Vinnie

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Posts posted by Vinnie

  1.  

    5 minutes ago, Meglomax said:

    OK, so I am a hoarder (virtually of course). I'd like to see a new Module for storing items - I imagine this could be basically the same (in terms of visuals and mechanics) as the Large Storage you would attach to a truck or spaceship - only its a Module.

    ( Didn't see a need to sketch this ;) )

    Thanks!

    Agreed, I would like to see a separate storage platform. They could even call it "Cold Storage" or something like that. There have also been other people in the community who have suggested other storage ideas like liquid storage. 

  2. 26 minutes ago, OwenLopez said:

    If I could get a hold of a developer to ask some questions, I would most definitely make some crazy things, I would love to make a track the goes to other planets, but also when I build these maps I keep in mind that not every one has a server to run the maps and they might just be running Solo so I try to make them run at 45fps and above for solo players

    I found out that you can message the staff, if you go to browse if the left corner, then click the staff tab. All the staff are listed and they have message icons underneath their names. If you're still interested. 

  3. This has happened to me a few times as well. I think that enough people in the community have discussed it to where the developers will notice. In the meantime, all we can do is wait for it to be addressed. It is a game preview/early release, so just give it time. I haven't tried digging to see if my vehicles are still alive in a cave, but it could be possible. Maybe try making a cave beneath where you normally park a vehicle to see if it would fall into it would be my best suggestion. 

  4. 1 minute ago, Astroneer_Talemir said:

    I'm afraid an unstoppable force has met an immovable object lol! The truck just stopped and neither spaceship or shuttle budged. I think I may just have to restore a save file.

    On no! any chance you can connect one of the space ships to the rover and drag it away? I hadn't thought of that till just now and would have suggested that first.

  5. Just now, blorgon said:

    In addition to what others have said, not only does high wind speed actually destroy turbines, the larger debris thrown about by the storm could get caught in the turbine and damage it that way too. I'm totally fine with them shutting down during the storm, although it'd be nice if they worked in the minute leading up to and following the worst of the storm passing through, since the wind is high, but not dangerously high during those times.

    Exactly, I knew this was a thing, I mentioned it in another post but I wasn't sure. Thanks for the facts

  6. 1 minute ago, OwenLopez said:

    If I could get a hold of a developer to ask some questions, I would most definitely make some crazy things, I would love to make a track the goes to other planets, but also when I build these maps I keep in mind that not every one has a server to run the maps and they might just be running Solo so I try to make them run at 45fps and above for solo players

    That makes sense. Regardless I hope you build some cool maps!

  7. 9 minutes ago, AnbugeFive said:

    In the game, I have noticed a reoccurring issue with the game, in the rather middle-end game aspect. Light.     Light has been an issue for a while now I think and should add in some artificial torch mechanism in the game, or some small irradiating item made from the printer and backpack. It should only cost 1 compound in the backpack and have a fair amount of light, enough to see but not extremely bright, while the other made from the printer will cost 2 compound and light up twice the amount of area. ( I don't know how much area we should have either of them have, so tell me x_x )

    I like the idea AnbugeFive, now that you mentioned it there isn't a lot of light. My one suggestion in the meantime would be to place tethers everywhere. I know that they can be a little annoying, but they do produce light. Also, if you are going into caves, at least on xbox, you can place tethers on the walls, so they don't get in your way if you want to drive a rover or tuck down into the unknown.

  8. I love the idea OwenLopez! Let me know how the racing goes! Who knows, maybe even a mini game could develop because of it. I know some people have tried to build to the moon, could you imagine racing for one planet to another? Maybe look into building that track!

  9. 15 minutes ago, Larkin said:

    Not seeing the delete from everywhere option at all

    What skojec suggested, I believe, was on xbox to scroll over Astronner and click select to manage game. From there you should scroll down the column on the left to the saved data option. If you select on that and delete it, It should delete all the saved data. I have not done that personally tho, and I save everything on my xbox to an external hard drive, so I don't have much experience in working with the cloud saves. 

  10. On 12/22/2016 at 7:25 AM, Baked Spartan said:

    Why though? It takes an enormous amount of wind to make a sandstorm possible, so why wouldn't it generate energy with the turbines? Also i'd like to add i've had it been a completely windy day, and the wind turbine wasn't moving at all, but if i held it 6 feet in the air it would start spinning. Furthermore, i've had a wind turbine spinning on one side of the machine, and on the other side it's completely still. Still like the game, but the wind needs some work for sure. 

    The only idea that comes into my head from this is that are wind turbines in real life turned off in storms if they go to fast? I have no idea, but that could be the developers idea. 

  11. 2 minutes ago, Nyuw said:

    I try 3 times to re downloading.

    I'm not sure what to suggest then. Maybe search more of the forums for people who have has similar issues to see if they have any better advice. If I find out something else I'l let you know. I hope you can get it started up again, sorry I couldn't help our more. 

  12. 4 hours ago, Skojec said:

    you can delete the saves by going into manage game and deleting the save games.   make sure you select delete from everywhere.   take note it deletes all save games tagged to the gametag

    Good to know there is at least an option, but I believe there has been enough talk in the community for the developers to notice the issue. Hopefully they will add the option so it doesn't have to be a all or nothing situation.