, i play many large fast paced MMOs and this is a first in a solo play.. so far ir has happened three times while using terrain tool and once after i just finish with said tool it still occurred.... could some one left a code lock i n? or any ideas to try on this end?
  13. Earl Summitt

    Crash

    Was playing and got kicked off when trying to get in the big rover got kicked 4 or 5 time in the last 2 days was leveling land and just now got kicked
  14. Summary: 1.0.15.0 - Windows 10 Store - Crash After Save / Crash When Start Driving Rover Description: Not exclusively, but often when I get into a vehicle, including my large rover and I begin to drive the game will freeze for a moment and then crash. I don't know if it is the act of the saving the game when getting into the rover, or driving, or a combination of the two. I have tried to reduce the graphics settings to see if it helps, but I still get crashes. Platform: Windows 10 Store Version / Build Number: 1.0.15.0 Specifications: OS: Windows 10 Pro x64 | v. 1809 | Build 17763.475 CPU: Intel i7 2700K 3.5GHz GPU: EVGA GeForce GTX 9700 4GB GDDR5, FTW, ACX 2.0 (run in stock configuration, no overclocking) RAM: Corsair 2x8GB DDR3 1600Hz (CMZ16GX3M2A1600C10) Drive: WD Green WD10EZRX 1TB 64MB Cache SATA 6.0Gb/s ----------------------------------------------------------------------- Astro-UWP64-Shipping.exe Crash Reports.txt
  15. Kurtis Scaletta

    Frequent crashes on Windows 10

    Dell G5 15 - 5587 running Windows 10 (updated to most recent release) 8th Generation Intel(R) Core(TM) i5-8300H Processor (Quad-Core, 8MB Cache, up to 3.9GHz w/ Turbo Boost) NVIDIA(R) GeForce(R) GTX 1050 with 4GB GDDR5 graphics memory The game simply crashes -- freezes up or quits, often when I'm doing stuff quickly (like running or using boost mod). It crashed several times last night, often when I'd done stuff for several minutes to an hour without saving. It's frustrating; any suggestions for settings that might ameliorate the problem? Having more control over saving without quitting would be nice; also to be able to copy a save so I have a backup if one becomes unplayable.
  16. i can only play for about 15-20 mins before the game locks up. last time i was able to "play" was 1.0.4, ever since its been unplayable. ive looked for crash logs to submit but none are generated. the folder is there but no files in it. system specs win 10(1809 w/ KB4482887 update,build 17763.348) intel i7-9700k@4.9 geforce gtx 1080 Ti 64GB ram samsung 860 dds
  17. While drilling to the center of Vesania, I got close to the center (far down, very light gravity) and went to save my game on the surface. Since xbox tends to crash about 1 in 4 saves, I want to save often so as not to lose a lot of work. Save was successful, but on the way down, the game crashed. I tried walking, sliding, rebooting my Xbox several times, and I checked my wifi connection. After several hours of trying to get back to where I was, I relocated to another area on the planet and tried again. I reached about the same level in the planet and once again the game crashes as I'm trying to get back down to that level after I save. It is literally impossible for me to get to the planet center of Vesania. I have patch 1.0.15.0. I am not using tethers at all for this journey. It says you get the crash logs from Xbox, so you should see dozens from me on Saturday and some more from me today. This is frustrating as it is a complete stoping point, not just an annoyance at frequent crashing.
  18. , Hello, I played as usual and I decided to leave and close my game. 2 minutes later, I come back everything is normal, everything works fine, but I cannot open my saved game or change his name. I can open my other saved games . I am very disappointed not to be able to continue after 63 hours of gameplay. I wait for the update 1.1 thinking that the developers would solve this problem but no. Someone know how to fix this please? please system era can you help me  ( coolio is the map that I want to launch ) 9DF04E64-6A75-4E03-857E-CC167F6EF29A.MOV
  19. The game has been crashing after picking up extenders.
  20. Gsnaponfire

    Last Core Node Crashing

    Why does it keep crashing for everyone and why is the faulty code not fixed? Is it trying to render too much? Because it seems to happen more the further you get in the game...
  21. Hello, I can not get Astroneer to run/start past the System Era and UE logos. Program crashes with no errors in windows or steam. I am not having issues with any other games (Destiny 2, Apex Legends, Overwatch, Diablo 3 etc). So not sure where to go next with this as far as isolating the issue. Things I have tried: Reboot PC Update nvidia drivers to latest version (418.81) as of 2/6/2019 Verify integrity of files via steam. (no issues found) Reboot Modem and router and PC simultaneously Uninstall, delete Astroneer directory and redownload Astroneer Could not find any errors in windows event log viewer System information: Windows 10 Professional Version 10.0.17134 Build 17134 Asus ROG strix Z370-E gaming mainboard Intel 7 8700 3.2Ghz CPU 16 GB Corsair Vengeance DDR4 3000 (Dual Channel) Samsung Evo 970 500GB SSD M.2 Hard drive Seagate Barracuda 7200RPM 1TB Hard drive EVGA GTX 1060 6GB SSC GPU EVGA NEX 750 Watt SuperNova Gold Rated Dell S2716DG GSYNK 2k 144Hz monitor SystemInformation.txt DMPfiles.zip DxDiag.txt
  22. This game was released TWO MONTHS ago, but you still cannot complete it on Xbox because it crashes EVERY TIME during the ending animation. Also, the animation and audio are out of sync.
  23. Summary: Game crashes after 10 minutes - 2 hours of game play following many hours (10+) without issue. Saving (vehicles/habitat/save and exit) no longer works. Game reloads back to same point regardless of crash or manual loading of save file. Two separate save files with same issues. Description: On my first play through I had 2 planets left to visit to activate all the relics. Part way through activating them on Atrox my game started crashing. Nothing in particular seemed to cause the crash in a reproducible manner since it would happen upon vehicle entry, during normal game play and at random time intervals. This was a minor inconvenience at first because I could just reload my save however after a few hours I noticed that my game would just reload back to the same point. That save file is now unusable because of the crashing and reloading to the same save point. After that i started a second play through. I was on the last planet I needed (Calidor) for relic activation and had 2 surface nodes plus the core left when my game suddenly crashed. Up to that point I had zero issues and the game crashed while driving my rover between nodes. When i loaded my game again I had lost the activation progress on Calidor AND another full planet and moon, so hours of progress. I had been saving consistently using rovers, habitats, shuttles and also by saving and exiting during this entire play through without issue. Following the crash it was as if a random portion of the save file just got erased. I now have the same issue in both save files - all attempts to save fail and the game inevitably crashes after anything from 10 minutes to 2 hours of game play. As it stands I can't progress and this massive loss of time is infuriating. I've also tried uninstalling/reinstalling which had no effect on my ability to save or the game's tendency to crash in either save file. Platform: Windows 10 Store Version / Build Number: 1.0.15.0 Specifications: OS: Windows 10 Home x64 | v. 1809 | Build 17763.437 CPU: Intel 15-7600k 3.80 GHz GPU: NVIDIA GeForce GTX 1050 Ti 4GB RAM: G.Skill Aegis 8GB DDR4 2400Hz Drive: Corsair Force MP500 M.2 120GB
  24. It has been TWO MONTHS since this game was released and v1.0.15.0 STILL CRASHES DURING THE ENDING SEQUENCE!!! The audio is also still out of sync during the ending animation.
  25. Currently astroneer has a major lag issue on the xbox one even after the last performance update, fresh worlds run smooth and going from an older world to a new one makes astroneer feel like a new game going from 10fps to 60. I have no idea what's going on but the more me and a few friends of mine progress(multiplayer or single) the slower the worlds become and the more lag we experience regardless if we are on a new planet or not. Not long ago astroneer crashed and kicked me to the xbox home screen because the lag was so massive in a multiplayer game. There has always been lag to a severe degree in the xbox one version and I could excuse it when it was in beta but now that its 1.0 and up I cant justify these issues. Please work on another performance update for the consoles.