Big Slimey Idiot

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  1. YES! Astroneer needs this. We can have a status lamp that can tell us if our hydrazine factory is working we can have and gates and much more. Also conveyor belts are wayy easier to make sphagetti out of than auto arms. We can have a electronics fatory(a advanced smoll printer) to make all these. Its gonna be epic.
  2. So you want it to look something like this: or this?
  3. 1. Add a auto rocket which you can schedule routes for and it will follow them, maybe you can add a special module that it can land on, and then unload contents, there will be threee tiers: the first one has the cargo size of a small shuttle and needs a 2 pin module to land (the landing module will have a double slot instead of a quad slot seen on things like a smelter) the next one will have the cargo size of a medium shuttle and require a four pin modulle and the last one will have the cargo size of a large shuttle and require a 8 pin connection(a extra large shredder one). these auto rockets will be super expensive and required a f ton of things to make. 2. Add a crane mod that will conver the crane into a auto arm that picks up two resources at once and double slotted things. 3. modifiers for cranes and auto arms, these will make it more quick change the pickp and dropoff area and do other things. 4. Locks, these will prevent auto arms and canes from grabbing something, a lock would be a tool or a function of the space suit that would allow it to press f on for example hydrazine and prevent it from being grabbed. 5. Buses, these busses are like auto rockets but they will go along a certain colour on the ground or a pre planed rout to transport things from base to base. 6. Clone/ctrl+c, ctrl+v , this feature will clone a held item and sumon it when ctrl+v is clicked. This will also copy anything on a storage thing or a rocke or a rover. This is creative only. it would be helpful for creating bigger better and more powerful dynamite missiles(I made a large shuttle with nothing but tnt and a second one with hydrazine, the explosion was huge and visible from orbit / space).
  4. Why didnt you remove the old 4 pin desing on 4 pin machines? >>>><<<<talking about these two.(chemlab and furnace)Also I made a half resin from that glitched large resource canister.
  5. Update 2: To remove the lag cause by the null scrap dig a hole under it , then quickly patch it up with soil so that the null scrap ends up in the ground and flass through to the nearest cave. Depending on the amount and lag you should also try to find the spot where it landed and reapeat. Some null scrap will remain after each burial. Thats good because we want to scatter small amounts of it on a few cave layers so that you can play lag free on any cave layer. After you did all this dont dig under the null scrap - it will cause a lot of noise and a little lag.
  6. Update: I found out that you can quickly save and quit and when you rejoin it will stop(the shredder may need to be placed on the ground), the "null" scrap(I think it should be scrap) will remain probably forever. After I rejoined I could shred the extra large canister normally on a extra large platform type C. Still tho, dont do this on your main save that wasnt backed up in a while.
  7. THIS SIMPLE ACTION WILL CAUSE THE SHREDDER TO SPAWN EMPTY SLOTS ! DO NOT DO THIS ITS LIKE A FORK BOMB BUT WORSE! THIS GLITCH CANT BE STOPPED BY TAKING THE SHREDDER OFF THE PLATFORM! I ALMOST LOST MY MAIN SAVE(God bless the duplicate feature and backups. ) IF YOU ARE GONNA DO THIS BACK UP YOUR GAME OR MAKE A NEW CREATIVE ONE AND REPLICATE IT THERE! Yes I do need to shout its really import for you to be aware of this almost game breaking bug. Its also wh you back up your saves and personal files.