Man of Steel

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Everything posted by Man of Steel

  1. Confirmed. I had several full medium soil canisters on a big storage unit. I deleted 3 of them and noticed immediate results. I still have like 8 of them in game. I deleted two more just to see if it increased more. Also, that bug that keeps the game running in task manager after you exit game is still there. I cant shut it down in steam so you need to do it in the task manager. This should not be. Edit today: I deleted all the medium soil and now have over 70 fps. Wow. That is only on one base on one planet, I dont have any other planets inhabited yet.
  2. Confirmed. I had several full medium soil canisters on a big storage unit. I deleted 3 of them and noticed immediate results. I still have like 8 of them in game. I deleted two more just to see if it increased more. Also, that bug that keeps the game running in task manager after you exit game is still there. I cant shut it down in steam so you need to do it in the task manager. This should not be.
  3. This new update pushed you back to when you started first designing this game. Remember when large save files made the game unplayable? Well this time I have a not so large file. Just one base on only one planet. (The first one) with about 13 rtgs of power and 10 medium batteries. The FPS drop is terrible. I cannot play this game as it is. You guys need to re-optimize this fast. I wont be back till you fix it. This was in creative mode.
  4. After I leave the game after saving and quitting, I see that the game is still running in the background. I had to use the task manager to shut it off. Please fix this asap. The steam app shows it off but it isn't. Task manager don't lie.
  5. Why doesn't out little guy eat or drink in this game? It would be cumbersome to always need to make sure it is done but, the guy is a mortal organic being and needs sustenance to exist. After all this is a survival game in space. Maybe add an organic processor of some sort to his back pack (or somewhere) to make nutrients out of the organic materials on each planet. Just to deepen the immersion. Any thoughts?
  6. I'm going to assume no one knows the answer. Also going to assume that the event does not work in creative mode.
  7. I cant get the holiday rocket to appear and get nothing but event inactive, no matter what I have tried. What needs to be and what not. Can the event be done in Creative mode or a game started normal then changed to creative mode, etc etc. Thank you.
  8. Is it possible or will it be possible to delete a shelter, the big one I mean. I want to move it or make another in a different place but don't want two in the same general vicinity. If it isn't, will it be possible one day?( I tried to pack it and blow it up but it didn't go away.) Thank you.
  9. If I activate, say the atmospheric processor, and then leave the planet. Will the machine still keep making what I set it to make? I hope so, that would be great. Joe
  10. great but which button? That is really what I needed to know. I tried many. Thanks for reply.
  11. I dont know if it exists but it would be nice if System Era could make a tutorial video or something to show how to use their new stuff. I haven't found anything like that as of yet. The more complex stuff I mean, like the paver. thanks Joe W
  12. How do you use this new tool? What do I need to have equipped or?....
  13. Does the images we take save on our PC or is it just an aesthetic thing for the moment? Thanks
  14. Please more storage on the backpack, all these ideas are good. So lets have at least 6 more slots.
  15. yes, the astronium on each individual planet or moon will have that planets signature making what you said possible. Also, crafting a specific planetary scanner should only be done in the backpack when on that planet or moon. Of course you can take it where ever you go but it wont work on another planet. Also the time it takes for the researcher to research a piece of astronium is way to long. I hope that System Era will cut the research time on it by 3/4 of its original time.
  16. To get to the depth where the Astronium is we(players) would already have amassed a lot of research points and probably have a nice self sustaining homestead. (I made it to the Astronium on 2 planets thus far.)(I have massive homesteads on all planets) I was hoping that maybe you could make a resource locator. So, us advanced players who are at end game, can pinpoint the locations on some sort of holographic interface. The interface would be transparent(adjustable) so it can be seen through. The resource selected would blip on the hologram in the direction of its location. Not sure how to dete
  17. Now the soil centrifuge wont turn over the resource. It is inverted and will not turn right side up. This just happened. Also this happened. Power is going to centrifuge but it does not show it on the panel. Also the chamber is full
  18. Now the soil centrifuge wont turn over the resource. It is inverted and will not turn right side up. This just happened.
  19. 1. The soil centrifuge stops working sporadically without being able to recover it. Have to make new one. This has happened on Glacio, Sylva thus far. 2. Jet pack set off by itself and was not able to turn off. This was the first time though. Had to exit game to recover it. 3. Harvesting on a sloped surface STILL makes the resource disappear under the terrain. So I lose harvested resources. 4. Some parts of the terrain can not be removed. The color of the terrain is black. Yes, I have the right drill bits. 5. Sometimes the tethers drop on their sides when you place them.
  20. I have noticed that trying to pick up a rover that has been dug under for it to move, doesnt pick up. A fresh one with the seat on it and whatever else works.
  21. Hi, I can not pick up the medium rovers at all to put them into the new shredder. I did actually get one picked up but that was it. The rest that I have tried will not enable me to do so for some reason. Thanks
  22. Can you please allow the PO to last much longer? Or maybe give us a portable energy, like the RTG but portable. This way we be good to go for long time without tethers.
  23. When tunneling down inside the planet I make sloped downward openings. (obviously) Though when I get to a resource and start extracting it (in front of you or above you), the resource goes directly into the sloped smoothed out ground and disappears. This happens if the back end of the terrain deform tool is facing the slope and is actually inside of it. This might sound petty but it still is an issue. Of course I could turn around and face the other direction but that's not the point. I attached a pic with color coded identifiers to make the point crystal clear. The red line is the slope of th
  24. 1. Can you add an underground drill attachment for large rover. So we can make tunnels underground that will fit the large rover and any items on it. I made a quick mock up of what it could look like. Of course it would have to be see through or holographic like when in the drivers seat, so we can see where we are going. 2. Any resources would just drop on the ground as we drill through them and need to be picked up by player. Or if you feel so inclined to make an auto pickup. This would be based on the players availability to store said resources. Maybe have the drill bit contain all th