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Showing results for tags 'connection'.
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so whenever i try to join my friends co-op, it don't work. my firewall is fine (private public,) and it only do be happening on 1 world.we've only been on the coop for around 12 hours, and it do be workin' before. just now its broken. we are also both using STEAM. Plz help.
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It's been three days and everytime my friend tries to join my game, he has this message :"your connection to the host has been lost". We tried restarting steam, restarting our pc, and other things and we still can't play. We absolutely love the game so it really annoys us. Have a great day
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I must say it frankly. This game as an enormous potential. I say that because I think it's missing ONE thing that would make this game truly amazing. It's missing the one thing that make me not want to come back and enjoy it fully... wiring @astroneergame. The foundation for wiring is there, @astroneergame , it's there. So much potential is wasted because no form of wiring is there. The ring platform where you go in it and it activate ? Cool, but useless because it's only there. If only there was wiring so I can connect it to other. See this firework field (WIP) ? If only there was some wiring so I can connect all of them together which would allow me, with the press of a SINGLE button, launch them all and enjoy it. Without it, I need to walk up to them, press a button, have time to distance myself and not enjoy it, because I can't be fast enough to activate them all and enjoy it from far away. If only there was wiring, so I could do some cool lighting setup which, on the press of a button, could light up in some way. Combined with logic gate, I could make a calculator, a computer, all of that in Astroneer. ONLY if there was WIRING. Please @astroneergame , add wiring. This was copy-pasted from my Twitter. So sorry for all the mentions. Wiring is the main suggestion here, but of course, this means that more things need to come with it to make wiring truly good. Here are the suggestions I can think off the top of my head. Not as detailed & explained as my take on wiring above, but enough to get the idea: • Logic gates: Logic gates would allow people to make some really neat circuit which could be combined with a lot of stuff. These mostly goes along with the other suggestion below • Colored lighting (At this point, colored tether too): It's christmas all over again ! Except this time, you can choose the color and activate it with wiring ! Along with logic gates, do all sort of crazy stuff. But what if ? • Sensor: Sensor for night/day, sensor for "is machine activated/working?", sensor for player, sensor for vehicle, sensor for "item in storage", sensor for everything ! Now, you can make your colored halloween light go on only at night ! Hmmm, this make me think. • Vehicle de-loader !: Now, me and my friend sometime (A lot of time actually) goes on "planetary expedition" with a rover setup that allow us to store A LOT of stuff. So much so that when full, it can take us from 30m to 1h to unload it and store it correctly. Imagine this. You come back to your base with the vehicle and you just position it at the side or under or whatever systemera give us and it unload automatically ! Now, if we can only get... • Conveyor ! Or something that can organize item on storage (I'm thinking Buildcraft mod in Minecraft): Now this. Combined with the vehicle de-loader, would allow us to just have your vehicle deload and the conveyor will organize it between the setting you put on the storage or the machine you decide ! No more time lost because you need to make your storage all organized ! Gosh, so much time saved. • Piston ! Or some forms of it: Now I'm daydreaming, but if SystemEra can pull this off, maybe I'll not be daydreaming afterall. Some forms of machinery that allow us to move stuff. Or to make stuff disapear. So you can combine the previously mentionned player sensor to do something like a door to your base... or some kind of trap, if you are that type of player. Just make sure if you do a trap that you collect the stuff dropped by the victim with the conveyor Do you have any other idea to add ? Don't hesitate ! I'm sure if we say the immense potential this have for Astroneer, SystemEra will give it to us ! So continue to give idea to show them how good it's gonna be if they implement this ! Also, don't forget. Stay safe Astroneer ! Firework field is there if you want to see it: Sorry for the double post. But apparently, we can't edit post after we posted it. So I need to re-create it again. Hope you understand, mods. Thanks !
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On PS4, connecting with a friend over high speed connection, the game plays fine at first, but over the course of 2 to 5 minutes the frame rate slows more and more. The slowdown that occurs for the joining player appears to be more of a frame rate issue. For the host player, it occurs as a smooth floating and a slowdown of movement and physics that gets immediately better when the joining player leaves the game. It feels like a memory leak somewhere because it runs great at the beginning. We had been playing multiplayer before the most recent patch in February/January (whenever that was, we haven't seen a patch recently)
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- ps4 multiplayer framerate connection memory leak
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Started up a new game the other day, making excellent progress. At some point, tethers ceased to connect to any platform but the Smelter and my primary shelter. They no longer connect to ground transport vehicles or spaceships or most platforms. My personal tether line will only connect to vehicles, spaceships the main shelter, the smelter platform and to tether lines connected only either to the primary shelter or the smelter platform. As far as I can tell, this began when I placed a tall storage unit with a couple of floodlights on it connected to the smelter platform. I can provide a savegame if it helps.
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After digging deep into the caves, the teather lines connection is not visible anymore. I have included my save file (in zip format) and a screen shot. System Spec: Windows 10 Pro 64-bit Intel Core i7 920 @ 2.67GHz Corsair 12.0GB Triple-Channel DDR3 @ 1600MHz ASUSTeK P6T (LGA1366) 1023MB NVIDIA GeForce GTX 550 Ti (EVGA) If you need more information don't hesitate to contact me. Continue your good work and congratulation to all the team for this excellent game. p.s. After restarting the game and removing the last teather i placed and putting a new one , the connection lines where visible again. Save File: Astro.zip
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I am studying in Australia. The game server always crash when I playing with my friends from other country.