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  1. Despite never playing in a multiplayer world or hosting a multiplayer server I was given the "EXO Dynamics Outreach Advocate" achievement. I play mouse/keyboard on Steam, it triggered after I started a new character and played it for (presumably) 4 hours. Not game breaking or anything, but definitely a bit weird. Note: I did not receive any other multiplayer achievements, including the base level "EXO Dynamics Outreach Participant" achievement.
  2. I’m using the latest version on steam (I believe 1.12 but haven’t checked), playing with a keyboard and mouse on my pc (windows 10). This is sort of a specific bug but it happened 3 consecutive times. It happens when I have a package connected to the large rover (like a drill or paver that I packaged while they were mounted on the rover), and touched the rover while using the jet pack. If I flew over it or touched it in air while the jet pack was on, the game would freeze for a second and crash to desktop. These setting (large rover, package on it, touching it while using the jet pack) were the only ones I could recreate the bug with but it happened every time. Apologies for my English and if this is a known bug, I just didn’t get it until the last update (or maybe 2. If it helps I’m pretty sure a week ago I did not have this bug)
  3. Alright, Steam, keyboard & mouse. Really strange one, this is. I have done all the gateway chambers on every planet except Glacio and Atrox, and so far I've only encountered this on Galcio. I flew to Glacio, took all my stuff I needed off the rocket, and completed 3 gateways when I noticed one of the ones I had already gone to was "dim" or un-powered again. I carried on and powered a fourth one, only for a second gateway to go dim. So I went back to one of the un-powered ones and this is what was there. The same thing happened with the second one that went un-powered. For some reason the game decided to spawn in a new gateway on top of the one I already powered, and then the one beneath it became completely irrelevant, so I needed to power the new spawned in one in order for it to show back up in the odd stone as "bright."
  4. Summary: 1.13.126.0 - Steam - Resource Canister + Shredder Bug Description: First issue: The Resource Canister can get stuck outputting resources so the output has a partial resource and will not output any more showing 0/32. It will let you put in a different resource which you then cannot output. Second Issue: When you then shred this Resource Canister, the shredder spawn a large number of connectors instead of the standard graphics. Platform: Steam Version / Build Number: 1.13.126.0 Specifications: OS: Windows 10 Pro x64 | v. 1909 | Build 18363.900 CPU: Intel i7 8700K GPU: GTX 1070 Ti RAM: 2x16GB Drive: Samsung 860 Evo 1TB Dedicated Server on nitrado Looks to be same issue as the below post.
  5. Since the 1.12 patch, our multiplayer game has become unusable, and my son is upset that all the progress we had made is ruined. He doesn't want to have to keep starting over with every patch. Our save file is only 4.9Mb, but he still gets disconnected from the host before he has even joined.
  6. Playing on steam w/ keyboard and mouse. I just got on my only world today, an old world that I first created before even creative mode was added if my memory is correct, but none of the recent updates have ruined the terrain. Every time I press Q to open my backpack, the holograms showing the materials required to craft something in the backpack start shaking violently, and if I don't move while my backpack is open, then they'll stop moving, but they don't recenter themselves. I'm assuming it's just something in the latest update that's messed this up, or it's because the world I play in is old.
  7. Terrain Analyzer is weird. Color is reset to default color(Light grey) when I load saved game. I have set the Terrain Analyzers colors(e.g. dark grey, snow color, green, etc.). But when I close the game and run, load the saved game, all Terrain Analyzers color is changed to default color.
  8. I have only played 3 hours of the game and I can't build the buggy because it wont show up in the medium printer after unlocking it and I don't know how to fix Found: 28/6/20 Version: 1.12
  9. The attached video shows the bug pretty well. If there are 3 button repeaters A,B & C, A gets linked to B and B linked to A to form a self-triggering pair P. Whilst P is inactive, C works as expected, but if P is activated then C wont output its signal (if it was actived whilst P is active) until P gets deactived by breaking either AB link. Button Repeater Bug.mp4
  10. My inventory sometimes acts like a normal storage to my friend
  11. Summary: 1.13.126.0 - Steam - Recipe in backpack shakes Description: The MP4 I uploaded demonstrates the shaking, it disappears if I change the recipe but comes back as soon as I close and reopen my backpack. Another strange thing I noticed is that the shaking gets stronger the longer I have my backpack closed. Platform: Steam Version / Build Number: 1.13.126.0 Specs: OS: Windows 10 Pro x64 | v1909 | Build 18363.900 CPU: AMD Ryzen 3600 GPU: RTX 2070 SUPER 8GB RAM: Corsair 16GB 2133 MHz SSD: Samsung 970 EVO Plus 500GB shaky.mp4
  12. Have a canister on top of thumper and set to dispense, you get a mess of supplies.
  13. Summary: 1.13.121.0 - Steam - Sensors get unusable after putting them in the inventory in multiplayer(only non-host)  Description: If the host or non-host put any sensor in the inventory the segement hook disappear for the non-host, if the host use the segment hook it appears for the non host Platform: Steam / XBox One / Windows 10 Store Version / Build Number: 1.13.121.0
  14. We're playing with one of my mates Astroneer and suddenly he put the large resource canister (it had about 50 aluminium and it didnt drop them so we decided to take it down for a couple of scraps -also a bug-). Suddenly, it started dropping all those red things around which made us quit and rejoin. Once we rejoined, they were still there. Can anyone help? I'm sorry if I post my bug in a the wrong place, I'm new around here. Also, give a tip about my FPS dropping while my friend got 120. We have the same specs (a fine computer). Thanks everyone!
  15. Summary: 1.13 Automation update - Steam - Crash when using packager on auto extractor Description: after finishing up a resource harvest, i was packing things up to move to another resource location, when trying to deploy a packager on the auto extractor, the game crashed and returned to desktop Version / Build Number: 1.13.121.0 Specifications: OS: Windows 10 Home | Version 1903 | OS build 18362.900 CPU: Ryzen 5 2600 GPU: NVIDIA GTX 1660 6GB RAM: 2x8GB DDR4 1200Hz Drive: Western Digital Blue 1TB unreal-v0-2020.06.25-20.22.42.dmp
  16. If you are in the shop and join with an invite (Xbox) the store will stay there, but you can still do anything normally
  17. The Automation Arm's Korean translate is incorrect. Look at this. I'm Korean so I know what is problem. The Automation Arm is a Robotic Arm right? Robotic Arm's Korean translate is: 로봇 팔 "팔" is meaning "Arm". So Automation Arm's Korean translate is: 자동화 팔 or 자동 팔 Please fix it. This "Arm" is Robotic Arm. Not a weapon "Arm". ("무장" is translate to "Arm" too. But "무장" is meaning "(Weapon) Armed". So this translate is wrong.)
  18. Auto Arms will pick up small fabricators, even when the only part of the fabricator in the pickup area is the fabricating head. This makes it impossible to automate collection of tier 2 items. Playing on PC/Desktop through Steam. Windows 10
  19. Every time I use the chemistry lab the item it is producing does not move with the rest of the animation - it always stays in the "done" position, as seen below.
  20. Have been playing with friends on new dedicated server got achievements "journey to the center of the thing", "Exo Dynamics Outreach Advocate", "interplanetary Road trip" but "Exo Dynamics Outreach Participant" and "Let me Borrow this just a second" won't trigger. is this a known issue, or is there something I'm missing?
  21. By setting this configuration and tweaking a bit with the cables, this bug is created whereby the buildings are as if they are not consuming energy.
  22. New here, apologies if already reported, I did search and didn't find quickly and this feels like it is new (as in, I swear this worked as expected until very recently) Bug: When filling in terrain via soil cannisters in my backpack they all drain simultaneously at the same rate as a single cannister. No matter how many cannisters are in my backpack they only output the same quantity of soil as a single cannister. Expected behavior: 1 cannister drains at a time until depleted, then the next, then next. Platform: PC / MS game pass (but I'll link to reports of people using PC/Steam below) Links to similar reports on Reddit (one has video evidence):
  23. I found this bug. Debris just disappeared. But why? [Before] I'm just tried attach package to this because I want know "Can I package this?". Yeah, It can't be packaged. So I went to another planet to make Explosive Powder. But... When I went back and came back... It is just disappeared! WTF Why this is happening? Why the some debris just disappearing when it touched after? That's odd...
  24. There is a problem at my game today I was playin astroneer and I find and activated 4 of the satellite and 2 of them yesterday but my game crashed and after I opended my game and activated the 7th sattelite but wanderer did’t apear and when I go to my base I realised that I havent got to suit colors then I reopened my game and it said that I need to activate Atrox again and I did and I only got the Atrox color and 2 more but I haven’t got 4 wanderer suit colors and wanderer suit and I don’t know what happend so please help me.
  25. All of a sudden astroneer started continually crashing on me within 20seconds of me joining our dedicated server. It started about 15 minutes ago when the game randomly crashed while I was in a cave on desolo. upon restarting and reentering our server I noticed that all the mods on my terrain tool were gone! everything in my backpack was still there though, so this pissed me off tremendously as I had drill mod 3 already, so now I could go and waste resources on that again. So I started to go back to the surface to do so, and while in the process of that, BOOM another crash. the kind of crash is weird too, it just shuts off like that. No error message or whatever, just BOOM back to desktop, no warning, no error message, nothing. since then I have tried joining over 7 times, all ending in me crashing either before it was even fully loaded in, or within 20 seconds of actually making it in. We have restarted the server, I have validated the game files 2 times already, nothing seems to work. all the while my friend is happily running around in the server no problem. This really pissed me off as we have been playing a lot all of last week, and have come very far already, dodging and weaving our way through what is already quite a buggy mess if I'm honest. We crashed in space, in a rocket, with the thing being stuck up there, and us respawning at base, vehicles falling through the ground, multiple lost inventories, countless random deaths at the teleporters, planet cores that suddenly stopped providing oxygen and the list goes on! But at least it was somewhat playable and enjoyable, now I can't even do that anymore. I see you guys have big plans on bringing more and more content into the game, but I'd rather see you guys sitting down to fix the countless problems first, before making the scope of the game even bigger than it already is. Sincerely, Someone who is trying really hard to enjoy your game