Search the Community

Showing results for tags 'xbox'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. So in 2-player multiplayer on the Xbox one. Found a few things, and we recreated it with multiple new loads. This is with new game files, I deleted my old saves, my friend uninstalled/re-downloded the game, and safe to say we have fresh builds... So for bugs... When a player dies he shows as laying down after respawn (only to the player that died, others see him normally) Tethers still not showing black (when disconnected), but now both users can place and use tethers, when before the 2nd player's tethers were not usable by anyone. standard clipping through floors ove
  2. http://xboxdvr.com/gamer/lockload/video/24739621 Go to around 2min 20 seconds when the buggy away from the base is fine but when leaving or arriving near base i have issue Solution so far has been to leave the buggy 50 metres plus away from the base In case it helps!
  3. When in multiplayer, the person who started the game cannot use the cursor when the backpack is open, the camera just moves instead. The person who has joined the game does not have any sound effects. When the host logs out of the game all of the stuff on their backpack falls to the ground. This bug was confirmed by myself and others by taking turns starting a new game and observing the effects when the backpack is open. This makes the game unplayable in multiplayer for the host, these bugs do not appear in single player.
  4. Hi, just a heads up that the XBOX version received an update. The game is now at version 0.2.10109.0, which matches Steam 0.2.108. Testing now.
  5. Playing Astroneer on the Xbox One, finally got a rover, they're fun as heck(immediately got lost for eternity lol). However on Xbox One, whenever driving the Rover at least in my personal experience the FPS dropped plenty, and while still playable, it just looked terrible, and I'm sure this is not the intention, so I'm here!
  6. After creating a spaceship, filling it with fuel, and sitting in the seat, the launch button never appeared. I tried getting out and back in, etc. Then I quit the game and reloaded the save -- loaded inside the spaceship, but still no launch button. Finally got out and back into the ship, and it appeared. This was on Xbox, so before patch.
  7. I bought the game on xbox one and I have experienced a lot of bugs. Sometimes the fps will drop alot, around 15 fps. One of my world's constantly has a low fps of around 15 fps, and never goes up. Also sometimes I will randomly fall through the world, and die of suffocating. This happens randomly and when I land on a different planet, and leave my shuttle before everything is rendered. Also alot of times when I start the game, the items in my backpack are outside of my pack and floating out of it. Just a few bugs I've experienced and I hope they get fixed because I really enjoy astroneer, and
  8. I was on PC and my friend was on xbox. I started a game and sent him an invite and he never got the notification to join. Then he started a game and sent me an invite and I never got the notification to join. We have played cross play titles together before...
  9. (Xbox one) the more I explore the amount of fps is much lower than the feed. Between more planets balla exploring the fps lower so that the game can no longer be played
  10. I can move the driller on the top oft the skin of the planet in the direction front, behind, left, right, BUT not up or down with my controller. Based in this I have to craft with my standard tool again.
  11. In the few times I've gotten co-op to work, I haven't been able to connect tethers to my friends habitat, or to any of his other tethers. We were on xbox, and even on the same internet at the time.
  12. Xbox gameplay. I'll be off doing whatever, and when I come back to the tether chain to fill up on oxygen, it wont connect with my suit. I'll follow the chain towards the source, and find at some point that one of the tethers are unconnected. Generally replacing the tether will reconnect the chain, but it doesn't seem to have any reason. It would be helpful if connected tethers that weren't connected to a source show as red or green, so that we know if it as disconnected. This would help with telling if the bug has struck, or if it was otherwise disconnected.
  13. Was playing today for a little bit. Did some exploring with my vehicle train that I finally worked without major frame rate issues. I ventured too far and got lost from my home base. The icons for your home doesn't seem to appear when you're too far away. Part of me likes this element as it adds to the survival aspect. The other part of me hates it as I finally managed to hook up a crashed satellite with winch. Drug it around for awhile searching for my base or hoping the home icon would appear on the horizon. I could of swore it was just on the other side of the moun.....ehhh. Game froze lock
  14. When I hosted a game, my friend joined and could not place working tethers. He could place them but they did not connect to the others that I had placed. When he started a world and I joined, I couldn't place down working tethers. It's very frustrating as you cannot split off and explore different areas as the guest cannot place working tethers. Are there any tether mechanics I'm unaware of (very new to the game, only around 2 or 3 hours played) Loving the game and excited to see it improve over time!
  15. Adding split screen on xbox would be awesome. Could bring more sales, but ultimately it gives people who have one xbox a great experience with their family and friends. Also it could be split down middle or share whole view and have it zoom quite far out for vehicles.
  16. As i suggestion, and i'm unsure how difficult it would be to implement in the future, but would be cool to have a first person view through the camera options.
  17. I've managed to encourage a couple of friends to purchase the pre-alpha game on xbox. the multiplayer is great fun, though one of my mates prefers to dig holes under where you are standing and then cap them off burrying you alive. Anyway, would be great if you could have a co-op load whereby you can jump in and do what you want even if the other players aren't on and they could do the same. at present you have to be online the same time as a friend which is great, but would be good to continue building the coop base when others have to jump offline.
  18. I am having major world drooping issues. So much so I had to dig another layer underneath so I have have a place to land with out dying. I have found many soft spots the keeps pulling me Nd any items in the area in to the between. To my death on less I am able to fly to one of my catch area underneath.
  19. I play astroneer on xbox one, I have a one s, all the updates and a 3tb external hard drive on a 2tb system, I have 3.8tb left for storage 75mbps wifi strength. Ok so now my problem is I wait for the truck to be available in the vehicle Bay, then I build one of them and have no performance problems, but when I build a second truck my game lags intensively. On very rare occasions the game will catch back up, and when it did the first time I built a 3rd truck. I cannot even load in that save after my game crashed, when I try to load that save my xbox crashes. I really enjoy astroneer
  20. This is a great game. I wanted a clear topic that is meant to leave space about your specifc Xbox One issue encounters to be given potential attention and consideration by the developers in hope that they see and consider this thread. Please be specifc as it might help if they do read this: -Multiplayer works, but when a friend is too far away they seem to crash and their game freezes. (Almost as if it was too much for both games to be rendering in my "lobby"?) The times I have attempted to gather their things, my game crashed as well. Also when another player joins, my frame ra
  21. HELLO EVERYONE, I hope everyone is good. I first wanna start with saying thanks to System Era for creating such and interesting game for us to play! Big ups gentlemen and can't wait to see what coming. I made this topic to serve 1 purpose and that's to have a place where all us console gamers can have a place to discuss our problems, issues, share pictures and videos and jus to communicate openly about astroneer on console. I love this game and everything about it but with new games of course comes problems. I want us to use this forum for us and also the astroneer developers
  22. When I open the options menu, I can´t change anything, only the controls appear
  23. Framerate is so bad it gets unplayable. Also my character keeps falling though the ground and dying. Camera is terrible. Not gonna play this game until it's updated. It's really bad. Currently No Man's Sky is way superior. I don't know why people try to compare NMS to a beta game. This game needs serious patches! It started off fine until I got the vehicles and built my base up.
  24. The Xbox controls are very slow and imprecise please tweak to give more control. We also need a chest to put materials! Thanks!