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  1. My idea is this: Vehicle Shelter Now this is really 'moveable' shelter. I know recently SES added a new shelter it's called "Field Shelter". But it can still be used by only one person at a time. I already came up with this idea before it was added. My idea is that it's much easier to move around and can be used by more than 2~4(or above) people at a time. And it can be attached on Medium Rover and Large Rover. One day I will design a 3D file to explain this idea in more detail... (But not now... Because I'm busy. I already have my another project...) The materials don'
  2. The vehicle doesnt accelerate when I use the drill and I just want that fixed because it hurts my right hand when I have to spam rb for 3 minutes straight
  3. This function is practical for those who forget to save the game but, honestly, I think it's a bad idea. According the game is explored and there is more data to save, it becomes annoying! Especially in multiplayer for the host which is overloaded with save game request whenever a friend uses a vehicle the host is harmed with frequent lags. You need to deactivate this or, via menu option to deactivate this function, as in skyrim you can deactivate save when traveling. I know this will be resolved with the dedicated server but until then it would be interesting to disable save on vehicle seat.
  4. Hi I have noted an issue where the vehicle sinks into the ground as noted in issue1.2.10 - Xbox - Terrain issues using drill on vehicle The issues are the same, except I am only finding this problem happening when another player joins. The drill works properly until another player joins, then causes the vehicle's wheels to fall through the world when in multiplayer mode for the host player. Hope this helps with debugging.
  5. So i started playing astroneer 2 days ago AND ALREADY had to make 2 madium rovers. I found out that when you flat the floor around the rover the rover will go into the ground and will disapear with all of your stuff now i have nothing and im disgusted to try getting the resources again
  6. As a client connecting to a host. If you are in a vehicle and you disconnect from the game, either through the menu or because you lose connection, your character will not be saved and actually deleted. When reconnecting you have to start from fresh.
  7. Description: I was playing a multiplayer game with a friend hosting and my tractor with 3 attached trailers was sucked into the ground while I was digging away from it. I couldn't find it in the floor while digging so I lost all of them. It looks like the bug was caused by digging out an object close to the vehicles. Here is a video of that happening: Platform: Windows 10 Store Version / Build Number: 1.1.3.0 Specifications: OS: Windows 10 Pro x64 | v. 1903 | Build 18362.175 CPU: Intel i7-8700 3.2GHz GPU: NVIDIA GTX 960 4GB RAM: 2x8
  8. Summary: Sliding in Tractor Description: While sliding I entered my Tractor and the sliding animation kept on playing Platform: Steam Version / Build Number: 1.1.0 Specifications: OS: Win 10, 64bit CPU: AMD FX-8350 Eight-Core Processor 4.00 GHz GPU: NVIDIA GeForce GTX 1050 Ti RAM: 24 GB Drive: Western Digital Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive
  9. So we all use the standard forward/back to control the speed, however, I've found this to be a bit troublesome. I made a decent tunnel to a cave system, problem was that it was too steep to properly control, even the tractor. It picked up too much speed. While the slopes are great for long slides to the center of a planet or moon, they are nearly impossible for a vehicle descent without losing control. My thought would be to have a gear setting of sorts, maybe utilizing the +/- keys for instance. This way, I can put the tractor into what would be 1st or 2nd gear for a more cont
  10. Tractors and rovers should be able to right themselves by turning while staying in the driver seat.. Grand Theft Auto has done this for ages when vehicles inevitably flip upside down. It'd be way better if we didn't have to exit and violently clip through terrain to the core just to try and flip a toppled rover in a tunnel. Thanks!
  11. Every once in a while, the large rover will come across a spot in the ground where it will get stuck--almost like it high-centers, but it's on a flat spot. No amount of maneuvering will free it. I haven't had this happen on any rover but the large one.
  12. when you drill anywhere near your rover, the rover sinks into the ground. Once the rover is partially sunk, it is stuck.
  13. Hey there. I played Astroneer a few hours with a friend. He was the "Host" and i joined his game. Later, i summery all the Bugs that i have mention it right now to post here. (We have both - high-end PC with new graphic-drivers installed, and internet is very good (no laggs or something)) - so the only problem is that game itself. Synchronisation: The "bugs" or "issues" going up more, if "players" and the "Host" go far away. It only need to be out of sight, like walking underground, in one direction or travel to other planet. Mostly of this Issues are:
  14. Summary: 1. Game refuses to go into windowed mode, restarting the game (in windowed mode, through steam; and in windowed mode through the game itself) does not help anything. I'm trying to move it from the main monitor (monitor 1) to the secondary monitor (monitor2) but without a windowed mode to grab, it's stuck in an unfortunate place in my setup. 2. Vehicle bay is missing (tried in multiple new game files, but it does not appear in the possible items to build. Doesn't appear in either printers, and does not appear in the TAB screen. I can unlock vehicles, but not the vehicle bay.
  15. Hello i found a bug on the version 1.0.13.0 and the ones before that had the drills for vehicles , when i'm alone on a game and i use my vehicle with the drill at the front and i activates it , it works perfectly but when a friend joins the game that i'm in and i use the vehicle with the drill , i activate the drill to mine down or up and the vehicle starts to go in the ground ( i never went fully in the ground so i don't know what happends if it does ) so if i helped you guys to find a bug i will be glad that you find the cause of this bug and fix it , besides that have a good day .
  16. Summary: Steam - Tractor and Self launched into space from core. Description: Multiplayer. Host was attempting to flip our tractor snake. I got off to help while he was trying to flip it, and it launched me up through the ground and into space instantly. He said the tractor vanished too and then he suffocated. I'll end up suffocating too. Tractor MIA. This wasn't caused by pressing enter twice when getting on. It was caused by exiting the vehicle while my co-op host was trying to flip it. Platform: Steam Version / Build Number: Patch 1.0.13.0 Specifications:
  17. Version 1.0.13. Any time terrain is "flattened" or modified, my vehicles and any unattached platforms will begin to sink into the ground. Vehicles are then very difficult to dig out as any terrain modification done around them makes them sink further into the ground. I have to dig way below them and make a sort of landing platform and than dig around the vehicle itself for it to sink onto.
  18. Steps to reproduce: 1 create a rover or a tractor 2 use the terrain tool to dig somewhere near (within a few yards of) the vehicle. You don't have to dig beneath it. I've even reproduced this problem digging on walls or ceilings above or near the rover. The rover sinks into the ground. Sometimes it remains barely peaking over the surface, but if you try to dig it out, it sinks beyond reach, and no amount of digging reveals where it went. This is a post-1.0 bug. I use the Steam version of the game on a Windows box, using mouse and keyboard. I have consistently reproduce
  19. Hello! My poor rover got stuck inside the terrain near the very center of the planet of Sylva, in the gateway engine. It's stuck at the end of one of those purple pesudopods that don't quite reach the spherical center. I was driving the rover around in an attempt to get it inside the sphere, and it stopped underneath the pesudopod "upside-down", that is, when standing on the sphere it was also lying on the sphere underneath the pseudopod with its bottom facing it. When I tried to flip the rover by pressing "F", the rover kind of bounced upwards but didn't flip. I tried to flip it several
  20. Hi, I'm a bit upset cause the buggy I used to go into a mountain just disappeared in the ground when I got off it
  21. Playing with Mouse/Keyboard. Steam. I was playing as a Client. I was driving a tractor with 2 trailers attached, a worklight and a small generator attached to the front of the tractor, and a medium storage on the 1st trailer. When I got in and drove off, a my 2nd trailer detached automatically (a well known and common bug when playing as a Client). I turned around to go back to get it. I drove near it, and hopped out of the vehicle. The vehicle had not come to a complete stop. It looked like the nose and/or the front wheel or two of the tractor dipped below the ground plan
  22. So, I'll do my best to explain this. As a train (tested with 4 large rovers) transitions from a steeper incline to a more shallow incline, whether the difference is large or small in angle, the train loses power once the first rover has made the transition. This results in being unable to exit a ramp. I've spent 10 minutes now trying to get onto the surface, the more I try and smooth out the transition the less I am able to get up, regardless of initial momentum/speed
  23. Possibly due to nearby terrain deformation, vehicle sinks and clips through the ground, ending up in the cavern below it.
  24. SAVE_2$2019.02.22-20.10.08.savegame i made the tractor jumped on it (standing still) and I could no longer go back to an old save (it still loaded) but its like it wrote over all of them , a and i cant drive it or jump of it or interact with stuff like cable or item but i can still look around
  25. I found a bug… its no big deal, but its a bug :D Good work ASTRONEER 2019.02.09 - 18.46.33.01_Trim.mp4