Cakes

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About Cakes

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  1. This may be already a plan for dedicated servers but if not why not put the option to set a spawn point of course you would need a habitat to do that or generally just change the landing pad model to the starting landing pad model to do that this could help if for example a friend wants to play with you but then you have to basically spoil them if they are new about the "ya know what" in order for them to get to you if you are working on something in another planet.
  2. One thing that pique my interest in astroneer was the old storm system, it gave a sense of danger to a new player since they wouldn't know the games features that well however, after a few days you learn these features and the storms became a nuisance because they came so frequently and sometimes back to back. They got removed of course and I was happy until I realized that the storm system gave suspense to the early game and could potentially give more suspense even to a end game player at some points. Here's what I got so far Sylva/Vesania- wind storm -storm doesn't do direct damage to the player -make movement a bit hard -can move items that are not protected by the wind or arnt on platforms or connected -can move the astroneer if they arnt behind some object redirecting the wind (this can lead to falling of a ledge if you were farming soil and didnt do it somewhere safe and went careful) Desolo-falling rocks or meteor shower -since desolo has no atmosphere and is a rocky moon with craters this would make sense -would prefer it to not make object not protected into debris but that's up to you since it can also encourage players to make a underground base or a base with a roof -meteors do direct damage to the astroneer but wouldn't auto kill them -area of affect impact but not to huge -removes chunk of land but not by much on impact Calidor: dust storm/sand storm -why not bring back the original storm -flying rocks still appear -hard to walk -obscures visibility Novus- no storm -since I've seen some suggestions for animals in the game why not make novus populated with some hostile animals would make sense for a forested moon Glacio-snow storm or hail storm -Snow storm -Obscures visibility -makes astroneer very hard to maneuver because you are cold and some wind is in affect -hail storm -hail falls down causing damage to the astroneer if not protected -hail comes down fast and many come out making a roofed base or underground base a must Atrox- gas cloud -since Atrox has a chocked atmosphere with sulfur and methane being some of its components and it being known as a radiated planet it would be the perfect fit -huge cloud comes in making the air around you have a poison affect -roofed base will not protect you -any base not underground will need a habitat, preventing new players from just going to the planet without consequence -gas cloud is more frequent then the other planets storms in order to make it truly be the games hardest planet as of yet Please tell me what you guys think and I worked really hard on this. P.S: these storms will not happen as frequently as the alpha's storm, maybe for the gas cloud though.