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Found 54 results

  1. Please add a function that will reduce the volume level of a storm based on how far under ground the player is. That is, when I'm in a cave two layers down with no exits to the surface anywhere near the player the sound can become DEAFENING when a storm passes directly overhead. As the player is insulated by a thick layer of ground, dirt, rock, whatever the sound from said storm should be substantially muted and or/ non existent. I know this is a game but ... you might want to consider that, it there isn't any air (e.g. we are in a vaccum) or the atmosphere is of some other makeup (e.g. Helium) then the transfer of sounds an they way they would be heard would either be impossible or dramatically different (e.g. Helium) as the sound waves travel at different rated in different mediums which could be accomplished by adjusting the pitch based on planet type and altitude. Would be a nice technical touch to the game sounds IMHO ThanX - DJ
  2. ProcessorCodeur

    Bug Control And Audio

    hello, I can write to you because I have a bug with the game, when I run the game there's no sound while I recorded at 50 before, I also have another one that annoys me is that the game does not record my keys, I run a game I change the keys everything is fine but as soon as I leave the game and I restart back bah he did not register my keys, it is very annoying. If you could fix both of these problems in the next update this will be great
  3. Howdy, As the title says, whenever I play astroneer, the audio goes to my Rift. I have absolutely no idea why this happens. I have not got any settings pointing the games audio to the rift, but then again, there are no such settings in the game menu. Any help would be appreciated... I understand this might be difficult to debug...
  4. Idk if this has happened to anyone else, I searched but couldn’t find any other info. I play on Xbox One, and since 0.9.0 but also in 0.9.2 (I’m playing on fresh saves for this update) I’ve encountered a strange audio bug when I’m harvesting resources (like compound, resin, the like). I’ve noticed it specifically when using the Inhibitor which I unlock very early so I can clear the area around my base after I’ve flattened and smoothed it. I don’t recall hearing the weird audio when otherwise using the terrain tool to dig out resources normally. It seems to develop over time after using the Inhibitor and I’ve not associated the bug with anything else that has occurred in the game (other phenomena or stuff I’m doing at the time, not yet anyway). What happens is, as I’m harvesting resources (“mowing” them off the terrain) using the Inhibtor I’ll notice gradually there is a change in the pitch or tone of the sound made by the resource that’s collected (often the tone used for the sounds are somewhat musical in nature, those used for ore precursors are more musical than others). The sound morphs into a warbled, disharmonious sound, almost like it’s being duplicated but not fully (like it’s partially overlapped but not the sounds aren’t in tune idk). It reminds me a bit of what we’d call a “trilled” note in music except not a constant held trill, more like just trilled once (sorry, that probably doesn’t make any sense, but it’s not an easy thing to describe). Anyway, just wondering if anyone else has experienced anything like this. If it were just the odd sound, it might not be so bad. But clearly something else has gone wrong in the game because once this weird sound occurs the game starts to freeze. Not just a little either, I’ve never seen Astroneer freeze like this. Lag, sure. Hitch up a bit when a storm forms or you’ve printed something or you save, yeah again I’ve seen all that before. But actually freeze up for a few seconds, not like this anyway. I thought it was just an audio bug and kept going, but the game clearly doesn’t like it and I wasn’t right by the habitat when I first noticed it so when it first froze up I thought oh well the game is going to crash. It didn’t, so I kept going but it froze again....longer. I started back to my habitat which thankfully wasn’t far, but I almost didn’t make it. It froze for about 10-15 seconds, thought for sure it would crash. Not sure why it didn’t, but once it released my character I saved and exited the game. Since then, it has happened several times, in other saved games. Now when it happens, I know to stop harvesting resources immediately, save and leave my game. Unfortunately just leaving the game and reloading back in doesn’t fix the issue. I have to close Astroneer completely and reload the whole game itself. I don’t know what this bug is, but it’s a pesky one. The way the freezing behavior was going, I’m concerned it would’ve locked up my Xbox for who knows how long, and I would’ve been forced into a manual shut down (since it didn’t crash, which is what Astroneer usually does). Anyone using the Inhibitor (to clear their bases of clutter or for harvesting resources) who notices a strange sound when doing those things, one that is almost like a duplicated but warbled or garbled sound (trust me you’ll know, it doesn’t sound right at all) you should stop doing that and save your game right away. Save and exit, shut down Astroneer, then reload into it. Should be ok at least afaik. Hope the Devs will look into this, the freezups are concerning.
  5. Lucaq Sound Bug

    Hello All! As of, I've been getting this really annoying bug when starting a new save. As soon as the Dropship lands, all I can hear is this really loud hissing sound. Am I the only one with this problem? It would be great to have this issue fixed ASAP, because it ruins the immersion - plus, it's really annoying. Platform: PC/Steam Thanks!
  6. Still getting a bug where every time I launch the game the audio options reset to a previous state (currently, muting music/effects). Resetting the options seems to stick for a bit, but then the issue reappears. ...on a related note, could we get nicer audio setting controls? Clicking a tiny arrow 30 times isn't the best UX.
  7. So i traded 4 or 5 resin for 1 laterite, and the rocket sound of the trade platform continued to play even when it was finished trading. I restarted the game and it was still there. I had to turn the audio of the game off to not hear it.
  8. Summary: - Steam - Oxygen Refilling Audio Stuck After Dying Description: Dying while the player's oxygen is refilling will cause the sound to become stuck around the death location until the player exits to the desktop. An example video: Platform: Steam / Xbox One / Windows 10 Store Version / Build Number: Specifications: OS: Windows 10 Home 64-bit (10.0, Build 17134) CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz GPU: NVIDIA GeForce GTX 970 RAM: Corsair 2x8GB DDR3 Drive: Samsung 850 Evo 250GB Audio / Playback Device: Speakers (Realtek High Definition Audio)
  9. Running the 0.8.0 build, via Steam, I get no in game audio of any kind. I went back to the experimental and the audio was just fine. Let me know what info, logs, etc I can provide.
  10. gaminggod99999

    Audio Settings Idea

    I don't know if this has been mentioned yet, but we need sliders or whatever you call them and a mute button, the current configuration makes it take far too long to mute the audio for those of us that want to listen to our own music.
  11. missing1eyebrow

    No sound

    I was playing on my laptop a few hours ago and everything was working fine, but getting home to the PC I discover a lack of music and sound effects. I've checked my playback devices, steam launch preferences, unplugging peripherals and un/reinstalling the game plus verifying the game files. Other games and programs work just fine, internet and mp3s play through the speakers as they should, but the game is silent. Thoughts?
  12. When i start to play Astroneer the audio is always set to 0 for all the settings, this only after this new fantastic update ( pc components: gtx 980 reference, i5 4690k overclocked to 4.5ghz, 16 GB ram ddr3, 2 hard disk, 7200rpm, one of 1tb and one of 500 GB, (the second one is empty).
  13. 101101110111

    sounds abruptly cutting off

    steam 0.6.2 i've noticed more often than not, the storm sounds on Exotic don't fade out the same way they fade in. as the storm passes, the wind sound keeps going full-blast, then just cuts off suddenly. haven't noticed the same issue on Terran or Tundra; the storm sound fades in, then fades back out again.
  14. i already miss the tone the medium printer made when it finished an item. can we get that back? it had become a huge part of the game's atmosphere for me
  15. dking1981

    game sounds stop working

    I think I have found a bug. I am on PC (Windows 7 64bit) and using the most up-to-date steam version of the game (0.5.1). If I start the game through steam while my Chrome browser (64.0.3282.167 64bit) is open and playing any Youtube video it automatically kills all sound on my computer. To fix this I have to close my browser and then close the game all the way to the desktop and then restart the game through steam and then start Youtube in my browser. If you need more information please let me know.
  16. Tempest125

    Visual and Audio Bugs

    I was coming up from the underground, making a ramp between the surface and a nearby cave system, when without warning I come up and there's a storm happening around me. Normally, the audio changes to wind as a warning, but I didn't hear anything. Also, my tethers light up and provide oxygen, but the blue connection lines sometimes don't appear at all.
  17. FranekDolas_eu


    After turning down the volume, the sound is turned off when the game is restarted.
  18. PlayTrix


    Hello, i just bought astroneer and everytime when i start the game the AUDIO is on 0.. everything from audio Options is automatically set on 0 so i need to turn it on and apply setitings. Can anyone help me fixing this because its getting annoying Thanks for your response
  19. JohnSmith666

    Persistent SFX Bug

    If you suffocate to death the moment you are connected to your oxygen system, the sound of oxygen refilling your tanks begins to play at the location of your death, and it will not cease. It also does not cease even if you restart your game. Steam version on Windows 10, version
  20. Kantanshi

    Audio problem

    Just started a new game after updating. Running around the surface and collecting stuff I noticed that the sound effects sound like I'm in a cave system. The echo effect is activated on everything above ground.
  21. elliottc93

    Title Screen is Black

    Ive recently purchased the game and am not able to play it. It starts up but once it gets to the title screen where I assume to select to begin the game only the title is visible and the rest of the screen is black. Is there a solution to this?
  22. The video is only like 3 minutes long but it was still to big to upload here so the google drive link to the video is below: List of Shown bugs: Audio cutout on digging Turning flat terrain bumpy Flat ground unable to fill in holes Extension to base moving on hills View Distance, even on ultra, is not enough Says no power when there is still a little bit left continue digging for a few seconds with modules after it says no power Storm blocks in the Valley even though the storm was on the opposing side of the mountain Power can't in between bases connect via tethers List of Un-recorded bugs: Audio cutout on flame animation for not having room to hold soil. Flat ground making stair steps Character would turn around when digging a tunnel.(the tunnel did continued straight though) sometimes ,no matter how hard you try, there is no way to stop sliding.
  23. DevilFrenky

    Audio problem

    Summary: 201 - Steam - Audio problem Description: I set the audio in the options and when I exit the game and I restart it the audio is always at 0 Platform: Steam Version / Build Number: 201 Specifications: OS: Windows 10 Home x64 | v. 1703 | Build 15063.608 CPU: Intel Core i5-4460, 3200 MHz GPU: 1060 AMP 6GB RAM: Samsung 2x8GB DDR3 1600Hz Drive: Toshiba P300 1TB Youtube video
  24. So I updated the game to patch 199 and when I opened the game and got in, there was no sound at all. When I checked the settings I saw the sound effects and music were turned all the way down to 0. But when I turned them up all the way (very meticulously I might add because all though I like the look of the new settings tab, there is no slider for audio and stuff so I had to click individually to turn it up.) there was still no sound. This is probably a bug, so I'm just letting people know about it.
  25. Maxitodorito

    Audio Settings Bug

    For some reason I can't turn down the sound in settings, I can move the bars left and right, but there's no save button, and when I exit the settings tab the sound settings don't save. PLZ HELP!