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Slipsonic's Achievements


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  1. This would take a very long time to implement, but i like these ideas, as it would add alot more things to do in this game. The problem is with the 1st and 3rd ideas. There is already a space station that you have, so another one would make no sense. The problem with the 3rd idea is that it directly contradicts astroneer lore, as youre supposed to be exploring planets.
  2. This Post makes me think you never created a medium rover before. 1 Rover with a seat has the same amount of space as a tractor with 2/3 trailers, so it's even more material efficient than the tractor. The Rover also has a T3 slot, which means that it can carry an insane amount of T2 items. Like you said with the tractor, the medium Rover is even better at functioning as an external power source. If System Era went through with the changes YOU want, it would render the tractor/trailer completely useless, as one of the best benefits of the tractor is that it only takes basic materials. The Medium rover was not meant to be a starting vehicle, but as an upgrade to the tractor in most aspects. The tractor is meant for early game, and the medium Rover for Mid game. At the very least, the materials used should also correspond with those moments in the game.
  3. I’ve been searching all over Sylva for the squeaker horn for 2 hours now. I’ve found 7 backpacks, but none of them have it. Am I cursed, or am I looking in the wrong place?
  4. This would be great. If they do add this, we would finally have a worthy QOL change.
  5. @Killtech I guess I should have nerfed it. Well I should double the resource cost, and raise the power consumption to 1U/s on all of them without the efficiency cut. I won’t change the resource to an existing one though as it is something that makes sense for me. We can’t just keep using the same old materials, as first they were grouped. Aluminum for vehicles, titanium for rocketry, resin for small scale storage, iron for large scale, etc. Eventually, as more things got added, the groups got lost. I thought that it wouldn’t be helpful to put 9 items to an existing resource. I’ll post again, and I see if I can think of a new composite. Also, the crane is amazing for quasi-automation! thx
  6. F. Sorry, originally typed it on a different platform, and didn’t notice the font difference until now. Cant edit though. Has already been 1 hour.
  7. New resource and advanced mods Since the groundwork update is coming up,(and since zinc doesn’t have a composite, (and since I want something f***ing useful)) I thought I would elaborate on my idea for new terrain tool mods. New resource: Brass Recipe: 1x Zinc and 1x Copper Use: for making advanced mods. The brass mods consist of upgraded versions of normal zinc mods, and other mods with new abilities Upgraded mods:(2,500 bytes each) Power Mod 2: More Power (2.5x normal) Wide Mod 2: Wider Circle (2.5x normal) Narrow Mod 2: Narrower circle (0.25x normal) Inhibitor Mod 2: attracts resources outside of the circle range Terrain Analyzer 2: can save 3 colors Alignment Mod 2: can save an angle to be used elsewhere Universal abilities/info They’re is a tooltip on each mod that can switch it to the original mode (excluding the terrain analyzer, and alignment Mod. the tooltips switch color and angle) The upgraded abilities consume more power, but in the original mode it is more efficient: 0.2U/s normal, 0.4U/s upgraded (haven’t checked, am assuming each mod uses 0.25U/s) New mods: 0.5U/s (5,000 bytes each) Reach Mod: increases your tool reach (1.5x) Soil Filter: can filter 3 different types of soil into canisters. These soils can increase the amount of resources gained at a soil Centrifuge per canister. *has no drill capabilities* Phase Mod: Has 2 modes: mode 1 doubles the range that the terrain tool can detect resources through soil. Mode 2 allows you to collect resources without having to actually dig the whole piece out, i.e. The circle just has to touch it. (The first mode consumes no power, but the second consumes twice the normal amount.) You can use all the brass mods on pavers and strength drills too! P.S Veronica, please don’t go back on adding new soil storage! Any dev please pass this on!
  8. Hey, at least you know when it’s actually coming, right? You just have to wait, as they’re pushing out updates relatively fast.
  9. Glacio. Best planet hands down.
  10. I would very much like this, because you can’t fit all 3 printers and a chem lab and a smelting furnace on the XL Platform C and have enough storage. I think a good start would be for a specific platform to be able to receive resources but not be able to send them back. +1
  11. Never assume it’s what you want. ALWAYS check, and don’t make a rookie mistake.
  12. +2 (excluding the cosmetics items) all these items are wonderful. I think they are adding the paver though.