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About mikk

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  1. The game wasn't ready for release. Yes they will bring updates including dedicated servers. The big question is if they will be able to solve all the major issues like peformance degradation over time, I mean this is a problem since Early access start 2 years ago.
  2. I believe your CPU is the bottleneck. The graphics options affects the GPU mainly, therefore your fps won't increase. Try lowering the rendering resolution, if the fps don't increase your CPU is the bottleneck. edit: ok you already confirmed a lower resolution doesn't help, so you are running into a CPU bottleneck.
  3. Beside the memory issues the game runs slow with low fps in basically every 1.0 preview stream after some hours of gameplay. This is CPU related and it hurts AMD users more than Intel users because Intel CPUs are much better for gaming. Wyvyrias is using an AMD CPU afaik. An Intel CPU like 7700k, 8700k, 9700K, 9900K is a better choice for Astroneer.
  4. mikk

    Dedicated servers for 1.0

    Even with the delay not enough time to finish such a crucial feature - another game with a rushed release. Dedicated server was a big topic prior to launch long time ago. The release version isn't 1.0, it feels more like 0.8 with all the cut down features.
  5. They have claimed more than once that the main reason for Terrain 2.0 is/was performance, it is really worrying to see it actually performs much worse than the old Terrain even if it's a very old version of Terrain 2.0. I'm sceptical of the release, they can't even rely on user feedback anymore. The last update is too old.
  6. mikk

    Thoughts on the Pre 1.0 release

    This is fine for you but I'm sure the majority of players will be annoyed by this because the old planets were much more fun to navigate. The problem is also the driving physics which clearly doesn't work on a rough terrain.
  7. mikk

    Update 0.10.5 - November 14, 2018

    Yes it is completely useless on this planet because of the sharp landscape and poor physics from the buggy, no fun at all, this is a complete fail imho. And custom steering isn't even working. The fact that such basic things are still broken makes me wonder if some additional 6 weeks can be enough for them to release a polished 1.0, I don't think they can do this to be honest. The next big worry is the performance hit from Terrain 2.0, yes I'm aware the new planet may be unoptimized but the performance degradation is immense and they were praising Terrain 2.0 for the much improved performance over the old Terrain months ago, once again I doubt they can do this till 1.0. Render distance isn't even great for some objects, there are some severe detail pop ups.
  8. mikk

    Update 0.10.5 - November 14, 2018

    The PAX West version was different, several features from there are not included in the update, they will save this for version 1.0.
  9. mikk

    Update 0.10.5 - November 14, 2018

    Some time ago they told Terrain 2.0 is made with performance improvements in mind over the old system, even though in this demo it runs worse. They said it isn't optimized at all, we will see.
  10. There is a new QA video, the answer is No. They need additional time for polish and bugfixing.
  11. mikk

    Update 0.10.5 - November 14, 2018

    Custom buttons from keyboard for the buggy seems broken, it won't accelerate on a custom button, only the left and right steering key button work. Tested on this terrain 2.0 map.
  12. Astroneer now has a release date, February 6th, 2019! https://youtu.be/sO2cIlXcHZU No wonder the update is so late in November because the game has been delayed. This reflects the slow update progress and delays of bigger features in EA, not that surprising after all.
  13. At some point the last update doesn't even make sense so close to version 1.0. Since mid July we have got only one minor and one bigger update, really disappointing how early access has evolved over the last months.