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Found 550 results

  1. So, since i switched back from EFT, and started playing back on my save on astroneer, for some reason, it went from 100+ FPS on all ultra settings, to not even 10 frames per second on any settings. Help? It also occurred on any save.
  2. Willlllllz


    Today I unlocked the Sylva awakens achievement (am host) and it gave the rewards to my friend but not me I play on xb1. What do?
  3. GeneralMayonaise

    Email to System Era Support

    I wanted to post my email to SES for public viewing. Maybe if enough emails are sent, the devs will finally start paying attention here. Comments are welcome and I'm hoping I will get a response from them eventually. Any response would be better than nothing. ----------------------------------------------------------- Hello System Era, I am writing this message in the hopes that you will read it and reply, or at least take it into consideration. To start, I very much enjoy Astroneer. The concept is awesome and it has great potential for expansion into something greater. The ability to sculpt the planets however I want is something that has kept me playing. Also, space is one of my favorite subjects and was what got me interested in your game in the first place. Having said that, I have been met with many disappointments. The greatest of these is the fact that you, the developer and creator of the System Era forum, have no real presence in said forum. There are a multitude of posts on bugs and crashing issues (mine included) that have gone ignored. In your latest update, 1.1.2, a number of members have complained of crashing within the first 30 minutes of play which is generous to say the least. This was originally an issue in the 1.1.0 EFT 'beta' you held on steam that carried over to 1.1.2. Other members also posted this game breaking bug, who also went unheard. The latest semi-stable version is 1.0.15, which I have been able to play for several hours before crashing which would usually freeze the entire system requiring a hard reset. I purchased the game after reading reviews on Steam, YouTube, and various other sites. After watching several YouTube game play videos and seeing the smoothness of the frame rate I decided that I would pay the $30 to get the game. I started playing version 1.0.7 which also had crashing and whole-system freezing issues. From that moment, I thought that this couldn't be the full release version of the game. I was wrong. Thus the second major disappointment. Astroneer went from alpha straight to a 1.0 'full release' without having a beta test to work out the bugs of the release version. From what I have read on the forum, the game was more stable in alpha than it was after 1.0. I have played many games over the years and very rarely have I seen a game that had more issues post-release than pre-release. The third disappointment was that I was excited for a well-made game with a wealth of future updates from what seemed like a group, however small, of experienced developers. I have played many of the games that some of your developers had a hand in creating. The fact that quantity over quality seems to be the name of the game when it comes to Astroneer was very unexpected. For example in the latest update, we were given access to the extra large scrapper. A number of us were unable to use this because of the crashing issue that carried over from EFT. I couldn't get past the first two to five minutes after loading my save before crashing to even be able to craft it. Content updates are all well and good as long as the game is playable. Which at this point it is not. Many games that are worth-while and satisfying aren't pretty but they are more than functional. I am not saying the game is not worth-while but it has become less than satisfying. I have enjoyed the game enough to the point that I went through the frustrating process of downgrading to a previous version so I could play a semi-stable version of the game. Which brings up an important point. If you are going to update the game and ignore the bug reports, at least give us the courtesy of including the previous version under the beta tab in Steam. Other games have done this simply because some players enjoy certain versions over newer updates. In this case it would give us, the players, something to fall back on in the event an update goes haywire. Recently, a fellow member came up with some great ideas on how to improve communication with your player base. mystikro, a member of the forum had this to say, addressed to SES_joe: "Choose a team of free QA testers/players that get early access to builds (daily, or as soon as you have one ready). I think steam can help you with this, they have beta codes and stuff where you can enter that and gain access to it. The community can enroll and log bugs for you guys (JIRA or anything open source). You get free QA, the players feel like they are part of the development." He continues further down with: "And all you need is one QA manager. Someone to supervise the QA process. Someone that is active and interacts with the QA and the forum. You took refuge in the Discord server and don't really care for the users on Steam or on the forum. I think that is a bad approach. Get one community manager to have daily contact with the users so that the forum doesn't feel like an empty echo." None of this is unreasonable. In fact, this would be extremely beneficial to System Era. It would increase your player base which would in turn increase positive feed back and word-of-mouth advertising which is highly cost effective thus increasing profits. Currently, as I'm sure you're aware, Astroneer is $30 on Steam which in my personal opinion is at least double what is should be considering the state the game has been in for some time now. Another point I would like to make is about your Discord page. Wyvyrias posted: July 19, 2017 "To make sure everyone is aware that we have a Discord server for the whole community! The developers (and Joe) are around as well and sometimes chat with us, too. We'll also try to keep you up-to-date about important events about Astroneer. Feel free to join if you haven't already (and don't forget to read #information)..." After becoming frustrated with the lack of communication from SES on the forum, I decided to join your Discord server and try to contact someone there. I became extremely confused when I read through your rules, specifically rule 10 and #5 under additional notes: 10. | Do not ping the developers. Face it, SES is busy and can't take care of the individual messages of thousands of people. Use the forums or talk to the community. (5) Do not DM or ping anybody (especially not the staff/moderators) without a good reason (for example, you are free to DM a mod if someone is breaking the rules). This is somewhat misleading regarding what was posted on the Discord announcement post on the forum. It seems to tie our hands behind our backs seen as any kind of System Era presence is non-existent on the forums, almost as if the community is expected to fix issues with the game or given a single choice and that is to live with said issues. That's like me saying to you, "Buy this overpriced car, with warranty, and if it breaks give me a call. Oh, wait. I forgot to tell you the warranty is void and I've turned off my phone. But here's the number of a plumber who I've never met." I don't want a refund, I want a working game. That's all. I don't think this is too much to ask especially when I paid my own hard-earned money for it, along with many others. I believe Astroneer holds great promise for the future and even with all of the major issues it currently has, it is still a beautiful game. When it isn't crashing. I hope someone from System Era will respond to this email and the issues within resolved. I don't expect it to happen overnight. I understand that such things take time, energy, and of course money. At least take the time to read this as I have also spent my time and energy trying to get Astroneer to work, as well as money spent purchasing your game. -Thank You, GeneralMayonaise Active System Era Forum Member -----------------------------------------------------------
  4. I was an Art Lead for Assassin's Creed Unity so its totally okay I use it as an example here, right? Hello! If you're playing our game in Early Access or Game Preview then its almost a certainty you'll come across a bug. If you have experienced a bug, we'd love to hear about it! This sub-forum is a great place to share that. To share a bug: Start a new thread in the Bugs sub-forum. Make sure the title is straight to the point. E.g., "Organic resource won't connect to the Generator" Give us as much information about the bug as possible: Mouse/keyboard? Controller? Steam? Xbox? What were you doing leading up to this bug? Any steps that we can take to reproduce the bug on our end is appreciated. Include any media you want. Feel free to attach images, videos, and so on to your post. Finding bugs and ironing them out is crucial to the game being a success and we really appreciate any time and effort you put in to your bug reporting so thank you in advance.
  5. Soooo Co-op is still buggy. That's my friend looking at me, who turned into a roll of resin/compound right before his eyes. Also, another bug caused our storage units full of stuff to randomly disappear from our camp and reappear elsewhere on the map. Just thought you'd like to know, co-op still is not playable without pretty big problems. Keep trying guys, we love this game!
  6. Good morning, I write this post in order to bring to your attention a series of bugs that happened to me and my friends in co-op. 1) this is the less serious bug but that however ruins the gameplay that is the fact that as the players join the game the framerate decreases drastically. like when I am alone I have 160-200 fps and instead when we are in 3 I have 20-30 fps. 2) this is the most serious bug because it does not allow us to play astronner for more than a few hours from the moment you create a new game that is the fact that when you are in 3 in co-op and you go to the space with 3 spaceships at least one player crashes and he can't re-join the game so we have to create a new save. we have tried it few times. 3) similar to bug n.2 if 3 players in co-op travel in space with the bigshuttle only the host will remain in the party while the other players will be kicked out of the game and will no longer be able to re-join it. So the problem is that if u go in the space in 3 you will no be longer able to play. So it means that if u want to play with friends u are allowed to play only on Sylva. That's a serious problem that ruins the experience.. it would be nice if u could fix it.
  7. Gsnaponfire

    Last Core Node Crashing

    Why does it keep crashing for everyone and why is the faulty code not fixed? Is it trying to render too much? Because it seems to happen more the further you get in the game...
  8. Hello! To get right to the point, the game likes to freeze when I try to exit the game. Not only freeze the game, but my whole system. I am forced to hit the power button on my Laptop when this happens (Which is every time). This is the first and only game that I have run across this problem with. I'm convinced it has to do with a MASSIVE memory leak that starts when you try to close the game. This problem used to also happen during game play, but the most resent patch seems to have either corrected it, or at the very least helped it. Next up, when you put two scrap in the trading rocket (When it's set to get lithium.) You can get one lithium at zero cost, as the one lithium comes, but the two scrap is also still on the rocket. So it cost nothing to get the lithium. Would love some help with the freezing on trying to close the game. It's rather annoying......

    A heck ton of bugs

    Here are some bugs ive found fake terrain glitch (for client) stuff is where it's not supposed 2 be you can also see some terrain bits flying around in the background (fake terrain also client only) Also this and this . Another picture from the soil bits glitch Offline bug thats all for now Also textures when you open packs are inside out for the client when they are fully opened it goes back 2 normal
  10. *Happiness Noise*

    Some Bugs ive found

    So started the game and joined a friends game. Had a few bugs which ill include below: So this one is the research tab merged within my backpack, no idea how this happened. Sorry devs. The next one included is some tethering problems: That line you see is from the extractor whilst holstered, Dont ask me how this happened but its happening to all astronaut models that i view not including mine. And the last includes a problem with rendering players in shuttles, where the player would drop out of the shuttle during launch but will still be seen in their own client in the shuttle with no control of it. This is the best i could describe some of the bugs ive witnessed. Hopes this helps
  11. So I have recently purchased (from the windows store) and installed the game on my Windows 10 computer. When I first opened it a sort of cut scene played before the menu and I closed the game before it was finished so now when I load up the game it gets stuck at the beginning part. Even after countless reinstalls it still does it every single time. I can turn my camera and play around with my backpack but I cannot start a new game or see the menu.
  12. Harley Davieaux

    Tethers wont give me oxygen?

    So i am an xbox one player using my controller and when i placed down a tether, it would not connect/start my oxygen line. Any help?
  13. I activated the core of Atrox, and then took the thing to the satellite, but I still didn't get my suit or the achievement that goes along with it. I thought no big deal and maybe it was just being slow. Three days later I finished the game (activated all planets) and I even got the galactic suit and colors, but I still didn't get the radiated suit? Everything I have tried so far has failed. I tried restarting my game and PC multiple times, I tried activating Atrox on a new save, but it still didn't get me my suit or achievement. This is especially frustrating as it is the only achievement and suit I need in order to get the gold color for completing all of the achievements. Can anyone help please?
  14. Research chamber doesn't see astronium. Every other object researching fine, but when astronium inside of chamber-chamber doesn't see it. I reserched some astronium before this bug and everything was fine, but now astronium is bugged and completely useless. After patch, chamber always glowing red, when astronium inside, just like any other object which one can't researched. OS: Windows 10 Pro CPU: Intel i7 4790K 4GHz GPU: GTX 980 4GB
  15. Reserch chamber doesn't see astronium. Every other object reserching fine, but when astronium inside of chamber-chamber doesn't see it. I reserched some astronium before this bug and everything was fine, but now astronium is bugged and completely useless. Sometimes after relog chamber glowing with red ligh when astronium in chamber, but I've seen this effect before, with zebra ball in chamber. OS: Windows 10 Pro CPU: Intel i7 4790K 4GHz GPU: GTX 980 4GB
  16. I can't join my friends game it always says failed to join session and yes I accepted his invite while in the main menu.I tried multiple times I even tried a few other ways severel times as well and yet it always said "failed to join session".
  17. Summary: My friend and I were driving around in a rover (I was hosting and driving), then their computer crashed (blue screen). This was fairly common so we didn't think much of it. She was able to rejoin fine but when she went in to the seat that she was originally in it crashed again this time the screen froze with Astroneer not responding. Something seemed to happen with the seat, but now our save seems pretty useless as I am the only one to play the save now. Really sucks too that we started doing the end game stuff. Description: Unable to be joined by friend after she crashed and got in to a seat in a large rover (which has 2 large storages 8 batteries and 2 solar panels, not sure if it matters) then froze. Platform: Steam / XBox One / Windows 10 Store Version / Build Number: V1.0.9.0 Specifications: OS: Windows 10 CPU: Intel (R core) i7 - 7700 HQ CPU at 2.80 GHz GPU: NVIDIA GTX 1060 RAM: 16 GB Drive: HGST HTS721010A9E630 (238 GB)
  18. In the old version, it was possible to rotate objects with Z and X before putting them down. For me at least, that doesn't seem to be working. If it isn't a bug, then why was it removed? Also, upon loading a new world, the first thing I saw was a nice big tear. I would think that in the full version of a game, a bug that has been around since at 2016 would be fixed. Side note: I was terrified that the "Pajamas" suit had been remover, but it is in fact now a re-color of the "Flight Suit." Hopefully that will save people like me who don't catch on to these things very quickly some time.
  19. Summary: 1.0.7 - Steam - Astroneer doesn't launch unless shutdown by Task Manager Description: Once you finished playing Astroneer and you 'Quit and Save' the game. I can't launch Astroneer again. To launch it I have to go to Task Manager and find the process in the Steambootloader and end the task, before I can launch again. Platform: Steam Version / Build Number: 1.0.7 Specifications: OS: Windows 10 Home x64 | v. 1.0.7(Patch) | Build ~ CPU: Intel i7 8750H 2.2GHz GPU: Nvidia GTX 1050Ti 4GB RAM: 8GB DDR4 2666MHz Drive: 1TB 5400RPM 2.5 SATA Hard Drive
  20. System era, I hope you are reading this cause I have just finished the game and I have a bit to say about the bugs I saw after activating the satellite. First of all, once the player is looking at the catalog showing the other solar systems, the screen then freezes, then blacks out, and finally comes back. In doing this, the music is ahead of what is actually happening and making it disruptive for the player that worked hard to get to this point in time. Another bug is that after the credits and thank you page, the game suddenly is exited and back on the Xbox home page. This makes the game unable to save what just happened. I was still able to get the galactic suit after all of this and everything else with it so I was satisfied. Do note that this was done on a regular Xbox 1 and I did this test TWICE and got the same result. I do hope that you can fix this so that other Xbox players after me can enjoy beating the game after the hard work that was put into this game.
  21. Multiple Fountains YT

    Floating Platforms

    Just a little bug/glitch. It isn't anything major and some people may want to use it but basically you can expand a landing pad and then contract it to have anything float!
  22. Description: Impossible to get "Delve Greedily and Deep" achivement, and there is no such problem in "known issues" list. Platform: Steam Version / Build Number: 1.0.6 Specifications: OS: Windows 10 Pro x64 CPU: Intel i7 4790K 4GHz GPU: GTX 980 4GB Drive: HyperX Predator 120Gb
  23. Bennybob

    Research Bug

    This bug happens whilst I am researching. Whilst researching the game becomes very laggy and slow. It doesn’t matter which planet I am on it’s just as long as I’m researching, as soon as I take the research off, the game becomes normal Im playing on Xbox
  24. Description: Impossible to get "Delve Greedily and Deep" and "Journey to the Center of the Thing" achivements, and there is no such problem in "known issues" list. Platform: Steam Version / Build Number: 1.0.7 Specifications: OS: Windows 10 Pro x64 CPU: Intel i7 4790K 4GHz GPU: GTX 980 4GB Drive: HyperX Predator 120Gb