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About Isotonic

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  1. Isotonic

    Upgrading to pc (had xb1x)

    I get jealous watching PC Astroneer streams! Having said that, the latest patch is a huge improvement for Xbone (new save). I played all the way through, unlocking every core, and it crashed once right near the end (and the cutscene).
  2. Isotonic

    Patch - March 13th, 2019

    Xbox One. Played a new save all the way through. Massive improvement in framerate and it only crashed once in 20+ hours, near the very end after unlocking the final core. Unfortunately also crashes during the end cutscene.
  3. Yep agreed that being able to shred re-packaged items would be a good quick solution to getting rid of larger unwanted/superseded stuff and earning some scrap in exchange for some graphite and your old gear. It's one of the things I've tried because it seemed to make sense. PSA - you can destroy multiple old platforms etc. with one dynamite as long as you place a hydrazine on each object within the blast radius. Makes a big hole though!
  4. Isotonic

    PS4 Release

    The new documentary mentions that Microsoft helped fund early development. IDK if that means they have an exclusivity agreement. A PS4 version is certainly not something they've ever promised. Besides, they have enough work on their hands getting it to run decently on Xbox.
  5. Isotonic

    Is this a joke?

    "lost like 3-4 hours of play due to not saving."
  6. Isotonic

    xbox not getting 1.0 update

    Not sure what you mean by refresh button, but: Options > Manage Game triggered the update for me.
  7. Isotonic

    Xbox release

    Great minds... 😁
  8. Isotonic

    Xbox release

    2nd post in this thread says 8AM Pacific Starndard Time. Let me google that for you. 8AM PST = 4PM GMT
  9. They announced the release date a day or two ago... everywhere but here, it seems. Check Google news. It's Feb 6.
  10. Isotonic

    Using Terrain Analyzer to Paint

    Thanks for your reply. I wasn't sure it was a bug. For the record: Rover Update - May 8th, 2018, Xbox One.
  11. I can't seem to get this working. I can create new terrain of the sampled colour, but when I combine it with the inhibitor in order to paint terrain without deforming it, it won't work. I've tried mounting them to the tool in various orders, tried up, down, flat...
  12. Isotonic

    Update 0.6.5 - March 15th, 2018

    I'm mostly loving the last couple of updates but would you please, please just make each vehicle in a train independently powered, as their modular design suggests? We can slap a seat on any chassis and it becomes an autonomous vehicle. Clearly, each has a motor, battery and drive-train. It makes no sense that if you string 2 or more together, the front one has to do all the work pulling the others, killing the overall performance and utility (and enjoyment). If it's too problematic to deal with each trailer's performance being influenced by it's own load (meaning they'd run at different speeds), a quick solution would be to simply multiply the torque of the first car by the total number of cars in the train. i.e. as far as the programming is concerned, the front one still does the pulling.
  13. Isotonic

    The "Basebuilding Update" - February 22nd, 2018

    START A NEW GAME, as you should expect to do with any major update.
  14. Isotonic

    PS4 Release?

    Just boot in Windows via Bootcamp, which comes pre-installed (need to buy the Windows OS though). Now you've got a PC.