Search the Community

Showing results for tags 'biodome'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support + Suggestions
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 2 results

  1. StaleCheetah

    A Few Simple Ideas

    My first idea would be the addition of a permeable barrier that encapsulates your base, a biodome. It would allow vehicles and players to pass through it, but would protect against dust storms. This could perhaps come with the added cost of wind-based generators within the dome becoming inoperable. The dome could be generated either through a module, or a printable item that could be conveniently placed on your habitat, so that it's more likely to be centered and cover the entire base. This would eliminate the need to hop in a vehicle and wait out the storm, while understandably part of the challenge it can be tedious and slow the pace for a late game player. The second idea would be a simple map, showing roughly the terrain, NSEW, and any structures or beacons on the planet. Getting lost on a large planet with a vehicle full of precious resources is not fun. Thirdly, a printable tether pole that is much larger and therefore has a much longer reach. Lastly, a space station! The station could contain all modules offered on the surface, and could be moved around the solar system with the aid of a rocket. The parts would need to be assembled on the surface, and ferried via space craft in order to be attached. I'd like to say that this game is wonderful, even it it's earliest stages this game has earned my admiration. Astroneers is everything No Man's Sky should have been. The bugs I've encountered are few and far between, and are mostly minute visual annoyances. ... Also I'd like to be able to turn a planet to look at the landing zones on its sides when I'm in orbit, I often click on the wrong one.
  2. I think that organics need to have more use to it. The only thing I can tell so far is that they are used to power the small generators on our backpacks. It would be a cool concept to be able to build a greenhouse of some kind by first creating glass and structural beams by using compound, and then being able to "farm" organics and use them towards something. I'm basically playing through the entire game without ever having to use organics once.