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Found 3 results

  1. Why cannot you guys add a "Zerg" invasion system to attack players' bases? Or add some hostile or neutral creatures? Or add some Boss and plot to this game as a Charged or free DLC?
  2. CoastwardKarma3

    Workers and Currency

    In another post I made, which talked about having robots and other helpful mechanisms, fell short on another I dea I had. It is to be able to buy/pay people and animals(AI) to help you work on planets. Like the trade module piece on the pod in the game, you could send up certain currency and recieve workers and helpers that have specific functions. Like miners, explorers and body guards to help you be more secure and make certain things(like dragging up 20 research able fragments from a cave) less tedious. They would have one of the four player models fit for their specific task. You can boss them around in caves or send a group out to get supplies from caves and resource veins above ground. This would make for a better game all around.
  3. magicbarnacle

    Moving enemies and bosses.

    Enemies should be implemented to make the game more challenging.