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About andrycodestuffs

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  1. I wish that developers will see this post. Is there any idea in this forum section that was taken seriously from System Era?
  2. This idea includes new base modules, "vehicles" and items Modules: Launch Module (Used to launch satellites and stations in the planet's orbit) "Vehicles": GPS Satellite (According to Global Positioning System and trigonometry rules, at least 2 satellites are needed to use the GPS Recevier) Orbital Station (Self explanatory) Items: GPS Recevier (Locate you in the planet) CRAFTING: Launch Module (4 Titanium) GPS Satellite GPS Transmitter (Suggestion please) Satellite Frame (4 Titanium or Aluminium) 2x Sol
  3. Add resources and elements from periodic table
  4. Add the ability to move/remove buildings and extension nodes after they have been placed
  5. Module to transmit energy across two terminal: recevier and transmitter For istance: Useful for splitting the power plant from the habitable zone
  6. Create a science and chemistry based exploration to discover chemical elements, combine them to create new elements and use them to build stuffs. In conjunction with this add chemical buildings like "element combiner", "element extractor", ... Also tanks to contain elements (I know that is not realistic, but why not?)
  7. I was talking about the glass dome as a place for researching (maybe for researching on plants if they add them?) not as a replacement for the Research Building
  8. What about habitable glass dome for researching, living, ...?
  9. I would implement crops. plants and hunger system. The biodome or greenhouse could be fully modular so that can be built in multiple steps