Search the Community

Showing results for tags 'xbox'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support + Suggestions
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 419 results

  1. Controller Xbox What were you doing leading up to this bug: When I place my tethers down, my party members (non-host players) are unable to connect his/her tether with mine. I can pick theirs up and connect with mine. Basically, they cant connect with my tether (hosts tether) 4. Any steps that we can take to reproduce the bug on our end is appreciated. Have host place tether down, and see if non-host player can connect their personal tether to the host's P.S. Willing to upload a brief video of the bug.
  2. TheSwankySeal

    XBOX SAVE FILE DELETE?

    I would like to know of any ways to delete 1 specific save file on Xbox
  3. kevomeister011

    Various issues/bugs

    Game is a blast, so thanks for the work that has been done so far on it. All of these bugs have been encountered on Xbox One. I played for a few hours when it launched and then I reloaded into my save today. Frame rate is a major issue that I've ran into thus far. The game remains playable to a certain extent. I'm not sure what is causing the issue as it just kinda happens and never really goes away. I haven't tried to reset the xbox or anything to see if that makes the issue go away for a period of time. Might try that later. The ROVER...oh boy lol. This thing is buggy beyond belief. As soon as I get in the Rover(one seat attached) the game drops to a very very low frame rate. Almost completely frozen at times. I managed to get it running smoothly once with a storage rack attached(square 8 one). Attaching things to the Rover really seems to mess things up. The storage rack doesn't let you take individual things off the rack while its on the rover. You have to take the rack off and then take the stuff off...put the rack back on the rover...you get it. Today I researched the crane attachment. I had no idea there was a truck, by the way. I built the crane attachment and stuck it on the rover. Bad idea. The crane cannot be taken off the rover now. I'm not sure what the issue is. I'm also not sure exactly how you control the crane as it just kinda spins around with no input from the controller. The rover also flies around while attached to the vehicle bay arm. I've seen this on multiple occasions while walking back to the base. Tethers separate themselves all the time. They still light up too like they are still attached. You can really tell this game was designed for KB/M. The control scheme on the controller is fine don't get me wrong. The analog inputs need some fine tuning. I'm not sure if this goes along with the constant frame rate issues or not. The mining vaccum tool is very clunky to use. The camera sometimes keeps turning after you've stopped touching the analog stick. Got stuck in a small hole. My character started to make a motion like he was floating and then I fell through the map and died who knows where lol It would be nice to be able to shift the pods(printer, smelter, etc..) around. I built a second Vehicle bay since I can't use the one that has my broken rover crane. Then I built a battery and attached it to a 2 hole base. It is now stuck in the vehicle bay. The battery and the vehicle bay still work it just looks really stupid. I built a second habitat. After a failed attempt at driving it somewhere with the rover, I set it on the ground back at my base and hit the button to deploy it(didn't know that's what that button did). Now I have 2 habitats sittings kinda stuck together. Wish I could move the second one out of the way. The pods kinda build at whatever depth they feel like. I'm having a blast. Hope there is a frame rate issue patch coming soon as it's really the only major issue.....minus the Rover....please fix the Rover lol
  4. I noticed that the "report a bug" page is being filled with a bunch of issues from both platforms of the game. I think there should be two different areas for Xbox and PC. It would make reading through bugs are trying to help that much easier for Administrators and for Users. Thoughts?
  5. The main menu looks great, but is surprisingly very difficult to use. It's difficult to see which menu item is highlighted, often leading to a mis-launch of a new player Difficult to disambiguate between saved player slots (no character model is shown inside the capsule) Navigation past left/right does not spin the craft. The game requires me to actually press a left/right button, seems very counter-intuitive. The white glyph is hard to see on light green Platform: Xbox One, 10.0.14393.2152
  6. I find myself spending a lot of time rotating and mashing buttons when using the backpack, either because it's not clear how to close it (naturally want to hit B) or it's in the way of some important 2D UI element. Something as fundamental as the backpack really needs to be easy to get in and out of. I don't think we're quite there yet! Platform: Xbox One, 10.0.14393.2152
  7. WithinRafael

    Items float outside backpack

    Common bug reported here, but want to add that it appears to let the player "double" their backpack capacity as these items don't appear to use a slot. Quirky. Platform: Xbox One, 10.0.14393.2152
  8. WeizenPacoV2

    Some Bugs I found so far

    So, first off, great Game! secondly, i bought this game for coop, and this is when the bugs i found occur. When youre the host, then your cursor disappears the moment your client joins the game, which makes the inventory management harder. Then, after a few structures have been built (like about half an hour play time), the hosts fps are dropping like crazy, going so far that you don´t have any moving pictures for a few seconds. then, lastly, a little bug that only happens as a client, you can´t correctly place any tethers, meaning you can put them down, but they won´t get a connection to other tethers or your home base. If you can fix these bugs, than it´s an awesome game, great work devs!
  9. WithinRafael

    Foliage hides 2D UI elements

    When I first built this research building, I sat waiting for something to happen. It wasn't until later I discovered the "start" button was almost completely hidden by the foliage on the planet. Platform: Xbox One, 10.0.14393.2152
  10. When your backpack is facing the sun, all the items get washed out. It's realistic, sure, but at the slight expense of usability of the backpack UI. Platform: Xbox One, 10.0.14393.2152
  11. I extended from my original point, walked away, and came back to this geometry created at the extension point, making interaction with that node difficult. Restart of the game resolved it. Platform: Xbox One, 10.0.14393.2152
  12. TheSwankySeal

    Multiplayer XBOX

    Using the new Xbox LFG system other players and I have tried to play together which was unsuccessful, any fixes?
  13. INeedToThinkOfABetterName

    Sudden framerate drops

    I was playing the trail just to make sure I really am in love with this game (and i am) but sometimes for no reason at all the framerate drops to an estimated 10 fps. also the graphics get a bit hazy at this time. The first time it happened it was for more than 10 seconds, but the second time it was only for about 5.
  14. Lustful Pizzas

    Frame rate issue

    After playing this game for a good few hours I can say that the devs have made an outstanding game, the feel of exploring planets and shaping them in anyway is great. One of the biggest issues for me is the frame rate, after playing the game for a while and having a large base, the frames do defiantly slow down it mainly happens when either going to a place with a lot of resources or when simply just going into my base so if the frame rate issue is sorted it would be great. I do know that the game is in Pre-Alpha so they are certainly going to fix bugs and issues im sure and it being on xbox I know there is only so much it can take.
  15. xbox one, pc controller layout showing in the controls tab in the press start button menu. also its very unclear how to change the station build item as in the printer and such. regards Dave
  16. Happens on Xbox, only affects host of game. Work around is using LT to bring up cursor and select backpack with RT, then you can browse/place/take items from your backpack.
  17. TheSwankySeal

    XBOX SAVE FILE DELETE?

    I would like to know of any ways to delete 1 specific save file on Xbox
  18. TheSwankySeal

    XBOX SAVE FILE DELETE?

    I would like to know of any ways to delete 1 specific save file on Xbox
  19. LeeTheG666

    Bug Report

    Wandering cursor as your walking forward some times your yellow select cursor kinda lags behind you and you have to click it off and back on again by pressing x to recenter its not game breaking in anyway but is slighty off putting when digging terrain ,but still a great game. ?