Freeform64

Members
  • Content Count

    18
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Freeform64

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Awesome, just got the update, can't wait to see what's new and improved for me on the Xbox One!
  2. So the Steam Roller idea is good, I love the attachment idea, makes way too much sense.
  3. DmT hat's. I've got a few things floating in orbit myself, can't make out what they are but they're there. Just recently lost two fully loaded and trucks and a rover (all linked) due to landing on their Vehicle bay and another flung itself into the clouds and decided to stay there and change its career to Land Marker lol. Despite the pre alpha issues this game is so much fun.
  4. DmT hat's. I've got a few things floating in orbit myself, can't make out what they are but they're there. Just recently lost two fully loaded and trucks and a rover (all linked) due to landing on their Vehicle bay and another flung itself into the clouds while collecting research items and decided to stay there and change its career to Land Marker lol. Despite the pre alpha issues this game is so much fun.
  5. Awesome, answered a lot of my issues with this one. With the Backpack it would be awesome if you guys could have those items stored in the side slots acknowledged by the tables. For instance, if I have 2 Aluminum on the back slots and 2 Aluminum on the side (I need 4 to build a Truck) yet the table will only recognize the 2 on the back slots forcing me to manually select each from the sides.
  6. I totally agree. I've come up with a blueprint to combat that issue. I'm playing on the Xbox One as well and what I found to at least keep the game's fps stable is to pretty much never use tethers, find locate the regenerating oxygen deposits and follow a path around them. 1st hunt down chrashed Shuttles for ALUMINUM, TITANIUM, COPPER AND LITHIUM preparing to build up your Oxygen, Power and Base. Once you've done so, build your Research Station 1st and do research until you find FILTERS (1 COMPOUND requiered) they refill every Oxygen Tank and add additional time THEY ARE
  7. That is a great question! I personally haven't noticed any resources replenish after filling holes and thats after over 50 hours and 6 new worlds. That would be nice to see but I'd prefer it replenish after a very long period as I don't want it to take away from the urgency of exploration.
  8. What do you guys think about a steam roller type of vehicle that could be used to flatten the terrain? One of my major issues with Astroneer mechanically has been diging up recourses close to my base and having to spend way too much time trying to flatten the space, there has got to be a more enjoyable way to do so. Thanks for your ear, keep up the good work.
  9. I agree, moving the platforms fits the current gameplay mechanics perfectly.
  10. Nice! I'll make sure to share this with new members.
  11. Hello everyone, we just received an update on the Xbox One, I've noticed a few changes like fuel condenser energy requirements, chances in resource trade value, minor gaines fps and the two backpack slots on the sides are now useful with oxygen and power tanks, all very cool to see so far. Where can I see the patch notes to get more detailed info on the changes made? Thanks for all the hard work!
  12. We received an update on the Xbox One today and I see a slight increase in performance along with the trade value on recourses and power consumption of the fuel condenser. Where can I find the patch notes?
  13. Yes it does, trust me I'm putting together a list and that issue is included lol. About to build a vehicle now. Thanks for the tips.
  14. Omg thanks, you just saved me a ton of trouble as I was just preparing myself to build all the platforms.