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Showing results for tags 'click'.
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(Steam version 0.7.0.0) The Research Module when filled with any unknown object wet to be researched, when opened its module menu in order to start its function...(one mouse left click uncover button cap, second click activate green button, but when accidentally pressed following a third click it immediately cancel the research eliminating the current object. Consider adding a 1 to 3 second cooldown so this can be avoided. Also, add to research items, a short description for each.
YPM1 posted a topic in Bug Reports, CrashesSummary: 0.6.5.0 After several hours of play, my character (host character only) can no longer interact with items within my pack, object on the ground, nor objects on storage(s). Description: After several hours of play, my character (host character only) can no longer interact with items within my pack, object on the ground, nor objects on storage(s). Upon opening my pack, nothing can be clicked but the pack can be put away. Use of the terrain tool in unaffected, as well as jumping, running, O2 depletion and damage from falls. However, damage from evil plants seems to be broken now as part of this bug also allows minor "no clipping". After an hour of testing, it seems that my "world" has been split in two sections, divided by an imaginary line. On one side, everything is once again accessible and my pack works, but on the other side of this "line" (invisible) everything breaks again. For example, I can run around on one side of my base and clip right through tables, fabricators, etc, but when on the opposite side of my base, the game is normal and running through structures is impossible. I have a save backed up with this bug on it and reloads, restarts and resyncs haven't fixed the problem. I'm noticing this bug pop up again and again lately so this could be a rather disturbing bug as it appears to be a bug that causes save breaking. My save doesn't appear to be recoverable without a patch so if anyone becomes effected by this, do not save. Again, this appears to corrupt the save of the host and seems to only effect the host and not multiplayer "guests". I've attached a copy of the save below. Platform: Steam Version / Build Number: 0.6.5.0 Specifications: OS: Windows 10 Home x64 | v. 10.0.16299 | Build 16299 CPU: Intel i7 7700K 4.2GHz GPU: Nvidia GTX 1080 Gigabyte RAM: 16GB DDR4 Drive: Sandisk 480GB SSD AUTOSAVE_0_2018.03.16-17.19.45.sav
This isn't a bad bug but it can be annoying. I keep resources in shallow pits. When I get a significant amount (25 or so) where the resource doesn't fall onto the others but is touching them when released there is a good chance the contact 'clicking' sound will get stuck and continue clicking, like a loud clock. Taking them out one by one will fix it. As soon as you pick up the resource that is stuck clicking it will stop clicking. I can keep it from happening by making sure the resource is positioned in such a way that the resource falls onto the others instead of already touching the others when released. So far this has only happened to compound and resin but then I haven't piled up a significant amount of the others. (v119)