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Showing results for tags 'liquid'.
How come there's no rain? Rain would only make sense on Terran and Exotic, but I think rain/thunderstorms would definitely fit into Astroneer in general. Terran and Exotic obviously have atmospheres. The amount of flora would definitely cause them to form, and there are even clouds. If water exists in a gaseous form, it would make sense to have use for the liquid. They wouldn't even need to effect gameplay in any way necessarily, I just think rain could give the game more life, and a stronger, more natural feel. They would by no means replace the sandstorms already present, they'd be merely
It would be awesome to see procedural water like the one in cities skylines. There also should be a way to make a source of water like in minecraft with the buckets. Submarines would be a way to get into the lakes, oceans and rivers and instead of building it at a vehicle bay, it should be made in a port.
Maybe there could be a planet type that had a much more hostile surface environment, but with greater rewards for scavenging on it - there could be minerals normally only available underground available on the surface? There could be sulphurous gas clouds which the user needs to avoid, and maybe volcanoes that could erupt, spreading lava? The lava would not need to flow quickly so it would not require a straining liquid simulation. Having hazardous lava flows and pools would add more challenge to navigating the environment, and having a higher amount of rewards could make this sort of planet g