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About Me

Found 21 results

  1. I think a cool addition to the game would be aliens or some form of life besides our character and plants. I was playing one day and thought it would be a really cool idea to have aliens around on the planets. They shouldn't be harmful but very peaceful creatures. On Sylva they could hide in the trees and sort of stalk you from there. When you try to go up to them, they get scared and run away. We could go back to our base, craft a trap and go place it near where we saw it. Maybe a type of bait to lure it into the trap would be a plant of some kind. Once it gets trapped, we take it back to our
  2. Hello, so after playing 40 hours of this game I have come to realise that there aren't quite many objectives in the game, don't misunderstand this I think the game is great but maybe a good idea would be the need to find alien blueprints in the different planets, this would increase the need to go to those planets in order to get those blueprints, it would be awesome that each planet has 1 exclusive alien blueprint and you have to explore the whole planet in order to find it (random location), this blueprints could include some nice modules like teleporters, automatic machines, etc... , of cou
  3. besides the storms and dangerous plants its not much of a survival game when if you add monsters or aliens it adds a lot more opportunities like walls, weapons, etc. so like monsters could live underground in caves and some that roam the planets, then with walls and weapons you could defend your base and vehicles when you go mining it makes it more of a survival game and with the walls it adds building and a lot of people would like it added into the game. please consider adding this it adds a hole new aspect into the game and will sort of explain the crash site
  4. AI... Where are the AI? This game already is awesome and I simply went into the game so that I could post a positive review on Steam.... I accidently was side tracked with the amazing graphics and exploration... several hours later and here I am on the forums... don't worry I will get to the review. Overwhelmingly positive experience for me as I can dig... Oooo, I love to dig in just about any game but in this game. I can dig, level, and sculpt with ease. Thanks for that. Anyway, there I am on a rabbit trail again.... WHERE IS THE AI?! You guys have done such an awesome job with everything
  5. Satellites Satellites allow you to collect solar power from space, collect data (Research / Bytes), and make a Network. Command Module Allows you to connect with your satellite (Network connection needed) Networks Allows transfer of items and data from one connection to another. Can be wired or wireless. Crafting needs Power, Aluminum, Copper, Lithium, and/or Titanium. Uses 1 unit of power for every 4 wired items moved 1 length. One length is the max distance of tethers. Wireless requir
  6. My sister and I bought Astroneer around Christmas of 2016 and absolutely adore it. She still goes back and plays it rather frequently, and I've joined her a couple of times, though I've found myself less engaged by a lack of things to "do". I'm excited by the roadmap, and like what I've seen about player homes and customization. I think being able to make a mark on the world that I'm proud of would be a big boost to the galaxy of Astroneer. I'm sure you'll do wonderfully with that. My suggestion is less related to that and more related to narrative experiences in Astroneer. My three ideas
  7. Alien ruins/structures would be a fun addition, as an alternative to caves and surface exploration. Details: Not on Terran (provides additional incentive to get to space, and increases sense of otherworldliness and difficulty/risk) Suggest non-triangular and non-circular design elements (provides visual contrast with existing game art) Not removable with terrain tool (forces exploration on foot, which is a late game rarity) Source of resources and researchable items (structures could include power and oxygen fountains, unique sources of resin and compound, and even
  8. Lost crystals + Ancient aliens hidden places + colorful puzzles. Need some kind of "First contact" feeling. Walls with Ancient graphical instructions. (no text needed) High / Alien tech rewards (floating parts, teleportation becon, ...)
  9. So, some people have been suggesting that once you have built a Spacestation, you should be able to build a larger, interstellar spacecraft that can be used to reach nearby solar systems. I'm for this idea, as it would open up the option for the developers to add new content in the form of new solar systems, with new and different planets. In light of this, I'd like to open this thread up to anyone who has any ideas for new planets, moons, and any other destinations they have thought of. I have a half dozen suggestions below, to kick things off: Magma This planet would look si
  10. Could you please put more life in the game like aliens, animals or villages Please read this Greatings Hun6ryHunTeR46 (xbox one)
  11. Dear, System Era I have a few ideas that I believe would make Astroneer much more fun. Here are those ideas: First off, I believe that some planets should have water. By that I mean there should be a couple of rivers or oceans. The physics do not have to be anything special or "beautiful." The way this could improve the game is that it would give more life to the planets as well as giving access to more new things to explore. If you were to make it to where you could go under water, for oxygen wise, just make it where you use the oxygen in your suit. However, do not mak
  12. 1: keep the game from lagging after extended exploration 2: Add intelligent alien life, possibly as rival terraformers 3: Add story or universe-building 4: More space-flight and planetary flight options 5: Add ability to destroy base structures
  13. First off I love the game but sometimes it gets lonely. Just a thought of mine of adding "AI" like aliens or creatures of some sort to interact with.
  14. I was thinking that there should be three different game modes. Some people are asking for a story mode. and others are asking for animals or aliens and i think that this satisfies both. 1. Current mode: The current game mode. peaceful, easy and fun. 2: "Hardened" (thinking of beter name) This game mode would have harder features and would comntain animals. Some would be friendly and some would be harmful. There could be pack animals or lone animals. The changes would involve shorter time without oxygen., less resources, and animals. For this mode there would be a few weapons.
  15. Hi all, first time on the forums and i have an idea. I don't know you but i love a good underlying narative in games, books and many other situations. And my favourite is aliens, who doesn't wana discover the ancient fossils of a long gone civilisation. Heck they don't even have to be advanced, just random civilisations in various stages of development with a bit of lore (FTW lore). Maybe your starter Sol system (not nessaserily starting planet) has a absolutely wrecked city (in the side of a mountain maybe?) and you can explore the few buildings (which are massive in size) and in a couple
  16. Astroneer is a fun game. Especially with your friends. But to make this game a heck of a lot better....add some living creatures around the planet, such as aliens, beasts, and other types of creatures. Adding weapons to defeat these creatures would be a good idea too. These creatures could drop useful items to create new things at your base. Please consider adding this to the full game when it comes out.
  17. In the foundry, you can merge materials to form others, such as ALUMINUM + COPPER = IRON (just a guess) so you can get some materials without having to explore to get them. On some planets, such as the exotic and Terran planets, there may be a possibility that they may be habited by friendly animals (you can exchange materials for others with them) or aggressive (attacking you) There would be a module, such as an arsenal, that would allow you to create your weapons to defeat these aliens.
  18. I understand that plants are already hostile but from me i think that they should add aliens. Main reason more things to attack you with different drops to make different stuff would be awesome.
  19. Are we truely alone in space? A few friendly, hostile and wierd aliens would add a bit of life to the game. It gets lonely.
  20. multiplayer and aliens Multiplayer: My Idea was to have up to 4 people per world (the four different avatars) and people can only access that world with a special code. mostly for collaboration projects and such. aliens: aliens could be a great companion on a semi-desolate planet, maybe as pets or humaniod ones with extra tech needed for commuinication and/or a mysterious history and and even trading. I personally would like to see alien pets most, because i see you are clearly trying to take a new approach to a space game and think this would be a nice touch of something unique as
  21. Question for the developers: Would it be possible for you to add alien life into the game sometime with an update? Thanks! Question for players: What kind of aliens would you like to see?