WharfRat_A54

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About WharfRat_A54

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  1. System = HP Omen i7 gaming laptop, wireless Logitech mouse and keyboard. After playing Project Cheer for several hours on Sylva then Glacio, returned to base on Glacio, had terrain re-spawned partially in cave entrance I had dug previously. Removed that terrain, went down to first cave level and saw re-spawned terrain as seen in pic. I had entered this cave when first arriving on Glacio during this session, no problems with terrain. I then returned to Sylva, tried to switch out of Frosty visor, could not. The visor changes, but 3-D elements are still there no matter which visor, suit, or palette combination I select. Thanks, and hope this helps.
  2. Rovers are sinking into terrain, both natural and placed terrain, when host goes outside draw distance. In pic here, the terrain was painted but not altered otherwise. Thanks
  3. The sticky terrain bug, where astroneer character is constantly getting stuck on clear terrain, is back. It seemed to get better a couple of updates ago, but now after Creative update, it is back worse than ever. it is really noticeable on Atrox and Glacio. It seems to me that the character is set a few pixels too low, such that the character is actually moving through terrain. Constant jumping is needed to be able to "walk" forward.
  4. Host removes terrain, no problem on their end, but respawns as broken terrain for client. Cannot be seen by host, cannot be removed by client.