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1.1.0 EFT smelter no longer auto starts smelting
Talleh replied to are we there yet?'s topic in Bug Reports, Crashes
Here is the answer to this, from the discord. Hope it helps clear stuff up! -
1.0.13.0 - Steam - Terrain Regeneration Bug
Talleh replied to TAG_Animus's topic in Bug Reports, Crashes
100% happens in all the saves I've had in multiplayer (on steam) for the clients connected to the host. Super annoying when you need to go down into a cave with a path you have carved out and need to get a vehicle down there! P.S. It can also cause random death since we can't see some of the holes created! -
Other issues in MP: We have found that keeping the object count down allows MP to work as intended, bit of a shame because it is fun to have awesome, sprawling and huge bases sometimes! When joining the host in orbit you might crash and end up launching back into the game back to Sylva (always the starting point), sometimes you will have inventory, sometimes not.
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I'd like to say I agree, but no it isn't. That earth is a desync in MP and no matter how many times you get rid of it, it will reappear and come back for the client only. When this is the case the client can run into it and if you're in a vehicle can block your path. This does not appear/happen to the host though.
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Yup, we are on a 100/40 Fibre to the Premises connection! Adding to this, just experienced falling from space back to the planet (and surviving). If I'm not the queen of multiplayer issues, I don't know who is HAHA.
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Apologies, I would like to mention this in Windows 10, Steam version of the game. Excuse my typo's it wouldn't let me edit xo
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Hi everyone, I have had high hopes for multiplayer since release but we are still running into many issues with playing. A bit of background I have been playing since EA and shelved the game for release in hope some of the niggling bugs in MP were fixed. Alas, the game is a lot more unplayable than it was in EA. I have sent in multiple crash reports, but I thought I would collate all the issues in this thread. MAJOR ISSUES: The host launching a shuttle can cause players connected to crash out of the game Sometimes, when a player is in orbit (not
- 10 replies
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