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Found 21 results

  1. The last few days the game was performing smoothly but for some reason as of yesterday I’m experiencing massive lag/frame drops overtime till I can’t play anymore.I play multiplayer with my Girlfriend in her world and she seems to not experience close to no lag yet I skip with consistent big lags.
  2. Hello, glad to finally be interacting with the great community surrounding this game. Cutting to the point, have been playing the game for a few months now. Finished the cores and satellite. Along the way used the probe scanner to find the downed craft on Sylva. Fit it into the slot, ate it up, and emitted the beam, yet no palette was unlocked. Now that the main gateway line is finished, I tried to unlock the Glacio crash site via the same method, and still no dice. This is really frustrating since I'd like to fully complete the game. I've started a new game to se
  3. Hello community and hello devs, I've just recently discovered Astroneer, love it and would like to continue doing so. Which is why I took the time to sign-up on this board and actually voice this issue. I'm talking about the framerate drops. I know that the most recent update 1.9.8. (I believe) was supposed to fix this issue on consoles. It did not however. Issue description: The game is unplayable on PS4pro at this point in time. I'm referring exclusively to the online co-op part of it. I've been enjoying some eight (8) hours of gameplay with a friend, building bases, fig
  4. Hi Everyone, this is mainly aimed at the game developers ( @SES Annie @SES Chloë @SES_Adam @SES_Anthony @SES_Brendan @SES_carl @SES_J @SES_joe @SES_Paul @SES_Sam ) I would like to know if their is any plans to implement a system to where the shuttle will land on the nearest planet after 10mins of being in the same orbit or a control panel to make it force land! I’m currently playing on my friends world and my game crashed mid flight, I was forced to redeploy to the default planet. Now all I can see is my shuttle constantly orbiting the plant with no way no send it down. Any I
  5. Any more word on a PS4 release? And I've been reading that a lot of people still find the game unplayable. This concerns me. I've been waiting to play Astroneer for a long time, but now I'm wondering if I should stick to No Man's Sky, now that it's the great game they promised.
  6. Currently I feel it is near impossible to beat the game on console, by the time you reach your third or fourth planet to activate the lag will be so unbearable you won’t even be able to move. I suggest that you make the satalite and all purples you attach to it available from any new save you make. This way even if you have to make a new save for every single planet, you can still reach and beat the game.
  7. On xbox, lack of mouse support makes it nearly impossible to create flat structures. A solution to this could be printable architecture! At first I was just focused on flat walls and floors that snap together easily, but there is potential to make unlockable shapes and styles like crown mouldings, stairs, railings, columns, windows, doors, roofs, etc. If these are crafted with colored terrain analyzers the colors could be applied as well! Having many different size and style options would provide more options for decorating and building. All options should be bought with bytes to give mor
  8. Just a heads up I think focus should be more on console because I play on both so far playing on PC has been stable. Where as on console my friend and I constantly get dashboarded and glitched out not stable at all. Just figured I'd give a heads up.
  9. Updated about 45 minutes ago to current on Xbox when trying to use my right analog stick to move the camera/selection tool/terrain tool/anything that involves the right analog stick will move smoothly vertically and diagonally but as you start to sway the joystick to horizontal movement meaning turning left or right or moving an object it will only move a very slight amount and stop completely while holding the joystick fully to one side or another making any type of smooth movement or transition or even playing any part of this game an absolute and Complete nightmare so awful it's not worth p
  10. So, from the start, I've really enjoyed Astroneer, even though at times progress has been slow and boring at times, I've stuck with it. This fear crossed my mind from the start. Originally, I assumed that since the game was focusing on being there for you wherever you play, that the focus of GUI and general game-play would be balanced across PC and Xbox One. In the past two updates, I've become increasingly disappointed that this has not been the case. Let's be honest, controller gameplay wasn't perfect from the jump, but it was to get better. To an extent, it has. But I feel that th
  11. Will they eventually allow cross-play between Steam and Xbox One? Rocket league is cross-platform between Steam and Xbox One. https://news.xbox.com/en-us/2016/05/24/cross-network-rocket-league-play-arrives-on-xbox-one-and-steam-pc/ So just wondering if they would eventually do the same thing here?
  12. Please lower graphics a bit until you optimize code. Playing on Xbox One S and game is like 15-20 FPS all the time. Feels very uncomfortable and I don't have extra cash to buy more powerful Xbox One X to play smoothly. Other than that, you make really great job devs
  13. After 3 hrs of playing here is what I have learned so far. Some has probably been cover by others, for this I am truly sorry for repeating. And for someone who learned the hard way and lost their base. 1. Dig a shallow tunnel close to base - Helps when storms come in. Especially when you're not near you Habitat or Vehicle. (Tunnel under your base if, you need too.) 2. LT on "yo'self" - Compass! lifesaver at times. 3. If venturing a far - Beacons! plant them, venture, once the most recent one hits the horizon - plant another. *make sure you have compound or harvest it * 4.
  14. This game is AMAZING. I play on console and I think a few things need to be tweaked. First, power distribution through my base is not working anymore and I don't know why. Second, tethers need to be fixed, there is no lag, but the tethers don't connect sometimes. And last, but not least, there needs to be a way to delete worlds off your saves for the console. Again, the game is beautiful, but if these bugs are fixed first, this game will be one of my favorites!
  15. I DOWNLOADED THE PREVIEW!!! So I was totally hype about No Man's Sky but when I found that the multiplayer fell apart, I fell off! This gives me that Space exploration feel and I WANT MORE!!! I was about to buy the game and saw that it's not split screen! I did not buy it. I want to buy it, but my son has so much fun watching me play and I want to play with him. Right now we are looking for couch co-op games and I want to play Astroneer! Hopefully this is a feature coming soon! Great Work Guys! I want to continue to be a part of this community and best of luck to you all!
  16. I've noticed that the game is somehow tied to 62Hz. Whenever you play with KB/M, the frame rate fluctuates tremendously, but using a console controller smooths the rate to 62. So I decided to start playing with a controller (PS4 remote with Input Mapper software). Anyhoo, while I started complaining about the degree of muscle control needed to simultaneously use the analog R2 trigger and aim with the analog R3 stick when farming terrain, I noticed that the Circle button (B on Xbone) is unused during gameplay. So I bring forth an interesting question in the title of this post. My knee-
  17. I just got this game on XBOX One and it's awesome. I couldn't stop exploring for 12hrs non-stop, from 9pm-9am. I didn't realise how involving this game would be - it even took me away from finishing The Last Guardian (PS4) and this isn't even a finished game. The low £15 price tag was great too. I would like to be able to delete a game save though cos it keeps updating from the cloud. Also the camera is glitchy and it killed me a lot when exploring caves. Otherwise the graphics, sound and gameplay are awesome. Definitely a lot better than No Man's Sky - but also very different. I'm look
  18. So after I built my base up and crafted a rover and truck with other rovers attached, I left my world through the shuttle to explore other planets. When I returned to my home base, all off my vehicles had disappeared. Little did I know, they fell through to the lower levels of the world. I started a new game and rebuilt my base again and tried to recreate the same issue. It happened again. *I did found out that if i stored my vehicles on top of my base structures (as long as it was on the grey part) the vehicles would not fall through the map when I would return to the word again.*
  19. HELLO EVERYONE, I hope everyone is good. I first wanna start with saying thanks to System Era for creating such and interesting game for us to play! Big ups gentlemen and can't wait to see what coming. I made this topic to serve 1 purpose and that's to have a place where all us console gamers can have a place to discuss our problems, issues, share pictures and videos and jus to communicate openly about astroneer on console. I love this game and everything about it but with new games of course comes problems. I want us to use this forum for us and also the astroneer developers
  20. Will this game every be available on mac os, and/or will it be cross platform from xbox one to windows 10. I am wondering this to know if i should buy it now on my xbox or wait and buy it on my mac so i can play with my friends who also have a mac. same for the cross platform deal.
  21. This has happened on multiple occasions but when I try to add ground it'll sometimes send me into the ground with the falling animation until i reach a cave where it'll kill me and respawn me back at base. it doesn't happen that often but can be quite tedious when I'm carrying a lot of rare materials