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Found 4 results

  1. (Steam version 0.7.0.0) The Research Module when filled with any unknown object wet to be researched, when opened its module menu in order to start its function...(one mouse left click uncover button cap, second click activate green button, but when accidentally pressed following a third click it immediately cancel the research eliminating the current object. Consider adding a 1 to 3 second cooldown so this can be avoided. Also, add to research items, a short description for each.
  2. Summary: 0.6.5.0 After several hours of play, my character (host character only) can no longer interact with items within my pack, object on the ground, nor objects on storage(s). Description: After several hours of play, my character (host character only) can no longer interact with items within my pack, object on the ground, nor objects on storage(s). Upon opening my pack, nothing can be clicked but the pack can be put away. Use of the terrain tool in unaffected, as well as jumping, running, O2 depletion and damage from falls. However, damage from evil plants seems to be broken now a
  3. Just A quick post to say: BRING BACK THE OLD CONTROLS! That's all. Thank you.
  4. This isn't a bad bug but it can be annoying. I keep resources in shallow pits. When I get a significant amount (25 or so) where the resource doesn't fall onto the others but is touching them when released there is a good chance the contact 'clicking' sound will get stuck and continue clicking, like a loud clock. Taking them out one by one will fix it. As soon as you pick up the resource that is stuck clicking it will stop clicking. I can keep it from happening by making sure the resource is positioned in such a way that the resource falls onto the others instead of already touching the others