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Found 5 results

  1. im quite bad with english but whatever i just made this drawing! anyone have ideas? i want to do more drawings! i cant wait to see some fauna in game
  2. Found a living creature on the Barren moon. Moving constantly, well squirming. Looked like it was trying to lure something over to eat. I declined its offer.
  3. The way player will be able to deal with creatures that are agresive (or not) should be different on each planet (because of different adaptations) and for each species.Have in mind that: 1.These methods may work with different result on different spieces. 2.These are just my suggestions and they propably won't make it into the game and even if they may be changed and work differently. 3.Some of them may work on more than just one planet. 4.Some of this devices may be used only once and some of them more than one time (drone for example). Here are some of them: TE
  4. In this game we are given several dangerous plants to look out for, ones that throw poisonous gas, ones that protrude spikes, and ones that explode with acid. What this game needs is more helpful plants and even dangerous and helpful animals to give the worlds a spice of life. Giving us more caution and awe over them. These plants and animals should be made to survive specifically to their world and should have more than one meaning and ability. Farming should be implemented as well as things to help with farming. Considering that there would be more danger in the world, there should also be w
  5. Hi, I'm Eduardo Martins, I do not speak English, so forgive me. My idea is simple, have animals or fungi (visible) that can have an interaction, just to make the game more alive, do not need him to attack us, just wander around the world (or indicating something / place) You read this "idea" comment on what you found, see you soon; Attached only one example image