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About Me

Found 2 results

  1. On PC Steam version I was trying to remove or blow up the Cargo Drop pad as I figure it was no longer needed and taking up space in minimal design. Once TNT is placed on Drop Pad it is no longer possible to interact with the TNT.
  2. so my idea is that you use the cargo platform to access the trading hall where you can trade with other players. you can trade rescources, research items, or cosmetics! cosmetics would be an uncommon find in crashed satellites, or when you finish research on an item with (lets say) 500 bytes (the more bytes, the rarer the cosmetic) and you would keep your cosmetics when switching between saves. they could be things like headphones, a cool particle digger, or a beanie with a particle effect! you could have an unlock thing where there is a multi-dimensional transmitter that's quite hard to make, that you need to add on to the cargo platform before you can trade, so to stop hat farming by creating a new world again and again and again. you could have special versions of hats that are coloured or that have a shiny effect that are much rarer than the normal ones (like painted hats or unusuals in TF2) you could also have a community thing where you can make your own hat and if it gets added into the game you get two rare limited editions of it, one for you and one for your friend! maybe these could have a special particle effect!