

xeryan
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I assume you gave up on fixing this bug right?
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Medium batteries does not get recharged by solar panel, bc of research chamber
xeryan replied to xeryan's topic in Bug Reports, Crashes
+1 then nvm what I wrote above, current system is ok -
Medium batteries does not get recharged by solar panel, bc of research chamber
xeryan replied to xeryan's topic in Bug Reports, Crashes
Edit: if I increase the power flow , the battery correctly charges because of the surplus, but still the priority change could be a thing -
Medium batteries does not get recharged by solar panel, bc of research chamber
xeryan posted a topic in Bug Reports, Crashes
Batteries should first recharge to maximum, then flow the power to other nodes. It actually works in this way for the small battery on my backpack, but not for the medium battery. Research chambers should have the minimum power priority, not the maximum. -
xeryan started following 215 - Steam - Sometimes the rover won't connect to the base module, Lastest update: Going backwards with power?, Need Titanic expansion and and 1 other
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Lastest update: Going backwards with power?
xeryan replied to 4KbShort's topic in Suggestions and Ideas
You just need to unlock the solar panel and you will get maximum power (1 solar panel per research station), no need to wait. Then make a battery/big wind turbine for night = 24hr power flow. What the OP describes happens only at the start of the game, when you still have only the small generator/small wind turbine/small solar. This update, while increasing a bit the waiting, also reduces the pods that I need to bring to the base (expecially if you only look for the rare ones) -
Zebra balls are not rare
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Love all of your ideas Valentine!
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Loving the update so far! Can't wait to see what's next Really would like to see more game lore / events
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0.4.10215 - Steam - Deform Tool Doesn't Add or Flatten Terrain
xeryan replied to ViraLink's topic in Bug Reports, Crashes
Not a bug, the deform tool has been reworked: you can dig as much as you want forever, but to "put terrain" (ctrl/alt + click) you need to actually collect the terrain in a canister. Just craft a canister (1 resin) from your backpack and always bring it with you. Also, the deform tool no long consumes power (unless you have augments). Imho there should be a tutorial for this in-game, since it is not actually intuitive. -
215 - Steam - Sometimes the rover won't connect to the base module
xeryan posted a topic in Bug Reports, Crashes
Summary: 215 - Steam - Sometimes the rover won't connect to the base module Description: When you try to connect the rover to a module, sometimes it will connect only for a moment and will instantly drop for some reason. Attached videoclip: Platform: Steam Version / Build Number: 0.4.10215.0 (Latest) Specifications: OS: Windows 10 64bit CPU: Intel i5-4460 3.2ghz (4 CPUs) GPU: NVIDIA GeForce GT 730 6GB RAM: 8 GB Drive: HDD 1 TB -
yeah there are audio issues for me too, sometimes some audios did not play
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Maybe the mineral extractor should be nerfed a bit, dropping less items from the production
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Not a bug, they reworked the deform tool: you can dig as much as you want, but to "put terrain" (ctrl/alt + click) you need to actually collect the terrain in a canister. Just craft a canister (1 resin) and always bring it with you. Also, digging no long consumes power