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Found 7 results

  1. Let me know how I can help with fixing this bug, I will gladly send in any data needed. Hello fellow Astroneers, it feels a bit sad that my first post on this forum is a bugreport, sorry. So a frind and I started playing Astroneer three days ago in coop, I was the host of the session, it was still version 1.0.6. then - also the first game I started, no single player game before. We have played that evening and didn't encountered any problems, next day the same...we played for around 6h without any trouble up to the point we both sometimes fell through the terrain we created
  2. The research chamber's button cover takes about half a second to close. If you accidently double-click to start a research, it gets canceled and your research item is destroyed. I think the button should disable after the first click until the cover closes.
  3. (Steam version 0.7.0.0) The Research Module when filled with any unknown object wet to be researched, when opened its module menu in order to start its function...(one mouse left click uncover button cap, second click activate green button, but when accidentally pressed following a third click it immediately cancel the research eliminating the current object. Consider adding a 1 to 3 second cooldown so this can be avoided. Also, add to research items, a short description for each.
  4. Hi. We need a new button to turn things on and to climb the Rover and the space ship, it is a continuing conflict with our main drilling tool. Weuse the E key for it, please another key for the other actions, thanks.
  5. So you know those two buttons, EXIT TO MENU and EXIT TO DESKTOP? I click on one of those by accident and BOOM, I exit the game and have to restart. Just add a button to stop us from doing that like "ARE YOU SURE?"
  6. Just A quick post to say: BRING BACK THE OLD CONTROLS! That's all. Thank you.
  7. I've noticed that the game is somehow tied to 62Hz. Whenever you play with KB/M, the frame rate fluctuates tremendously, but using a console controller smooths the rate to 62. So I decided to start playing with a controller (PS4 remote with Input Mapper software). Anyhoo, while I started complaining about the degree of muscle control needed to simultaneously use the analog R2 trigger and aim with the analog R3 stick when farming terrain, I noticed that the Circle button (B on Xbone) is unused during gameplay. So I bring forth an interesting question in the title of this post. My knee-