Search the Community

Showing results for tags 'car'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion


  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 17 results

  1. There is one uncomfortable moment, that the paver and the drill are activating at the same time. It would be more useful If car drill or pawer can be turned on apart from each other like on the astroneer itself (C and V)
  2. You could add something like a compass to your car. It would be displayed of the mount on the screen.
  3. 本人是中国区玩家。现在已经收集到了足够多的BUG来反馈。 1:大型漫游车 4 辆连在一起导致无法开动的bug。本人已经尝试过摘掉座椅重新安装,车辆断开重新连接,清扫地面,但仍然无效,此BUG在这个版本下依然存在。(非常影响游戏体验) 2:抑制器bug。地形枪安装抑制器后清扫车辆下面的地面导致车辆下沉。
  4. I want to know if there is a way to free a vehicle that glitched (fell through) the ground and landed in a cave thousands of metres deep, i fell through the floor/map and didn't stop i then died and lost my car and my stuff is there any way to free it or get it back.
  5. Hello I'm Thai ,I may not use English terminology. Please forgive me I've played this game. The game is very good, I have a great time. But I found something. I could not build my car when I created vehicle bar. Plzz Help me
  6. So while I am playing my rovers will try to float away. but only if I am too far from them. Not like other side of the planet, but like 10 yards away. Then the wheels will fall off and reappear.
  7. The thruster has 4 spots that you can put a small item on each one of those spots for storage (I'm assuming). It would be nice if when you attach say: a battery, small solar panel, small wind turbine to those spots and attach it to the back of your larger vehicle (and possibly anything else the thruster may attach to, I'm not that far in the game I don't know if it does yet) that it would charge your car from where it sits on the thruster. The design of this game is so intelligent that when I did it I assumed it would work and was surprised that is didn't. So I just thought It'd be nice to see it as a functional feature. I just think it would speak for the already intelligent design of the game. Also I hate that I cant just put single Items anywhere I want on the the open ports on the back of the ship. It autofills you from the seat on back.
  8. While i was playing with my brother, he was the host, i found a bug, 2 times in a row. I connected a big car and the small car drive a little and when i press tab it bugged and disappear.
  9. Ok, here's the issue: After the excavation update, the game is nice and all, but the driving, OMG, it's bad, it changes direction based on camera, and sometimes this leads to annoying driving issues, like the rover going to the oposite direciton I want, or trying to go to a hole or simply spinning out of control. Not only this, but the rover, even the larger one feels like driving a balloon, imprecise and very floaty(ish), even more when you attach another one on the back, it's very annoying, the game is very fun, until you have to deal with driving... what is a shame, because before this (let's call) tier, it's very fun, but using ANY rover is annoying. I think by using normal fixed direction on control, W= forward, S= Backwards, and so on should fix one of the issues, the other should be a little more wheigth and stability. (I'm sorry for the typing mistakes -.-')
  10. I start to play after the new patch release yesterday sept 15th, and when I drove my robert and pressed forward, it began to spin on himself, both forward and backward, like falling for a cliff, so its useless I don´t know if i am the only one whit this issue.
  11. I looked around the forum and I didn't find anything about this so I thought I would suggest it. I noticed that it was a real b*tch to move around the exotic planet with anything more than 2 large rovers attached together because of the rocky and steep terrain. my idea is spiked tyres that can only be attached to the large rover. These new spiked tyres would help you get up the large hills with ease. they would be made with 2 parts compound and 2 parts aluminium (that's how you spell it Americans). They would be bigger than the current wheels on the rover and will have spike looking things on them I only thought of this cos my large rover train got stuck at the bottom of the hill up to my base
  12. Hi, I'm here to say this in the car, when I'm going to put the normal energy (without being solar or wind), it does not give energy !!! I hope you can correct that. Sorry, something is wrong, I'm Brazilian and I'm using google translator.
  13. The quality of life suggestion is the auto dismount on the car. I feel that the car dismounts players too easily. After building everything I possibly could in the game my endgame was more or less driving around in the rover and truck and going off of craters in the moon and other planets. This was incredibly fun but often i found myself being dismounted from the car and having the car fully recover from its flip without me in it. I think either increasing the sensitivity of the auto dismount or removing it entirely would make this experience much more enjoyable as it is just too easy to get flipped over in the car.
  14. I have a suggestion. While I was browsing the interwebs, I stumbled upon a picture. This is a tank/excavation tool. Before I say anything i just was to say that I did NOT make this render and am showing because I feel it need recognition, the maker of this image is Quiznos32; if you want to view the original post click here.
  15. So, i was quite surprised when my truck started to freak out and just flipping around whenever i got out. I tried literally everything from stopping it and tried it on different terrain, underground etc. It just seems to have an urge to do a backflip whenever i leave it. Like a dog wantig to say: "Look what i can do! Don't leave me!" Since I was looking for other people having a similar issue, i thought it would be worth a try to put them all into one thread. Now bring it on! Make them flip, disapear, float into space, eat you alive whatever...
  16. 1.차량 1-1.차량을 운전할때 차량이 상당히 가벼운 느낌이 있음.(테란행성 기준) -차량의 무게에 조정이 필요하다고 생각함. 1-2.바닥의 조그마한 돌조각에 의해 차량이 수없이 뒤집어 지는 경우가 많음. -차량을 사용하면 바닥의 조그마한 돌과 차량과 접촉할시 파괴가능한 오브젝트가 되길 바람. 또는 바퀴를 사용하지 않는 차량이 추가 되길 바람. 예를 들어 4족 보행 차량같은 것이 나오길 희망함. 2.물질 2-1.물질이 행성에 비하여 부족하다고 느껴짐. -물질을 추가해주길 바라며, 각 행성마다 특별한 자원이 있기를 원함.(행성마다 특별한 자원이 있으면 다른 행성에 갈 목적이 생겨남!) 2-2.물질의 사용용도 -물질과 물질을 혼합하여 다른 물질을 만들어내는 것 또한 좋다고 생각함!하지만 이 방법은 너무 복잡해질수 있기 때문에 어디까지나 아이디어임. 3.기계 및 모듈 3-1.아이템 파괴 모듈!아이템을 맵에 상당히 많이 버려두면, 렉이 걸리는 현상이 있기에, 모듈에 *소각로가 추가되기를 원함! 3-2.수리 기계! 차량이나 모듈이 자연재해(태풍,방사선 장애 등)에 데미지를 입어, 수리기계로 수리를 가능하게 하면 좋겠다고 생각함. 다만,구조물의 체력이 0이 되었을 때는 구조물이 파괴되는 것이 아닌 사용불가 상태가 되었으면 함. 사용불가 상태에서 수리를 하면 더많은 자원을 요구함. 아스트로니아가 좀더 재미있는 게임이 되길 바랍니다! English-- 1. Vehicle 1-1.The vehicle feels lighter when driving the vehicle (Terran planet). - I think the weight of the vehicle needs to be adjusted. 1-2. Often the vehicle is subjected to numerous cracks on the floor by a small stone piece -Using the vehicle, it is possible to become a jeopchok object when contacting small stones and vehicles on the floor.Or the windscreen is added to the vehicle without using a wheel.For example, we expect to have four groups of walkers 2. Material 2-1. I feel that the material is not comparable to the planets. -We want to add materials, and we want to have special resources on each planet. Every planet has its own purpose!) 2-2. Use of materials -And it's also good to think about combining materials and stuff, and it's also good for you, because it's too complex for you to think about. 3. machines and modules 3 - 1 item destruction module! If left in the map, there is an outdated phenomenon, and the module wants to add an additional * incinerator to the module! 3 - 2.Repairs machine! The vehicle or the module can be damaged by damage to the natural disaster (storm, radiation, etc.)However, when the physical strength of the structure is not zero, it is not possible to use a structure that is not destroyed. If the repair is disabled, it requires more resources Astroneer I hope to be more interesting game!