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Found 7 results

  1. Hi,me and my friend have thought about robots in astroneer : Explorer Bot (Places Tethers), Miner Bot : Mines ores (what did you expect) And Research Bots : Go to find researching things,bring them to your base and put the Researching things in the Researching Chamber. now to get these robots you must have : 1 compound 1 Wolframite or Resin And 1 Laterite.Then you have to have Power or wind/solar panels to give them Energy.For a Miner Bot you have to have the mineral / ore that you want him to mine inside your inventory to put it inside his inventory. Explorer bot has to have Tethers to p
  2. Hi! I want to offer you to create a character with artificial intelligence. This character is also an astronaut like us. But he needs help. Traveling around the planet, we find this astronaut who asks us for help. We help him, and in return he works at our base. Will do easy work. For example, to extract resources and put them in a special place. Or do crafting. It is desirable that the number of assistants to the astronauts was not limited. This way we can make new friends in a single game! Just want to see the animals in the game. For example-dog, wolf. By passing theirs study, it would be
  3. Hello guys, first of all forgive me about my bad spelling but my main language is not english... Going back to the topic i would like to suggest to the team to create a system where you can Level Up your player ( For example: if i take a few minerals i can improve my extraction skills so i can extract more efficient or w/e ), resistance, endure more time without oxygen, basically a menu where you can upgrade your abilities while performing them... for example if i run for a long time i will be improving my running speed so after a few hours of running around i will be able to run faster... Tha
  4. First off I love the game but sometimes it gets lonely. Just a thought of mine of adding "AI" like aliens or creatures of some sort to interact with.
  5. What better way to invest in your own settlement then to network with other NPCs from the same or other planets. Plus expanding your own settlement to house traveling merchants or companions would be a nice way to encourage people to actually want to go back home. These implementations would also make room for more achievements such as making a city for 10 or more NPCs or establishing 3 or more trade routes with other settlements. I guess the best way to start towards this path would be to add some interesting NPCs with programmable AI such as telling them to look for resources, make thi
  6. customizable robot companion built on a robot workbench which is totally optional
  7. I personally think that due to the game currently not having a goal, it would be reasonable if the devs would consider keeping us eager testers occupied with some form of Player Vs Environment functionality, enabling us to engage more with worlds. In addition, I'd also like to request the implementation, or recognition at least, of various weapons that would be added alongside the hostile entities. Because currently, there's no session parameters, meaning that anyone is free to join anyone's session at their own will. However, please keep in mind, as a devoted and dedicated pre-alpha