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About piespace

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  1. piespace

    [Merged] Partial Nuggets Stuck/Immovable

    ... I didn't mention what do to in this case because I am not sure if you can remove it. How exactly did you even place it there considering you can't select it. Maybe try Shift+Click on it to put back on the backpack and redo the process, although I am not sure if you can pick it up anymore.
  2. piespace

    [Merged] Partial Nuggets Stuck/Immovable

    it's a bug. There are 2 ways of getting rid of it: 1. Kill yourself :)) 2. Use the trade platform (when you click on the highlighted slots on the trade platform, the incomplete compound block should attach. Just trade it for whatever to clear the slot on the trade platform.
  3. piespace

    Duas duvidas. Por favor me ajudem

    1. No multiplayer = no other players 2. Only resources.
  4. piespace

    Free Base Building

    From my knowledge, the models you see in the release trailer are no longer in use. I don't believe they will go back to those designs as they have implemented other base-building mechanics. Design wise, I think some of the other models look better as well but don't be afraid, even if they don't go back to those they will improve on the existing ones. Building more freely would still be possible if for example they would make it so when you expand from the habitat you can drag the platform further away than the default distance it builds at right now. The possibilities are endless literally.
  5. The roadmap has been made public but it's not enough for us to make an idea of what the Devs want the end-result to look like. I'm personally for PVP, not so much hunger and thirst (space complicates these a lot). I wouldn't want hunger/thirst mechanics that take too much time to keep in check. If the mechanics are simple enough I'd be OK with those as well. (Not because difficulty, mainly because I'd prefer to spend more time exploring/PVPing than farming for food and water) It's important that we each respect each others opinions, even if no reasoning was provided.
  6. piespace

    Solar Collector on Moon not working

    Well, the man posted screenshots, it's hard to not understand what he's referring to. I had a glitch before where power wouldn't relay properly through the habitat but wasn't able to identify the cause. If the solar panel properly attached? Sometimes I actually place it close to the slot but not actually attached. Also, in the screenshot it seems like all the building have power.
  7. piespace

    Low frames per second

    As far as I know, the same version is on W10 Store and Steam so there shouldn't be a difference in performance. A lot of people encounter performance issues until new updates are released there's not much one can do. You can look for the guides to change the video settings, there should be one in the forum somewhere.
  8. piespace

    A long list of problems.

    Not sure what to say about the visual bug.... I personally haven't encountered this one but I've seen it in other screenshots. Maybe others have encountered and found a way to fix.
  9. piespace

    A long list of problems.

    This is a known issue. All non-building objects (storage, all resources left on the ground, rovers, trucks, etc) that are not attached to a building have a tendency to get glitched under the world when switching planets. There's not much one can do for trucks/rovers but in regards to storage, as long as the storage extension is attached to a building it won't disappear. PS: If you really want to find what you've lost you need to dig underneath where the resources were. If a case is closely below that spot, you might find what you we're looking for. No guarantees though, depends if there is a cave underneath you or not.
  10. piespace

    Iron ??? What is that for????

    Currently there is no use for Iron. The resource is in the game but there is no research that uses it yet. Also the Smelter doesn't know how to use it either.
  11. piespace


    ... the only satisfaction he will get is knowing that I actually read his whole post before replying. I am glad others see the sarcasm in my post
  12. piespace

    Slow frame rate update release date?

    Yeah, got about 50 hours of gameplay. Also have performance issues like everyone else but since my PC is above average it doesn't have issues running it. i7-4790 4ghz / 16gb DDR3 / GTX1070 (New world starts with ~130 fps and drops until ~25 later on in the game).
  13. piespace

    Slow frame rate update release date?

    Guys, making extra posts won't help your curiosity as nobody will give you an exact date for the update because nobody wants to create false expectations. Secondly, Pre-Alpha game, don't expect this to function like a completed game. It might take up to a few months to resolve all the performance issues. Until then, enjoy Early Access.
  14. piespace


    See you in like 3 months when this game has more content and more stuff is fixed. You sound like the type of person that shouldn't be playing Pre-Alpha games.
  15. Minimum: OS: Windows 7 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only) Processor: X64 Dual Core CPU, 2+ GHz Memory: 4 GB RAM Graphics: Discrete Non Mobile GPU with 1 GB Ram DirectX: Version 11 Storage: 2 GB available space Sound Card: Any Additional Notes: Internet connection required for online multiplayer Recommended: OS: Windows 7 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only) Processor: X64 Quad Core CPU, 3+ GHz Memory: 8 GB RAM Graphics: Discrete GPU with 2 GB RAM DirectX: Version 11 Network: Broadband Internet connection Storage: 4 GB available space Sound Card: Any PS: Intel Integrated GPUs aren't supported yet.