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Found 10 results

  1. So on this new save I’d gone down to the core of Sylvia to activate it. While down there the gravity shifting made stuff go weird for a second but it had seemed to fix itself, but when I went back up to the surface (btw I was in a large rover the whole time) my character wouldn’t link with nearby tethers or buildings. not only that but eventually it did start to connect, but it started freaking out and started to connect and disconnect about 8 times per second. For some reason the little time in between the connections had started to charge my backpack a bit, but would immediately be used up. I wasn’t using anything that would be using energy so I was just left without a charge. Another thing I noticed was that the charging bar down the middle of the backpack seemed to be off center, and farther up than usually. I have been playing this game since launch and love it dearly but this is the first time I literally was unable to play the game due to a glitch.
  2. seems this a common issue other ps4 players are facing, the entire save file is becoming corrupted and DELETING itself. no this isn't a "clear your cache" or "initialise you ps4" situation, there is a major issue with saving and possibly vehicle save points. also a noteworthy 15+ hours hecking down the drain.
  3. OK here is a detailed description of the problem The save won't load. when I try the game gets stuck and puts enormous pressure on my GPU (which usually easily runs this game). I have tried to reinstall the game but that does not help at all. I have tried to delete the cloud save What am I supposed to do here? Not to mention the countless other bugs. I mean the usually 20+ times you fall through the ground and have lost my items half of those times That all the rovers that take more time to get unstuck than it would just tethering there tunnels not loading for my friend in co-op that results in killing him rockets sometimes not working for my friend in coop. countless graphic-bugs (mostly with power indicators in battery turbines ext) but a looot of other stuff too. I'm sorry for this but. How can a game have tons of more bugs after a full release than before? I mean the beta testers can't have done their jobs very good. Okay, I can live with these bugs (Although they are very annoying) BUT when I can't load a save for no reason I get really annoyed. My friend and I have poured 70 + hours each into that world.... please fix or I'm rather going to play Tetris instead cause there you don't have to spend more than a third of you playing time to try and solve bugs. and another third to reclaim the progress you lot to those bugs. This may be a rant but I love this game but its so freaking sloppy like you threw the game out there to manage to release it on time. I'de rather wait than to get my progress smashed. many people seem to have this issue. What can we do to get our saves going https://forum.systemera.net/topic/51504-world-wont-load/ https://forum.systemera.net/topic/51513-cant-load-my-save/ https://forum.systemera.net/topic/51515-save-wont-load/
  4. I am running a three monitor setup on my windows 10 PC. Monitor 1 (Primary is a 4k Monitor 2 is 1920x1200 (the monitor Astroneer launches onto) Monitor 3 1920x1080 (seems to be unaffected) I cannot get the game to move over onto Monitor 1 4k without putting the game into windowed mode and then dragging it over. Then the game thinks it is still on monitor 2 1920x1200 so it does not give me the option to run in 4k at all. This is a game breaking bug that NEEDS to be fixed. For now I cannot play Astroneer because the max resolution I can get it up to is 2560x1600 and it does not look good on my 4k. I would be of much help if someone can contact me and help me find a solution or let me know when the bug is patched. Thank You, System Era, for creating such a great game that I enjoyed (for a really long time) before this bug. -Lambo
  5. Description: Backpack printer changed item to a 'yellow dot' and a (possibly incomplete) resin pack. Printer stays stuck in this, making it inoperable and thus breaking the game. Platform: Steam Version: 0.9.2.0 Specifications: OS: Windows 10 Pro (64 bit), Version 1803, Build 17134.228 CPU: AMD FX(tm)-8350 Eight-Core Processor 4.00 GHz GPU: GeForce GTX 760, Dedicated VRAM on board: 4096 GB GDDR5 (on board) Video BIOS 08.04.C4.00.50 Driver version: 398.82 RAM: 32.0 GB (4 banks @ 8GB) Drive: ST3000VX000-1CU166 (3TB HDD) Windows 10, Mouse/Keyboard, no controller I was printing some canisters to shred in the medium shredder (having much resin). Also, general moving around, collecting soil, ... At some point the backpack printer suddenly looked like this: Looks to me (first time player, first game) as if the item to be printed is wrong and maybe the resin pack is not completely full. I tried --- with no success: - reloading the save - restarting the game - rebooting the computer - verifying the files (via steam) - removing the resin(?) pack in the printer --- could not grab it with the mouse - printing that "yellow dot" item --- nope - changing the item to be printed, no joy - digging out more resin in the hopes that would complete the pack, but no effect. Attached: the most current AUTOSAVE_....sav (so you can inspect the game data there), ga_log.txt and ga_log.1.txt (which may be helpful). Unfortunately the AppData\Local\Astro\Saved\Logs folder is empty. And 2 pics showing part of my (now to be abandoned) base with the backpack open. AUTOSAVE_0_2018.08.17-01.38.50.sav ga_log.1.txt ga_log.txt
  6. Updated about 45 minutes ago to current on Xbox when trying to use my right analog stick to move the camera/selection tool/terrain tool/anything that involves the right analog stick will move smoothly vertically and diagonally but as you start to sway the joystick to horizontal movement meaning turning left or right or moving an object it will only move a very slight amount and stop completely while holding the joystick fully to one side or another making any type of smooth movement or transition or even playing any part of this game an absolute and Complete nightmare so awful it's not worth playing on console until this issue is fixed in my opinion
  7. Summary: When my astroneer is in some locations my cursor no longer recognises objects or the astroneer and does not change context. Even the compass rose which shows when I mouse over the astroneer stops appearing. Description: In some locations the mouse cursor stops changing on mouse-over objects or the astroneer. Cannot grab objects in the world or in the backpack. Compass rose no longer appears on mouse-over astroneer. Moving back past an invisible line allows interaction. Have tried restart, reload. No change. Video files to follow. Platform: Steam Version / Build Number: steam current content buildID 2604607 Specifications: OS: Windows 10 Home x64 | v. 1709 | Build 16299.309 CPU: Intel i7-7700K 4.20Ghz GPU: Nvidia GeForce GTX 1080, 8192 MB GDDR 5X RAM: 16GB Drive: Seagate 2TB ST2000DM006-2DM164
  8. Idk if this is for all planets and/or everyone but for me when I am on the moon, The tethers do not work what so ever. If I hit "T" they place but are black as if they have no oxygen. If I move them by hand they are blue but supply no oxygen to me. Many time tethers would change between black and blue depending on where and how many tethers were placed off of them. Also the only tethers that did "work" were the first and only ones touching my base. that being said I had to be no more than 1-2 meters from the tether for it to give me oxygen/power. A video showing this bug is below: https://drive.google.com/open?id=0B39pGRpR42gKUXIyMUtSaThlemM
  9. Summary: 197 - Steam - MP Client Crash Description: When joining a host, after about 10 minutes I get a crash, submit the crash report and restart to do it all over again. This happens to everyone except the host. It has been happening since 196. Please patch this ASAP. If inventories were saved on crash it wouldn't ruin the game as much, but this is truly game breaking as it is, I was really hoping 197 would have fixed this. Platform: Steam Version / Build Number: 197 Specifications: OS: Windows 10 Home x64 CPU: Intel i7 7700HQ GPU: GTX 1050 Ti 4GB RAM: Corsair 2x8GB DDR4 2400Hz Drive: ASUS 1TB 5400RPM
  10. Summary: When initiating Landing sequence if you click a landing zone then on the orbiter launch icon causes a gamebreaking bug after loading save file. Description: As stated above if while in orbit over a planet you click on a Landing Zone then click on the exit orbit button above your ship it causes the game to both simultaneously load the solar system and land on the planet you can still exit your ship by pressing X after it is landed but it leaves the landing Zone markers unclickable around each of the landing zones if you save your game and exit when you come back in the same problem exists and when inside of any of these Landing zones you cannot click on any button therefore since your home is a landing Zone you cannot manipulate anything inside your home at base the game becomes unplayable from that point on Also see post Bug making me unable to use anything (by klicking) Started by DArealNIEL, June 27 Platform: XBox One Version / Build Number: Xbox Patch 189 Specifications: OS: Xbox one standard specs CPU: GPU: RAM: Drive: