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Found 7 results

  1. Hi, I've just bought the game, watched a few video's beforehand and it looks fantastic. I'm an absolute noob so much of an idea on how to play, even though I've watched a few video's! 'Seeing' and 'Doing' are 2 different things 😉 So anyway I dived into the tutorial to give me an idea but it seems very unintuitive especially for a noob like me! Why is everything broken in the tutorial? e.g. The Rover is broken and crashed into a tree, the Habitat next to the crashed rover is broken. The researcher thingy has a broken button so you cant research anything, can only finish off researching what was in there when you found it. Am I supposed to be fixing these broken things somehow? I'm not sure what I'm looking at either, different platforms have different things on them but if I look at them or try to interact with them the item name doesn't appear to tell me what that bit of equipment is. Maybe I'm doing something wrong? Is there a 'turn equipment name tooltips on' option somewhere? Also there are some tethers that lead to a cave where there are some generators and a schematic thingy, took me a while to work out what everything there was and that I had to turn the generators on. No message saying that that is what you have to do, unless I missed it? Seems the tutorial is more like a puzzle than a tutorial? Also my backpack tool-tip thingy keeps telling me to print canisters? I've printed 3 now and it's still telling me to print canisters? Do I still need to print more or is it just telling me I CAN print canisters with the resources I have? There doesn't seem to be a step by step flow to the tutorial? I was expecting on screen messages saying "connect the tethers", "Make your way to the Habitat" etc. So really what I'm saying is... This is a complex game, I'm presuming most beginners like me will go straight to the tutorial only to be more confused while in there. Take it from an absolute beginner that the tutorial needs a vast improvement to be a bit more beginner friendly and more like a step by step tutorial that a puzzle. This needs to be taken out of the 'NON-ESSENTIAL FEATURE' bit and placed in the 'HIGH PRIORITY' bit as this is the first interaction a majority of beginners get with the game and if it's unintuitive and confusing then a few might be put off and I know by that stage they've already bought the game and money has been made but I'm guessing you'd rather keep them playing and get positive feedback than lose them and get negative feedback? Hopefully you'll take on board some of my comments, If it's just me then my bad, I will definitely still keep on playing and learning, thanks for reading, Frag 😊
  2. Explosive Addict

    Noob in Need

    I’ve already posted this on the Help, Questions, and Support forums, but based on how far apart each reply was on other pages, it’ll be a LONG time before I get an answer, and the general forum looks much faster, so: I’m new to Astroneer but I’ve seen some videos. One thing that really confuses me is the first landing. In some videos, people land and their pod stays there. The pod has a cylindrical extension and when clicked, it extends and you can build off of it. But in other videos and in my game, the pod gets way bigger and then some landing pod appears and opens up into a mini-stadium thing. My main concern about that is I have to use those cables, which is harder because I had to go find something, research it, get some resources, build it, place it, and attach the cable. In the videos with the cylinders they simply clicked the cylinder and put some resources on there. The rest of the structures have cylinders, but in my case, I kept manually attaching cables and it’s kinda painful for a person like me. I might’ve remembered some of this stuff wrong, I have horrible memory and it’s been a week. Also, my terrain tool doesn’t build up. When I hold alt, all of the dots immediately turn into one big X. One more thing: in most videos, resource deposits are labeled, but for me, I have to find it, so if it’s not on the surface, it’ll take me 10 minutes to find it. Does anybody understand what’s happening?
  3. Explosive Addict

    Noob in Need

    I’m new to Astroneer but I’ve seen some videos. One thing that really confuses me is the first landing. In some videos, people land and their pod stays there. The pod has a cylindrical extension and when clicked, it extends and you can build off of it. But in other videos and in my game, the pod gets way bigger and then some landing pod appears and opens up into a mini-stadium thing. My main concern about that is I have to use those cables, which is harder because I had to go find something, research it, get some resources, build it, place it, and attach the cable. In the videos with the cylinders they simply clicked the cylinder and put some resources on there. The rest of the structures have cylinders, but in my case, I kept manually attaching cables and it’s kinda painful for a person like me. I might’ve remembered some of this stuff wrong, I have horrible memory and it’s been a week. Also, my terrain tool doesn’t build up. When I hold alt, all of the dots immediately turn into one big X. Does anybody understand what’s happening?
  4. dart_feld_96

    Recommended beginning items

    I was recently playing the new build and I'm testing out the new research mechanic, so far so good. However, I do have a drawback. I played for 2 hours on a new game and never came across being able to build a printer. I assumed research would unlock it but I got unlucky and never got it or maybe the printer wasn't unlock-able by research. I suggest that new players should start out by being able to make a smelter, research and printer from the very beginning. Not having the printer but getting things to print kinda annoyed me to the point where I just closed the game. I enjoy the game but felt so limited as to what to do. TLDR: allow players to be able to build a printer from the start, cause I spent two hours researching and never got the printer.
  5. After 3 hrs of playing here is what I have learned so far. Some has probably been cover by others, for this I am truly sorry for repeating. And for someone who learned the hard way and lost their base. 1. Dig a shallow tunnel close to base - Helps when storms come in. Especially when you're not near you Habitat or Vehicle. (Tunnel under your base if, you need too.) 2. LT on "yo'self" - Compass! lifesaver at times. 3. If venturing a far - Beacons! plant them, venture, once the most recent one hits the horizon - plant another. *make sure you have compound or harvest it * 4. When venturing at the start - tether the s**t! remember you can always pick the tethers back up. 5. Solar panels... 6. Trains - 3 is the magic number to start with. What I have ended up doing. Trunk for my main drive, trunk with large storage, then 'blank' rover carts attached but one with a seat at the end. Means I can drive into caves straight and makes it easier to leave said cave. 7. Hear wind? LOOK AROUND! you may not need to duck for cover! If it looks like it is heading your direction, DIG A HOLE or HIDE! However, your vehicle will protect you if out and about. 8. If you have a train, gather your tethers and plant them on there or your backpack. This saves you creating more but compound is as common as muck, literally. 9. Power or Oxygen in caves, you say? COLLECT IT! it will be stored and automatically be used before your main supply of power and oxygen*without tethering*. 10. Aliens Trees - Look up at them! From what I have seen so far, they have 'unknown' pods on them. However, depending on the camera(angle on the xbox) you should be able to grab them with ease. ***You will need a Research lab*** I hope this helps newcomers to Astroneer on the xbox one. I look forward to any feedback and new tips and hints.
  6. mangafee

    Start Sober

    So I had this game on my wish list for a bit and bought it tonight but realized there is some amount of critical thinking needed, hahahah!!! I'll still give it a shot tonight but I think due to some consumed adult beverages I'll need to restart. Not a bad thing just an observation. Look forward to the development guys and gals! Looks neat! I was hoping for an easy to use right click build left click consume interface but its a little more involved than that, hahahah!
  7. FlyingRoss

    Complete Beginners Guide

    A guide I made to hopefully answer all those questions new players have! Leave comments on any tips or suggestions you have as well