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Remove Cloner and Trade Center?
SpydrXIII posted a topic in Suggestions and Ideasi know it's probably been stated before. but i just feel very little reason to do much other then collect funky space lumps when there is a cloner and trade center. it feels like creative mode almost. my crew just mines dirt all day and clones anything they want. we don't use the trade center, but i hear it's pretty over powered too. we don't even need to explore for funky space lumps once we get one unit of astronium and or hematite to research.