SES_joe

SES Dev Team
  • Content Count

    186
  • Joined

  • Last visited

Community Reputation

0 Neutral

About SES_joe

  • Rank
    Advanced Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Steam players should receive this update today, March 10, 2020. Xbox 'Play Anywhere' and PS4 players should now see this update as well! Updates We have introduced a new item to help players achieve truly flat surfaces, the leveling block! Use them in Creative Mode to snap to the existing voxel grid to create flat surfaces that automatically snap to each other. For now, the leveling block only exists in Creative mode, but we will evaluate how we can roll it out into the main game without completely breaking the soil economy! ----- Small scrap items in the world can
  2. Steam players should receive this update today, January 24th, 2020. Xbox 'Play Anywhere' and PS4 players should now see this update as well! Update 1.9.8 is rolling out! This is a performance and quality of life focused patch that greatly improves framerates in multiplayer sessions. While testing this in house, we have been seeing speeds boosted significantly (2x-3x!) when playing with others. We are really happy with the results, but please let us know how things are going when playing with friends in all of your big saves. Work will continue on performance in both multiplayer and single
  3. Steam, PS4, and Xbox "Play Anywhere" players should receive this update today, December 16th, 2019. Welcome to the Holiday Update, featuring our first ever community goal where your progress gets collected with the entire player base to unlock exclusive rewards! UPDATES Exo Community Recovery Mission is live! The Holidays in the Sol system have arrived, and due to unforseen circumstances, EXO Dynamics needs you to participate in project CHEER to save them! Delivery crates from an LRCV have crash landed all over the system, and EXO needs you to locate and recover these top
  4. We have identified an issue with saving on PS4. We are working on a fix and will update you all on a timeline for hotfix deployment. This issue has been addressed in HOTFIX 1.03. Thanks for your patience! UPDATES We have added a completely new game type within Astroneer: Creative Mode! Creative Mode is an optional game mode within Astroneer that allows players to explore and create without any limitations! Turn off Oxygen and Power consumption, spawn all craftable items, and use your terrain tool without having to manage sediment or augments. WARNING: Creative Mode can be turned
  5. Steam players should receive this update today, October 24th, 2019.Xbox 'Play Anywhere' players can also expect this to hit their consoles or windows 10 machines today, October 24th, 2019. Welcome to the Groundwork Update! We are really excited for the Paver and Medium Canister items to get introduced to the game, as we feel they fundamentally change how players look at rovers. Enjoy! UPDATES The following updates have been made to the game: Paver Printed on: Small Printer Resource Cost: 1 Aluminium Alloy, 1 Silicone Byte Cost: 5,000 Bytes Medium Ca
  6. Steam players should receive this update today, September 26th, 2019.Xbox 'Play Anywhere' players can also expect this to hit their consoles or windows 10 machines today, September 26th, 2019. Hey Astroneers! The update comes just three weeks after our last one, and includes a new adventure for you all to go on! Forgive me if these notes are a little more vague than usual, we want to keep the secret under wraps for now. Enjoy! UPDATES New objects have been added to the game! Scanner Printed on: Backpack Resource Cost: 1 Steel Byte Cost: 4,000 Suit &a
  7. Steam players should receive this update today, September 4th, 2019. Xbox 'Play Anywhere' players can also expect this to hit their consoles or windows 10 machines today, September 4th, 2019. Hello Astroneers! This month's update is a fun one! We are finally adding jetpacks to the game! We hope you all have fun flying around planets and getting higher and further than you ever have explored before! Also, ICYMI: Astroneer is coming to PS4 on November 15th, 2019! You can pre-order the game right now digitally, and, we will have physical versions on both PS4 and Xbox for sale on that same
  8. Steam players should receive this update on or around July 18th, 2019. Xbox 'Play Anywhere' players can also expect this patch to hit their consoles or Windows 10 machines throughout the day July 18th, 2019. Hello Astroneers! This month's update is a really important one to the team at SES. July 20th is the 50th anniversary of the Apollo 11 mission to the moon, and to celebrate, this update's content focused on commemorating this amazing human achievement that has inspired us all. We hope you enjoy and please share your LM lander images with us! UPDATES The game has been upd
  9. There is no risk of losing data from the main game because the save locations are completely different. So the only progress you would lose is from the extra copy of the save you place in the above directory, if you chose to do so.
  10. UPDATE: THERE IS A NEW BUILD ON EFT RIGHT NOW WITH A FIX FOR SAVES NOT LOADING. Copy your saves over and test them there please! TO OPT INTO EFT BRANCH (STEAM ONLY) - USE AT YOUR OWN RISK Open Steam, right click on Astroneer in your library, and then click Properties. Navigate to the betas tab and in the dropdown, you should see the branch exo_flight_test. Click on it and press enter, and then Steam will be begin downloading the EFT version of the game. I would recommend backing up saves at this time. You can find saves here: C:\Users\%Username%\AppData\Local\Astro\Saved\Sa
  11. If you watched the vlog, I clearly mention in there that we pushed the next big update (Wanderer). We made the Summer Update in a short amount of time to fill the gap instead of going another month without any content. Also, just because you don't care about a sphere to mess around with, doesn't mean that we didn't add anything that people have been clamoring for. There have been hundreds of requests for more storage, more lighting, and expansion of the base building system. So although you view this as a "waste of time and effort" understand that not every update we push is going t
  12. Steam players should receive this update on or around June 20th, 2019. Xbox 'Play Anywhere' players can also expect this patch to hit their consoles or Windows 10 machines throughout the day June 20th, 2019. KNOWN ISSUES: The new floodlights are not lighting up on Xbox and some saves are failing to load! This will be fixed in a hotfix ASAP. UPDATE: THE FIX IS ON THE TEST BRANCH. Please copy over saves and test them there! ------------------------------------------------------------------------------------ To opt in: (STEAM ONLY) Open Steam, right click on Astroneer in your l
  13. Version 1.1.3 is a hotfix for a freeze/hang that was happening for players on all platforms. It caused the game to infinitely hang without a proper crash, and didn't produce a crashdump. This fix includes changes to prevent the hang, as well as some safeguards to make sure crashes like this produce a crash report we can action on. .It is currently on the Steam EFT branch, and once tested, will be pushed to all platforms. Update: It is now live on all platforms! Cheers! -jt
  14. This update has a little of everything, new content, bugfixes, QOL changes, and performance optimizations! We plan on rolling it out early next week assuming everything goes well in with the Exo Fight Test! [EDIT: IT IS LIVE] UPDATES Extra Large Shredder has been added to the game! Tired of wrecked Rovers and smashed Research Chambers littering the landscape? Changed your mind about that fourth Smelter in your base? Worry no more, because the new EXO Dynamics Extra Large Shredder is here to clean up the mess! This powerful machine takes on your larger pieces (or many smaller items)
  15. This one has been a thorn in our side since launch, and any speculative fixes we have implemented have seemingly fixed the bug for some but not others. Will make sure this continues to be looked at. If there is any information that you can forward related to it happening in 1.0.15 I would love to see it, so far what I have been seeing has been related to internet weather. The client doesn't have a great connection to the host and then the game tries to just guess the last state of the terrain.