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Found 524 results

  1. josh schulze

    Retro suit gone

    Recently I obtained a xbox one s and when I downloaded astroneer I lost my retro suit and even logging back into my old console does not return my suit
  2. I'm playing in multiplayer where I have joined onto my husband's server. I have run into issues where when I clear terrain with the tool it ends up repopulating randomly over and over again and is making my game unplayable. These bugged terrain pixels don't show up on his side and my game is interacting with them as if they were still inside the game. It's created issues where I can't walk places because the pixels keep popping up and I can't build in certain areas because the game thinks those pixels still exist and are obstructing the equipment. I really enjoy playing this game but since this seems to only be happening on my end I'm not sure where to start with this. We are both playing on PC in the same house so it's not an internet issue. I don't notice this problem on single player on my own server. Here's some pics of the bugged out terrain pixels. Help!!! I'm not sure what other info you need. This doesn't actually make my game crash.
  3. BushKillFalls

    Bug Report Forms

    * * * Please Don't Report Bugs+Crashes In This Thread * * * Anyone looking for a Format to report Issues can feel free to use and modify what me and my friends use. To many times "Bug Reports' consist of "It won't work anymore" or "My guys stuff was lost" with no details on what platform or idea what they were doing at the time makes it hard for others to share their input and for developers to know enough to do anything. If the Devs, Moderators, or Fans reporting Bugs have any heading modifications for the list below please share them below. Just Copy and Paste the list and delete what doesn't apply to your report and add your description and information that does.
  4. Tractor bug: I've run into this multiple times. I get out of the tractor and when I get back in, I can't get any movement out of it but there is power drain. Only way I have found to fix it is to repeatedly disconnect and connect it to items i.e. small generator. Habitat bug: Upon exiting the Habitat I maintained the camera view of the Habitat regardless of movement of the player model. Opening the backpack works, but items can't be selected. Player model can jump and roam the area. Love this game, just hope these bugs among with others get squashed. PC Specifications: CPU: AMD FX-6300 GPU: GTX 1050 Ti RAM: 16GB DDR3 ASTRONEER 2019.02.18 - 20.30.31.02_Trim.mp4 ASTRONEER 2019.02.18 - 20.38.45.03_Trim.mp4
  5. Summary: Many Issues with Mulitplayer - 1.0.3.0 - Microsoft Store Version Description: Please see main descriptions below Platform: Windows 10 Store Specifications: OS: Windows 10 Pro x64 | latest version of OS (all drivers updated) CPU: Intel i7 8700K 5GHz GPU: NVIDIA 1080 ti 11GB RAM: 2x8GB DDR4 3400Hz Drive: PNY SSD 1TB Connection: 1GB download and upload / all ports open (nat type open, etc.) All users have the same ports and nat type open. I am hosting Astroneer from my device. Anyone that connects immediately slows down my session. Normally running at 120FPS, but once anyone connects, my session lags to about 40-50fps. Tethers - Multiplayer is horrible when anyone places and or changes the tethers. It's a 3-4 pause where the other users do not get that pausing/lag. Multiplayer users have issues with riding in vehicles. Some vehicles will get stuck in ground. Trailers will be flipped over and can not be flipped back over even if I try to flip them over as the user. You just see the wheels spinning instead of the asset changing. One point, the vehicle was stuck in the sky. Had to have users disconnect and build up to the vehicle to get it down then have them reconnect. Video of vehicle not spinning upright: https://www.twitch.tv/videos/382397564?t=02h04m30s Video of vehicle in sky: https://www.twitch.tv/videos/382397564?t=02h08m19s Constant disconnects from other multiplayer users. I host and the other players will be disconnected at random times. Noticed more so when someone gets into a vehicle; they'll be disconnected instantly. I'll let them know once their character has despawned from the world before they can reconnect. Sometimes if I get in the vehicle, my character model will be placed outside of the trailer on the right side. If I try to get out, my character will move onto the trailer and I can drive. Video showing character modal on right side when entering: https://www.twitch.tv/videos/382397564?t=02h34m19s Vehicles will sometimes not move, even with power. Noticed in patch notes this might get fixed soon. Last night, encountered an issue where someone got disconnected near the core and they can no longer connect to my session. They restarted their computer to see if that issue would be resolved but nothing, no longer can connect. They ended up not trying to connect anymore for the night. I even closed the application and retried to see if that fixed their issue. Video: https://www.twitch.tv/videos/382397564?t=08h14m36s If users on my mutliplayer session add mods (widen, boost and drill mod 1) start using the tools, they will be disconnected from the game after a few minutes and when they join back in, will lose all items on their character. Video: https://www.twitch.tv/videos/382397564?t=08h08m35s I will add more to this but wanted to get these out quickly to the dev team to resolve.
  6. Aidan O'Sullivan

    rocket ship crashes the game

    At the moment I'm having an issue with my small shuttle, It's whenever I get in it, it crashes the game (BTW I'm on the xbox edition)
  7. Little Gibus

    Infinite Scrap Bug

    I have included a video of what this is about. But basically you are able to grind batteries in the shredder which goes for two scrap each. They can be regained easily for a trade of minimal usage. https://www.youtube.com/watch?v=ZoIbjpXfm48&feature=youtu.be
  8. Summary: 1. The terrain on new Starter planet keeps eating my vehicles. 2. Choppy framerate on both Windows 10 Pro and Xbox One Original 3. Flipped a platform in the air when trying to fix terrain Description: Made 2 Tractors, 1 with 3 trailers, 1 with just two, and a buggy. First tractor clipped through terrain and was falling through. I could not move vehicle to save it from top so dug under it in cave, was killed trying to get it out of cave so just gave it up for lost. Made a buggy, Went to around same area, went into cave to mine and came back out it was gone. No evidence of it in the cave or surroundings. Gave it up for lost also. Made another buggy, it did not disappear. Made another tractor and took it and two trailers to mountain to get copper, right in front of my eyes it disappeared. Turned off game after that. Framerate on both the Xbox One and the Windows Store version is barely playable because of slow and stuttering graphics. Seems it goes slower when on high level of detail on landscapes and caves. It seems to help a little when I put the camera closer to the character so the GPU does not have to deal with the extra clutter. Made a platform and was noticing it was also clipping into the landscape. Tried to level the ground in case it was not flat underneath. Flattening the terrain seemed to vault the platform into the sky flipping it over my shelter and landing on the other side of the base upside down. the platform was not injured during this incident and has been put onto a nice flat surface with a bowl of food and water to calm it's nerves 🤪. Platform: XBox One / Windows 10 Store Version / Build Number: 1.0.1.0 Specifications: OS: Windows 10 Pro X64| Version 1809|Build 17763.253 CPU: Intel Core i3 4150 3.5GHz GPU: Nvidia GeForce GTX 750 RAM: Kingston 2x4096 DDR3 1600MHz Drive: Seagate Barracuda 4TB HDD Summary 1.0.1.0
  9. Once loaded into Astroneer after 1.0.6.0 update, I can not access my most recent play-through. I am able to load into saves that were started earlier this month, but not my most recent. The clip attached is not my own, but mirrors the problem. So far I have verified game files on Steam, and gone to the native save games folder and renamed the save file with no changes in outcome. The Save Game can not be edited in game either, I had to go to Astro/Saved/Saved Games to make the change. 2019-02-16_09-03-49.mp4
  10. 1. Lag when tethers are placed if there are a lot in one continuous line. Disconnecting that line fixes it. 2. Sliding down a steep ramp to the core causes non host members to stop seeing the world, then go through it and shoot up to the nearest cave dying. To fix they have to dig the entire way down with the tool to reload. 3. one person rover seat sometimes glitches so that your camera is in the rover but you are not. Cant get out of it. 4. non host crashing on rocket takeoff if they are controlling it. 5. tether sometimes not going back into other tether groups in backpack. 6. don't know if its a bug but, if the item doesn't click to a port on a machine it will fall though it and you have to pick up and move the machine to get the it. 7. Sometimes joining the game resets your character look and you have to quit and rejoin to get your other character look back to normal. 8. mini solar panel on backpack glitches out and floats in the air above you. The other player will see his like that but not yours. 9. If the ground under a platform is flat and you use the flatten tool under the platform it sometimes launches it into the air. PS. Love the game
  11. Description: Impossible to get "Delve Greedily and Deep" achivement, and there is no such problem in "known issues" list. Platform: Steam Version / Build Number: 1.0.6 Specifications: OS: Windows 10 Pro x64 CPU: Intel i7 4790K 4GHz GPU: GTX 980 4GB Drive: HyperX Predator 120Gb
  12. So I fell off a cliff... I go back to my dead body, but just when I got near it I had to make a bridge, no proble... oh wait when I removed a tiny bit of terrain under the body it fell through the map with all of my solid fuel thrusters... help
  13. System: Xbox - Game vertion: 1.0.3 - Repeatable: 100% Resources falling through the ground: If you have any loose resopurces laying on the ground, and not on a storage. When you use you're terrain tool and start to change the ground, you're resources ahave a high chance of glitching through the ground and landing in a underground cave system. This only happens with loose items, and only if there is a cave system under the resource. This is 100% repeatable, And is easily replicated with a large pile of resources and the inhibiter mod and terrain analyzer both being used in tandum. "Painting" seems to be the best method to recreate this bug, But is not the only method. Flattening terrain will also acomplish this. Vehicle seats ejecting players: Iv seen this in regaurd to the tractor. But this bug is present in all vehicles thayt require you to use them. I.e. Tyhe tractor, Small rover seat, and large rover seat. Apon exiting any of these seats, you're astroneer gets launched startight up, But typically not into space. You typically dont die, but do sometimes take damage. It also downst matter what direction the seat its be it vertical or horizontal. It alwyas launches you staight out of it, Like a ejector seat. As a example iif you're using a large rover and place any seat on the top so its parallel wih the rover. You will be launched into the air. But if the seat is mounted on the from of the vehicle, and is perpendicular, then you will launch straight out and be infront of the rover.
  14. The driver seat will only control a total of two large rover segments unless it is placed in the middle or near the middle of the rover chain. Unless you park the Rover in a "U" shape the third segment of the rover chain will not respond to any driving instructions. Through experimentation and input from other users it appears to be a signal range issue of the driver seat. This is incredibly infuriating as the wiki says the max chain is 4 but I cant even use 3 properly. OS: Windows 10 64 bit pro ver 1803 CPU: Threadripper 1950X @ 4.0Ghz 1.325v GPU: 2x GTX 1080 (SLI) RAM: 64GB Corsair Vengance @ 2667Mhz 1.20v OS SSD: 250GB Samsung Evo 970 NVMe Storage 1: 2TB Seagate Baracuda 7200RPM Storage 2: 4TB Seagate Baracuda 7200RPM (game installed here)
  15. Raine Notter

    Retro suit bug

    I have just gotten back into the game after hearing about the 1.0 release. But when I go to equine the retro suit in the menu and in game, it’s not there. I have had this game for over 2 years and have been here from the start and remember playing with my retro suit equipped. I would just like to know what’s going on and if I’ll get the suit back.
  16. Following bugs only appear if you are the guest in a co-op: As you can see on this picture moving small power generators such as solar panels sometimes leaves the power output indicator where the solar panel used to be, if you are the guest. The nodes do not have labels when the odd stone is examined and when mouse is hovered over a certain node. This applies for most odd stones although it works usually on one odd stone per planet. Sometimes of the terrain if deconstructed by the host it can reappear for the guest and when they walk near it or into it they can die. If items are dropped in an area which was deconstructed but appears for the guest they vanish for the guest but the host can see them. The nodes do not emit the blue light beam for the guests and are not visible from a spacecraft. This image is from the host's game thus the node and the beam is visible.
  17. Farhan

    Bugged achievements

    "Journey to the Center of the Thing" and Travel to the Mantle depth of any planet" are unobtainable in legal way.
  18. I’ve gone down all the way to the core but I can’t find any graphite on vesania, the wiki says it’s a primary resource on that planet but I can’t find it anywhere. pls help
  19. Edilson Abreu

    Bugs Xbox one

    I have to play 3 hours to make progress 1h! from so much the game closes and I lose the progress! the tractor is so bugada q prefer or use!
  20. KERMIT THE THANOS

    Frame freezes

    I was just playing my game but for some reason the game started doing like frame stops (freezes) everytime i placed a tether and I don't know how to fix it or is it just an unfixable bug.
  21. KERMIT THE THANOS

    Frame stops

    I was just playing my game but for some reason the game started doing like frame stops (freezes) and I don't know how to fix it or is it just an unfixable bug.
  22. Erik Liebeskind

    Performance

    Hey guys, Today I played some Astroneer and I was very excited about the new update and the full release. But I had to notice that the multiplayer function is very bad. If I play with my friend on his world, I have big performance problems. I have a good internet connection and my friend too. I play on a Xbox one X. If you can help me, please let me know it. I like this game but with this bad performance it is unplayable. Thanks :)
  23. I was an Art Lead for Assassin's Creed Unity so its totally okay I use it as an example here, right? Hello! If you're playing our game in Early Access or Game Preview then its almost a certainty you'll come across a bug. If you have experienced a bug, we'd love to hear about it! This sub-forum is a great place to share that. To share a bug: Start a new thread in the Bugs sub-forum. Make sure the title is straight to the point. E.g., "Organic resource won't connect to the Generator" Give us as much information about the bug as possible: Mouse/keyboard? Controller? Steam? Xbox? What were you doing leading up to this bug? Any steps that we can take to reproduce the bug on our end is appreciated. Include any media you want. Feel free to attach images, videos, and so on to your post. Finding bugs and ironing them out is crucial to the game being a success and we really appreciate any time and effort you put in to your bug reporting so thank you in advance.
  24. I couldn't find a thread specifically about Xbox One multiplayer issues, so I'm writing here for cleanliness. Date: 09/02/2019 Platform: Xbox One Game: Astroneer v1.0.3 Summary: Frame rate and terrain issues on both host and client ends if multiplayer session. Description: Players 1 and 2 were already in a session, with P1 hosting. Player 3 (myself) joined later as a client. Upon loading I noted that the frame rate was quite jarring, with some control lagging. P1 mentioned that they were having considerable issues with frame rate too, so bad that it was affecting their eyes. We all also noticed that terrain collision was off, particularly with tethers positioning above the apparent terrain. After P1 gave up and left the session, I decided to try the solo mode. To my pleasant surprise the game ran perfectly smoothly and was very enjoyable. Additional info: I am aware of the v1.0.4 release on Steam, and hope that upon release to Xbox One (pending Microsoft approval I'm sure) this issue will be mitigated at least. I'm also aware that the current client/host layout means that host performance is expected to suffer slightly as it is performing more calculations for the service. However this then somehow also leaks into client performance. The resolution to this issues seems to lie within that domain. Thank you, The QuantumLlama
  25. Credit to Astro (Discord) for finding this Bug/Glitch. So If you grab an item while teleporting you can take it with you, Footage: YouCut_20190209_152942558.mp4