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Showing results for tags 'collision detection'.



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Found 2 results

  1. When unpacking a Medium storage module (when the module is sitting on the Moon surface) causes the unpacked storage module to fall through the Moon ground and disappearing. The only way to avoid having it disappear through the ground is by picking it up (by left-clicking on it right after the unpacking animation completes, and manually dropping the unpacked module on the ground)
  2. Summary: 0.9.0.0 - Steam - Glitched above Tundra Description: I'm sorry to say that I cannot recall precisely what I was doing at the time the glitch happened, so I'm unsure of how to re-create it. I do know that I was just running around my base, and my player model must have hit something in a strange way which caused my character to glitch, or "teleport" above the planet I was on at the time (Tundra.) Similar instances have happened to me before, but not this extreme. (Just running around terrain, when collision detection with the ground causes my character to instantaneously "teleport" between 10-15 feet into the air. I'd say this has occurred to me about 2 or 3 times. I don't think it matters, but I've only experienced these smaller instances while playing multiplayer with a friend. This is the first time this happened to me while playing by myself in single-player, and it shot me up into the sky.) I wish I had Nvidia's instant replay feature enabled at the time, so that I could save the last five minutes of game-play, and have footage of the glitch occurring. The best that I could do was get the attached screenshot, which shows my player model in the air above Tundra after the incident. At least I got a pretty sweet screenshot out of this! Platform: Steam Version / Build Number: 0.9.0.0 Specifications: OS: Windows 10 Pro x64 | Version 10.0.16299 Build 16299 CPU: Intel i5 7600k 3.8GHz GPU: Zotac Geforce GTX 1060 AMP! 6GB RAM: Corsair 1x8GB DDR4 3800Hz, & Corsair 1x4GB DDR4 3800Hz Drive: Western Digital 1TB SATA 7200 RPM (wd10ezex)