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Showing results for tags 'vehicle parking'.
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Drill Needs a mod slot opposite from the collection port, mainly for an attaching worklight. Mineral Extractor Needs to have a larger sediment capacity, denser elements should not take hours to coordinate raw material at the base. The production should still only be 8 at a time though. Base Building I feel that the new platform system is nice, but would benefit greatly if they only allowed for 45° angle adjustment instead of 1°. This would make bases much cleaner. If nothing else add it to the settings menu, as an option for snapping base platforms. Large Storage building. A Rectangular Prism that is 8 Ports high and 2 Ports wide on each of the 4 faces of the prism. Vehicle The vehicle tires should lock into place when there is no driver, or attached to another cart that also has no driver. Park Brake. Allow for rigid tethering between vehicle segments. Camera Settings Menu item that allows adjustment of camera sensitivity(Looking around), or when using the cursor function(LT[X!], Crane Arm, Aimed Hand Tool) User Interface When using hand tool and crane w/ drill a sphere of influence overlay would be helpful. A popup over power objects when they're not generating power and why. Especially when they are in a situation that should call for them to be active. (Turbine Gen.) Less loading screens, One Screen for title and One Screen for save. Allow for pack use in vehicle. A foggy map that is partially revealed by orbiting, and fully revealed by exploring. Opened in pack like the research terminal.