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Found 4 results

  1. Summary: 196 - Steam - Exit to Main Menu, while in Main Menu, causes program lock-up. Description: I know this one was my fault, but it is still un-expected behavior, so: Pressing "Exit to Main Menu", whilst in the Main Menu, results in Astroneer locking-up. (NOT crashing, just complete and utter "never leaves the loading screen", followed by CPU useage of Astroneer dropping to 0) Platform: Steam Version / Build Number: 196 Specifications: OS: Windows 10 Home CPU: Intel Core i7-3630QM @2.4GHz (8-cores) GPU: Nvidia 610M RAM: 16 GB Drive: Unknown, sorry.
  2. My first few hours of multiplayer Astroneer (2-player) were crash-free, if not bug-free (post-196). Resuming the game resulted in one crash after another - for me, the second player - in the span of 1 hour. The game would close to a 'bug report screen' - I've sent every report. None of the crashes involved a consistent trigger to my knowledge. One possibility would be the environment not loading in caves. The cave surfaces were there, but no plants, stalagmites, etc. At the same time were other bugs like researchables getting stuck in the air or 'bugging out', and even not being able to click on them (even when I was just carrying it and dropped it). On one occasion, I was puzzling over a researchable that I couldn't pick up, and I walked through it - like phased through it, and crashed soon after. Another time I was turning to run away from green gas and crashed. Also, I don't recover my inventory items when I reenter the game - I have to find my body most of the time. And, one time my stuff was just laying around at our base, but I had crashed off somewhere else. I hope that helps.
  3. I was playing astroneer for about 7.5 hours today. After I decided to stop I selected to quit to desktop from the main menu and noticed that astroneer hadn't actually exited. Astro.exe and it's child process Astro-Win64-Shipping.exe are still in memory although appear complete idle as they are not using any cpu cycles. Killing Astro-Win64-Shipping.exe allows it all to exit and releases the file locks on the log file (which is now 1.54GB btw). If you would like to see what could be causing this problem, and others that are logged, I can provide you this log file.
  4. I just got v196 and when I select "Play ASTRONEER (Windowed)" the game starts as full screen. Going into the options doesn't allow me to make changes either since the only display resolution is 3440x1440 which doesn't work quiet right for this game as it clips on a 16:10 monitor setup.