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About mikk

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    Advanced Member
  1. It’s FEBRUARY!!

    I wouldn't expect too much, their track record was too slow in the past. In December they told that we will get a content update every month from now on and by mid February we are still on December level, no new content since then. A few things were postponed in the Roadmap as well and this trend is going to continue I bet. It's a slow progress.
  2. "Patch 0.5.1" - January 18th, 2018

    I have to agree. The darkness is surely more realistic and correct but for this type of game it doesn't work imho, it doesn't look as nice and appealing anymore. I preferred the previous setting. At night it looks unpleasant with the gloomy setting. And the day light looks washed out at certain times.
  3. On Aggressive Plants

    The hug plants looked funny, I would like to try this out. This is the content and variation they need to get into the game. Sometimes it's a bit dull and lifeless in a cave, more variations for plants is the right thing to do imho.
  4. Roadmap Update

    Beside content additions this is my top list for engine/physics related issues which I hope will be improved. - performance degradation over time - aggressive level of detail - custom keyboard settings not saved after restart - custom mouse button mapping not supported at all - 4k resolution not supported on PC - clunky rover physics over stones/rocks
  5. Many tethers are one cause for the degradation. It's probably much worse on Xbox with its slower CPU, on PC it's not that bad fortunately (i7-7700k), even tough several big bases on different planets wouldn't work either in this state. The devs have to work on performance in the upcoming months, there is nothing you can do really at this point.
  6. Performance degradation over time is a known issue. It's much better than a year ago but still a concern. What CPU do you have?
  7. "Research Update" - December 18th, 2017

    There is a bug with floating resources: I believe it is connected to large resource depots like this: Somehow the physics struggles with large depots and therefore many resources seems to fall into the underground, I lost a big part of my resource inventory because of this issue. And some are floating in the air.
  8. "Research Update" - December 18th, 2017

    How can I build a large storage? I did unlock medium and large storage but there is only a medium storage in my building (printer afaik). Is there a different building for large storage or where is it? Here a video:
  9. Settings reset on game launch

    Yes it's very annoying. And custom mouse button mapping doesn't even work. This is the only game I have on Steam where I can't assign buttons to my mouse. To my understanding basic functions like this have to work in a public alpha.
  10. "Research Update" - December 18th, 2017

    The rover physics is extremely clunky over small stones, I would say it was better a year ago. It's a floating physics, on a flat terrain good enough but far off from acceptable over a non-flat terrain in this state.
  11. Coloured tethers

    Same for me. Out of a sudden all tethers did change to a coloured lighting. May be it happens after a certain (big) number of tethers placed around the planet. I would guess this is a bug.
  12. Xbox One X vs PC Resolution

    You have to prove this claim finally. I haven't seen one single screenshot from PC in 4k resolution yet. Needless to say that I already tried to force the resolution together with read mode. 4k just doesn't work, how can you say it is supported when something doesn't work. You have to give us a prove finally. And if it's just a config bug why don't they fix it. The GPU requirements are so low in Astroneer it would just run fine with any half decent GPU. My GTX 1080 is almost idling in this game in 1080p. The performance concerns in this game are CPU related, a higher render resolution won't make it worse for the CPU.
  13. "Research Update" - December 18th, 2017

    I have to build something from the backpack, it goes away then. Custom keyboard settings are not saved properly by the way, after a restart it goes back to default.
  14. "Research Update" - December 18th, 2017

    How should I remove the bagpack tooltip message from my player? I click Q to open the backpack and left mouse but it won't go away. It's really annoying. Maybe I miss something. After a restart it says I should click Y: Doesn't work either. Looks more like a console tooltip but I don't even have a controller attached, just mouse and keyboard.