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Showing results for tags 'button mapping'.

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Found 2 results

  1. I suggested being able to adjust button mapping for xbox, didn't get a lot of feedback about it. But I think at the very least a layout in the menu screen should be available to see which button does what. For example, we can set up 4 emotes but on a controller only 3 can be used (that I've found so far). This is because they use the D-Pad and the bottom direction is used to drop tethers. Only having 3 emotes isn't a big deal but I'd like to know what controls I may be missing out on. The tutorial only covers so much; things like rotating platforms, changing camera distance, even just sprinting; are trial and error and could mean making it back before running out of oxygen.
  2. Can we get button mapping on the xbox? After having played the pre-release and coming into 1.0 with all the buttons changed it's hard to re-learn the controls. It also doesn't help that things like the backpack get pulled up with the B button, which is commonly used across all genres to close out of menus, meanwhile the Y which previously brought it up is picking up everything nearby which is very annoying... Oops you picked up your tether, oops you picked up the research, oops you pulled the oxygen generator out of the base ...Allowing us to customize like pc has would be very helpful.