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Showing results for tags 'chemistry'.
Found 4 results
jormono posted a topic in Bug Reports, CrashesI first encountered this bug while making hydrazine in the chemistry station, I could not retrieve my hydrazine. The game only allowed to reload the chemistry station with new ingredients and run off another batch. When I did this, the chemistry station essentially got stuck and couldn't continue. I wound up building a second chemistry station, this one had the same problem with graphene as the first did with hydrazine. I've reloaded the game 3 times and downloaded one patch since the problem originated yesterday. The first chemistry station eventually cleared out and is empty as normal, the second one still has the graphene in it. I should add, when I cursor over the stuck resource, it gives the normal prompt to pick up the resource. However when I press the prompted button I wind up picking up the entire chemistry station and am unable to get the resource out. There also seems to be a weird partial resource stack, the first one was hydrazine and i actually was able to retrieve it, the second one is graphene and seems to want to float there in air and not allow me to interact with it (however the graphene chemistry station is still bugging out)
Kairath_ posted a topic in Bug Reports, CrashesChemistry lab ran the process of creating rubber, but opened before the resource was complete, rendering the lab useless and wasting the materials used in the process. I not cannot pick up or clear the lab's inventory slots and it seems I'll have to discard the lab altogether and create a new one.
I have made a couple chemistry labs on the same save as one of them finished but still had some of the resources at the top and I'm unable to do anything with any of them. I then made another one and it did the same thing. I have already used it previously and had no difficulty. I have tried re logging and that did nothing. Is there anything I can do to fix it? I am on steam. Early access alpha 0.10.2.0
Create a science and chemistry based exploration to discover chemical elements, combine them to create new elements and use them to build stuffs. In conjunction with this add chemical buildings like "element combiner", "element extractor", ... Also tanks to contain elements (I know that is not realistic, but why not?)