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About Me

Found 6 results

  1. Currently in Astroneer, the character has only one death motion, asphyxiation. (Robot character has 'Head explosion' motion) But sometimes we fall from a high place and die, died from poison gas, thorns, or explosions. Okay, that's brutal. But it's true and more motion is cool, right? (And more reality)
  2. Summary: 0.10.5.0 – Steam – Storm Walk Animation Bug Description: Back on Terran after visiting Radiated the Astroneer still walks like he does on Radiated. Reloading the savegame fixes this bug. Repeating the trip to Radiated and back let‘s show it up again. Animation Video Platform: Steam Version / Build Number: 0.10.5.0 Specifications: OS: Windows 10 Home | 1803 | 17134.345 CPU: Intel i5-4460 3.20GHz GPU: NVIDIA GeForce GTX 1050 Ti RAM: Kingston 2x8GB DDR3 800Hz Drive: Western Digital 1TB (WD10EZRZ-00Z5HB0)
  3. Summary: Suffocation Animation can be canceled by other animations. Description: Pressing either: 1, 2, 3, 4 or Left Click when in the suffocation animation will cancel it. Video: *Possible Fix: Cancel any use of the other animations while suffocating. Platform: Steam Version / Build Number: Alpha (0.9.0.0) Specifications: OS: Windows 10 Pro x64 CPU: Intel Pentium G4400 3.31Ghz GPU: NVIDIA GTX 950 2GB RAM: DDR4 HyperX Fury 16GB Drive: Western Digital 1TB
  4. Sliding and then entering an open seat causes the character's animation to remain sliding instead of sitting. The player can control the vehicle as if they were seated normally. Easily fixed by exiting and re-entering the seat normally.
  5. Avatar holds their arm up to block wind on Barren. I traveled to Radiated and realized I couldn't power my small printer with my medium battery or solar panel since they weren't on a platform, so I traveled back to my Barren base to get more power generation items. A storm was passing somewhere nearby as I was leaving, giving my character the "wind-swept" standing/walking/running animations. These animations continued when I arrived at Barren, which doesn't have such storms. Specs: Steam / Windows 7 SP1 i5 quadcore 3.10 GHz 16GB RAM 1060 GTX GeForce 3GB RAM Keep up the good work!
  6. Summary: 197 - Steam - Character animation, walking and running speed stuck in the windy weather animation after leaving radiated planet. ( chubby white astroneer ) Description: After going to and from the radiated planet, my astroneer still seems to think the weather is a bit rough after touching down on terran. Movement speed and character stance were affected. This persisted until a game restart (while on terran). While on the radiated planet, outside, movement speed was impaired ( seemed windy, probably intended of course - but this was a little jittery at times ). This movement speed seemed to follow my astroneer back to the terran planet. Platform: Steam, Windows 10 64bit Version / Build Number: "197" Notes: I have video of this, from takeoff to touchdown and back, including restarting the game, etc - but it's a rather large video, so I'm holding it from upload unless absolutely necessary. (I might be able to chop it up or upload to youtube if needed, but this takes a little time )