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Found 3 results

  1. Sebirius

    Armors and Clothing

    A great addition to any game is the change of your character. Even though you already have a character select, you could make this range of characters wider by adding clothing and armor. These could be made with a loom, (something more futuristic possibly with a different name) clothing could be used to increase some skills, or just for style. Armors could be made with various materials, and like most games, the rarer the material, the stronger the armor.
  2. beirirangu

    Build/Make Sticky Boots

    I like the game so far, even if I have to experience it at a terrible framerate, but one thing I couldn't help noticing every time I play, is that the sliding feature is potentially very dangerous. So with that in mind, I suggest adding the ability to make some fittings for the boots, or whole new ones, themselves, that allows the player to walk on steeper hills and never slide... but then again, you'd have to make whole new animations and things for clothes and stuff... but maybe you can have it so that that's what you can do when you're in the habitat and can't open your backpack: make and change clothes!
  3. List of Ideas: 1- Add Stability to Truck when using drill, something that sticks into the ground and can be removed when finish drilling. 2- Add more resources and make the crafting more complicated, for example add carbon fibre which can be made from coal 'carbon' when put into a new machine like a science module which works much like the crafting bench but uses a lot of power, much like the fuel condenser. This would allow for longer time before leaving the planet. 3- Add satellites to space when you are orbiting your planet, these can be used for resources or as a way to transfer power between planets. Also add a late game system to send up satellites. 4- Add clothing to the astronaut, something that aids in mining with extra lighting or gives grip to climb better or gives added strength that allows you to carry multiple research at the start of the game without vehicles. 5- Add Self drilling systems that will drill straight down looking for minerals. 6- Add Oil for upkeep of machinery, much where the self-drilling system will be looking for mainly the oil. This would also add a new element to be cautious of when mining as falling in oil would lead to death as its viscosity would mean no chance of escape. 7- Add a terraform object that you place in the ground and wait for it to expand into a dome which allows organic and oxygen to grow within, this would be useful for barren planet. 8- Add random walking traders that can be used to get new research blueprints. These walkers should be random and un-killable. 9- Add a underground hyper loops to travel fast around the planet, these could be made with a drilling devices that is placed on the front of a truck, would need to be quite large however. 10- Finally I believe being able to leave your own solar system should be added, or at least add highly scientific systems like fusion reactors and particle colliders which allow for spaceship designs to be changed from research. This is a far out there idea for the future. Thank you for reading and hope you like my ideas, comment any changes you would make or if you think these are good ideas or not, the game needs as much feedback as possible.