
Gummarus
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Wow that's a jerk move. Yea that could use some attention too. In hind-sight that is a good solution. Unfortunately, I popped one open in the middle of my base, just to see what it might be useful for. I wound up moving the whole base.
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Nerf the Shelter-Trolls. And the magic ground they create beneath themselves. Make shelters Packable, explodable, winchable, attach at rocket motor... something. Surely this has already been suggested.
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Please improve vehicle steering: Here's how
Gummarus replied to BihtSift's topic in Suggestions and Ideas
I think it's great that the simulation is recreating a real-world problem. Jackknifing is part of trailer life. The solution is either don't use trailers or take a second to plan out your reverse. Best to start with only one trailer. It took a bit but I got used to reversing with 3 large rovers. Another quick trick is to disconnect your main rover then reconnect it to the opposite side of the trailers. That's a quick 180 without having to turn the trailers. -
Items to Improve Vehicle Drills
Gummarus replied to masterfulmadman's topic in Suggestions and Ideas
Wait, they're broken? I drill all the time. Hyperloop is my preferred mode of transportation. So much easier than traveling over the surface. -
Items to Improve Vehicle Drills
Gummarus replied to masterfulmadman's topic in Suggestions and Ideas
1) The suggested button control sounds unpleasant. Arrow keys would work for pitch and roll. 3 & 4) Love the tiered drill features. I agree. Any vehicle change needs to address the camera. First person may be the answer. I have a hard time imagining any sort of chase cam working while drilling. -
I would settle for being able to send vehicles through gates.
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In my current play-through gateways on Atrox are what looks like 100s of meters (~5 times the height of the gateway) off the ground. Half of it is in the clouds.
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While drilling with a rover it is difficult to both see where you are going and control the drill angle. I would like a... First person camera option while in a Rover. I know the whole inventory system of the game was designed for 3rd person and it works brilliantly. However, that system is not available while driving and a better camera perspective is needed. While in first person, the camera's vertical movement could control the pitch of the drill, and a side to side camera movement could control the roll. This change would allow use to control both pitch and camber while also being abl