Whemever

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About Whemever

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  1. Whemever

    Clean Planets option

    I enjoy finding scrap on the surface on planets, its as I go deeper underground that I find my sense of adventure and being the first person there smashed by abandoned crashed carts and deorbited satellites - at Mantel level! the amount of scrap underground should trend to 0 the deeper you go underground. Also whilst I'm OK with various scrap vehicles and platforms (to a degree), the crashed satellites really don't make sense deep underground
  2. I think the ability to generate that should come from a reaserch activity. Perhaps reseach GPS, launch satellites, then get info
  3. Whemever

    Printable Elevator!!!🤯

    Yeah, no just underground but Space elevators, they would have to be built in the correct place (equatorally) but that would in itself introduce an alternattive dynamic. Space elevator a specialist construct as sectional wouldn't work, however standard ones should be sectional, there should be 2 or 3 sorts, increasing in costs - a personal lift (think cord with loop to hang onto, nothing fancy) - moving people from floor to floor, a cargo lift (think bucket on string), bringing stuff/elements from underground to surface or vice versa and finally a combined lift, moves people/cargo looks like a modern lift with enclosed box etc. Each personnal lift would need to supply oxygen and every lift could act as a means of transferring oxygen/power between levels
  4. OK I play on a PC, so i'm not sure how relevant this is to consoles, but I find the save system to be a little 'confining'. I was thinking if you allowed a player to name their character, it would increase 'ownership', then all the saves for that character could be stored as a reference to them. That way, instead of saved game - date, I could have saved game 'Fred' and saved game 'Wilma' and saved game 'Bam Bam', each of which would have their relevent saves stored, it would mean I would be able to remember where that character was instead of trying to remember what happened on a certain date. So I would select 'Wilma' and then would get a list of the saves/dates available (maybe even a pic taken when the save was made) with the default being the most recent for that character. So the saves would look like: Fred Save 1 - date - location Autosave - date - location Save 2 - date - location Wilma Save 1 - date - location Autosave - date - location Save 2 - date - location Save 3 - date - location Bam Bam Save 1 - date - location Autosave - date - location Potentially each of the saves could have a screen pic grabbed at the time of save, plus an autogenerated comment, ie Save due to save & quit, User Save, Autosave. The character name could have a character picture with it, so as you change your character, you can see their use