ROMOCN

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  1. ROMOCN

    About the indoors

    My English is not very good,so some words may not be expressed accurately. My English is not very good,so some words may not be expressed accurately. About the question:Who's having trouble developing what.I mean ,if the development team of this game have problem in developing new game content what I said before can offer a new approach.And I think indoors would not be a barrier to level mountains and explore planets.After we level mountains and explore planets,I think we're not just content to reach there,we also want to build a base to prove that we have conquered there.And we can build a base in the style that we like, to let us enjoy the result of what we did when we come back here. I'm really like this game especially the style of it.I hope this game can be more perfect.I think when we arrive at a strange planet , a solid base can make us feel security.And I honestly think put experimental equipments outdoor is unsafe. Finally,I really think the indoors of Subnautica can give development team some ideas. Finally,I really think the indoors of Subnautica can give development team some ideas.
  2. ROMOCN

    We need indoor content

    My English is not very good,so some words may not be expressed accurately. About the question:Who's having trouble developing what.I mean ,if the development team of this game have problem in developing new game content what I said before can offer a new approach.And I think indoors would not be a barrier to level mountains and explore planets.After we level mountains and explore planets,I think we're not just content to reach there,we also want to build a base to prove that we have conquered there.And we can build a base in the style that we like, to let us enjoy the result of what we did when we come back here. I'm really like this game especially the style of it.I hope this game can be more perfect.I think when we arrive at a strange planet , a solid base can make us feel security.And I honestly think put experimental equipments outdoor is unsafe. Finally,I really think the indoors of Subnautica can give development team some ideas.
  3. The first time I play this game is 2016,when I play it again this year I find that the game have new content .But just a small part of content make me feel fresh.I think if you have trouble in developing new content,you can add some indoor content.
  4. ROMOCN

    丰富游戏内容方面的建议

    Maybe,Google is not very accurate .The space ship is a part of my point.I think the function of key “E” is very potential.Like this picture(this is other player‘s game picture 感谢贴吧图片提供者ID:26408787)
  5. 目前在中国,这款游戏已经通过出色的游戏画风,跟新颖的内容吸引了一大批的忠实玩家,而我就是其中之一,不过随着玩这款游戏时间的增多,科技已经全部被解锁,星球也都被探索,已经有一部分玩家因为无法得到新颖的游戏内容而卸载游戏,不过也依然有相当多的一部分玩家在科技内容全部解锁之后用“E”按键的功能来开发新的玩法,大体上分为两类人,第一类玩家,通过“E”按键的功能来让自己接触到宇宙空间,其实这部分人的目的就是停留在宇宙中发展自己的基地,简单地说,就是对空间站有一个潜在的渴望。而第二类玩家,通过“E”的功能来搭建自己的城堡,是自己有一个更坚固的根据地,这其实是对自由性建筑有一种渴望,根据自己的喜好想象来搭建自己的基地而不仅仅是提供的那些内容,其实对于自由性建筑这类功能的开发可以大大增加的游戏的可玩性,从而留住这一类玩家。 我觉得你们还没想到“E”的功能的潜在能力,其实就是类似《MineCraft》,也可能你们就是从这个游戏中获得的灵感,那你们一定知道,极高的自由度可以赋予这个游戏灵魂。我不知道你们在开发这款游戏时定义的类型是什么,但我觉得“E”的功能就有很大的开发潜力,虽然你们可能最初的目的不是是游戏变成建筑类的游戏,但是通过一个功能来收获更多的玩家不是很好的事情吗,在赢得很好的口碑的同时还能收获跟多的资金来支持你们最初想要实现的目标,这是很简单的一个名利双收的办法,我想你们应该也想到了吧。 另外,虽然这款游戏主打的是探索生存类,我觉得是这样,不过既然这样,就不能不具有逻辑性,游戏的主人公不可能只是生活在一个小小的居住舱里,他需要更大的密闭空间让自己居住,就想家一样,一旦一个游戏能让玩家产生归属感,我想这个玩家就能投入更多的时间在这款游戏。 现在回来说一说空间站的事,我觉得空间站仅仅作为一个读档的地点是非常浪费的,浪费了许多可以开发的功能,你们不应该仅仅局限于让玩家在星球上搭建自己的基地,更应该让玩家拥有自己的空间站,这不仅仅是一个很cool的事情,而且能增加更多的可玩性,自然就能留住更多的玩家。 这次暂时提出这些建议,如果有认同的希望共同来讨论。
  6. ROMOCN

    About the building

    If you want to let users stay in this game more and more time you should design enough nice features. So they need a base,though they have lots of stars to explore,but they firstly need a base like a home,let them think they have a home they really need take care of it. You need desig some function like Fallout 4 ,make they can build their house freely.And you need mature the space station.It is also a item to augment the game. So much for my remarks for now.I'm a chinese player,my English is not very good ,but I have many ideas,if you think my mind is useful you can contact me.